Deeping Wall U3 .pdf
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Deeping Wall – 12 member raid tactics – (Update 3)
2 healer will heal banners and soldiers. Set sword/shield on wall. 2H damage inside and on top of towers.
The others 2 member of the wall team will be working on disable ladders and grappling hooks no stop.
There will normal be 2 SQ Teams (Side Quest Teams) of 4 players in each. For advanced quest it can be
easier to split them up even more.
Retreat fast if u die and run to the fight again.
EAST Wall First Wave – Assault on the East Tower
Only at EAST tower. 4 people defending the bottom room, 2 people defending the middle room and 2
people on top. Kill everything and protect the labours. Watch extra what coming from wall. Wall can be
EAST wall Second wave – A Flanking Foe
38 supplies needed delivered for platinum. The TRICK is to have Gimli walk slow!
Tank+Healer at Gimli: Healer keeping the cadets alive and the tank aggro adds that comes from the
Culvert. LET THE ADDS BE KILLED BY THE SOLDIER NPCs.
CC+Tank in Culvert: Mez/CC/stun ONE mob in the culvert as long as u can to slow Gimli down. DON’T KILL
IT. Release 3 waves and keep the last stunned to the end. Take him down to 10% moral in good time to the
35 supply is delivered. Nuke him direct when supply 38 is delivered. Tank helps on wall if no problem in
4 DPS + Healer at workers: protect workers at houses far east. Stop mobs with barricades near river.
2 healers + DPS at wall: MUST go very slow on the wall so ONLY do hooks and ladders. NO rock drops or
catapults. Other side of wall starts before this is have ended. Call for help from other teams if the wall gets
crowded with mobs.
EAST wall Third Wave – Bred for Battle
Fight 3 SHAK‐HAI. One will spawn on the wall. Second will be in the MIDDLE ROOM EAST tower. Third on
TOP EAST tower. Use barricades and trip‐wires. KITE the shak‐hai into the TRIP‐WIRES as much as u can.
REMOVE CORRUPTIONS fast and interrupt all time.
2 groups of Tank+Healer /CC: Go to middle room and top east tower and keep Shak‐Hai buzy til DPS team
SQ DPS group: Nuke the Shak‐Hai on WALL down on fast. Remove corruptions and keep stunned. Move
fast yp to middle room and then top to do the same.
Wall team: Help nuke the first and keep wall safe.
CENTER Wall First wave – Vandals in the Tower
Defend the inside and on top of middle and east towers. Use traps and barricades. If they place powder
that is prio 1 to dismantle and put out fires. 3 DPS go down inside the Culvert and use traps and kill all
CENTER Wall Second wave – Siege Under Fire
SQ teams use barricades and traps just before the supplies on backside middle. Enemies comes from left
and right. Kill all there in center.
Wall team NEED TO CHECK the middle top tower for mobs. 2 DPS from SQ teams goes up if wall team need
CENTER Wall Third wave – The Vanguard Defilers
Defend the inside and top of middle and east towers. Use traps and barricades. Defilers will try to put
totem’s down. Make sure you do not miss any defiler running down on backside.
1 Tank hold the big defiler in the middle of wall. Kill him but don’t focus DPS on this one so u miss the other
defilers with totems. Kill the big one when you have time and also let wall soldiers take him down.
WEST Wall First Wave – Breaching the Hornburg
SQ teams FAST INSIDE Hornburg (left tower) spam trip‐wires traps by the right window and kill everything
that comes. 2 DSP help wall team kill sappers with powder that goes for banners.
WEST Wall Second Wave – Securing the Culvert
SQ teams downstairs and kill all that comes via the CULVERT. Set a lot of triple‐wire traps by the entrance.
Heal the labours if needed. 2 DSP help wall team if the wall gets crowded.
WEST Wall Third wave – Shells in the Air
Orcs coming from the Wall. They will try to put down some banner. SQ teams looking for those Orcs, kill
them making sure you diffuse any banners that an orc might put down.
2 members with speed boost gonna carry healing supplies that are on top of the 2 towers by the catapults
and bring them down to the Hornburg door to the left.