MHRIceQueen .pdf

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Original filename: MHRIceQueen.pdf
Author: Brian Liberge

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ICE QUEEN
Affiliations:
Solo
Buddy
Team

XP: ____

Distinctions:

*Cold Heart
*Living Winter
*Hail to the Queen
or

PP: ____

+1 PP

CRYOKINESIS

Power Sets

Cold Mastery

Ice Blast

Enhanced Stamina

Superhuman Durability
Subsonic Flight

SFX: Ice Constructs - Add a d6 and step up the effect die when using Cold Mastery to create an ice or snow
based Asset.
SFX: Blizzard - Add a d6 and keep an additional effect die for each additional target after the first.
SFX: Frozen! - Add a d6 and step up the effect die when inflicting a "Frozen" complication.
SFX: Immunity - Spend 1 PP to ignore physical stress or complications from cold or emotional stress or
trauma of any sort.
SFX: Multipower – Add more than one CRYOKINESIS power die to your dice pool. Step back each
CRYOKINESIS power die in your pool once for each die beyond the first.
SFX: Absolute Zero - Step up or double your CRYOKINESIS powers for that Scene, or spend 1 PP to do both.
Take second highest rolling die of each subsequent action as Mental Stress.
Limit: Thaw Out - Step up any Stress or Complications caused by heat or fire and gain 1 PP.
Specialties

Mystic Expert

Menace Expert

Psych Expert

Milestones

The Cold Shoulder

1 xp when you declare a character an old flame
3 xp when you are Stressed or Complicated out of a scene by an old flame
10 xp when you either kill the old flame or restart your relationship anew

Winter is Coming

1 xp when you talk about how your powers frighten even you
3 xp when you activate your Absolute Zero SFX and take Mental Trauma
10 xp when you give up being a villain to become an elemental or give up your powers to live a normal life

P

M

E


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