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620_17524_001_PHBRev3a.qxk
4/21/03
10:42 AM
Page 318
Henrik
Mika
_____________________________________________
______________________________________________
character name
name
player
character
player
5 Rogue, 2 Fighter, 3 Shadow D.
10
Halfling
_____________________________________________
________________
______________
______________
class and level
race
alignment
deity
class
race
alignment
deity
26
__________
age
size
Male
__________
gender
age
____________
__________
___________
height
weight
eyes
gender
height
weight
ABILITY NAME
ABILITY
SCORE
STR
strength
10
0
HP
hit points
63
dexterity
DEX
26
8
armor class
AC
23
constitution
CON
13
1
INT
16
3
intelligence
WIS
ABILITY TEMPORARY TEMPORARY
MODIFIER
SCORE
MODIFIER
11
wisdom
CHA
15
charisma
TOTAL
=
TOUCH
10+
8
=
TOTAL
FORTITUDE
(constitution)
8
=
5
+
1
+
1
+
1
+
REFLEX
(dexterity)
17
=
7
+
8
+
1
+
1
+
WILL
(wisdom)
4
=
2
+
0
+
1
+
1
+
GRAPPLE
modifier
8
TOTAL
=
7
BASE ATTACK
BONUS
+
MISC
MODIFIER
+2 moral bonus
vs. fear
□
□
□
□
□
□
□
STRENGTH
MODIFIER
1
+
SIZE
MODIFIER
□
□
0
□
□
0
MISC
MODIFIER
□
□
□
ATTACK
(Main hand) Short sword
RANGE
TYPE
melee
Slashing
ATTACK BONUS
DAMAGE
CRITICAL
+15 / +9
1d4+1d6+1
19-20 x2
NOTES
RANGE
TYPE
melee
Slashing
□
□
□
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
(Offhand) Short sword
□
□
+1, Frost (Sneak attack +3d6 damage)
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
+15 / +9
1d4+1d6+1
19-20 x2
□
□
□
□
□
□
NOTES
□
+1, Frost (Sneak attack +3d6 damage)
□
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
ATTACK
Shortbow
RANGE
TYPE
60feet
Piercing
□
□
ATTACK BONUS
DAMAGE
CRITICAL
□
+16 / +10
1d4
x3
□
□
NOTES
□
□
Arrows
AMMUNITION ___________________________
□□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
□
□
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
□
□
RANGE
TYPE
□
NOTES
□
□
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
□
□
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
□
□
□
RANGE
TYPE
8
DEX
MODIFIER
□
0
SPEED
+
1
SIZE
MODIFIER
+
0
+
NATURAL
ARMOR
0
SKILLS
SKILL NAME
KEY
ABILITY
Appraise ■
Balance ■
Bluff ■
Climb ■
Concentration ■
Craft ■ ( _______________)
Craft ■ ( _______________)
Craft ■ ( _______________)
Decipher Script
Diplomacy ■
Disable Device
Disguise ■
Escape Artist ■
Forgery ■
Gather Information ■
Handle Animal
Heal ■
Hide ■
Intimidate ■
Jump ■
Arcana
Knowledge ( ___________)
local
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Listen ■
Move Silently ■
Open Lock
Dance
Perform (______________)
Perform (______________)
Perform (______________)
Profession ( ___________)
Profession ( ___________)
Ride ■
Search ■
Sense Motive ■
Sleight of Hand
Spellcraft
Spot ■
Survival ■
Swim ■
Tumble
Use Magic Device
Use Rope ■
Stealth
______________________
Perception
______________________
______________________
int
dex*
cha
str*
con
int
int
int
int
cha
int
cha
dex*
int
cha
cha
wis
dex*
cha
str*
int
int
int
int
int
wis
dex*
dex
cha
cha
cha
wis
wis
dex
int
wis
dex*
int
wis
wis
str*
dex*
cha
dex
Dex
____
Wis
____
____
0
DAMAGE REDUCTION
MISC
MODIFIER
0
+
DEFLECTION
MODIFIER
0
+
conditional modifiers
SPELL
RESISTANCE
+
8
+
SHIELD
BONUS
DEX
MODIFIER
MISC.
TEMPORARY
MODIFIER MODIFIER
SAVING THROWS
7
0
+
armor class
TOTAL
BASE ATTACK BONUS
NONLETHAL
DAMAGE
FLAT-FOOTED
2
MAGIC
MODIFIER
4
ARMOR
BONUS
INITIATIVE
modifier
ABILITY
MODIFIER
CHARACTER RECORD SHEET
20
armor class
BASE
SAVE
___________
skin
hair
WOUNDS/CURRENT HP
TOTAL
0
___________
hair
eyes
CLASS SKILL?
Small
__________
size
level
®
MAX RANKS
(CLASS/CROSS-CLASS) 13.0
SKILL
MODIFIER
ABILITY
MODIFIER
3
7.0
10.0 = ______+______+______
______
8
2.0
10.0 = ______+______+______
______
2
8.0
10.0 = ______+______+______
______
0
8.0
2
10.0
______ = ______+______+______
1
1.0 = ______+______+______
______
3
3.0 = ______+______+______
______
3
3.0 = ______+______+______
______
3
3.0
______ = ______+______+______
3
0.0 = ______+______+______
______
2
2.0 = ______+______+______
______
3
12.0
15.0 = ______+______+______
______
2
2.0 = ______+______+______
______
8
5.0
2
15.0 = ______+______+______
______
3
3.0 = ______+______+______
______
2
8.0
10.0 = ______+______+______
______
2
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
8
8.0 = ______+______+______
______
2
2.0 = ______+______+______
______
0
8.0
2
10.0 = ______+______+______
______
3
1.0
4.0 = ______+______+______
______
3
0.0 = ______+______+______
______
3
0.0 = ______+______+______
______
3
0.0
______ = ______+______+______
3
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
8
8.0 = ______+______+______
______
8
7.0
15.0 = ______+______+______
______
2
5.0
7.0 = ______+______+______
______
2
0.0 = ______+______+______
______
2
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
8
8.0 = ______+______+______
______
3
3.0
______ = ______+______+______
0
0.0 = ______+______+______
______
8
2.0
10.0 = ______+______+______
______
3
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
8
12.0
20.0 = ______+______+______
______
2
13.0
15.0 = ______+______+______
______
8
2.0
10.0
______ = ______+______+______
8
10.0
7
25.0 = ______+______+______
______
0
13.0
2
15.0
______ = ______+______+______
______ = ______+______+______
NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
RANKS
/6.5
MISC
MODIFIER
620_17524_001_PHBRev3a.qxk
4/21/03
10:42 AM
Page 319
SPELLS
FEATS
campaign
Dodge (fighter bonus feat)
PG.
Mobility (fighter bonus feat)
Combat Expertise
experience points
GEAR
ARMOR/PROTECTIVE ITEM
CHECK PENALTY SPELL FAILURE
0
TYPE
AC BONUS
MAX DEX
Light
+4
+8
SPEED
WEIGHT
20
7,5lb
0
SHIELD/PROTECTIVE ITEM
Weapon finesse
Two weapon fighting
Mithral studded Leafweave
AC BONUS
Improved two weapon fighting
SPECIAL PROPERTIES
+1
WEIGHT
CHECK PENALTY
SPECIAL PROPERTIES
SPELL FAILURE
PROTECTIVE ITEM
SPECIAL ABILITIES
AC BONUS WEIGHT
SPECIAL PROPERTIES
PG.
+1 attack bonus w/ thrown W.
Darkvision
PROTECTIVE ITEM
AC BONUS WEIGHT
SPECIAL PROPERTIES
Sneak Attack +3d6
Trapfinding
OTHER POSSESSIONS
PG.
ITEM
Evasion
ITEM
WT.
PG.
Bracers of dexterity +4
Potion of cure light wounds
Hewards handy haversack
Potion of pass without trace
(2)
Ring of sustenance
Potion of endure elements
(2)
WT.
Uncanny Dodge
(4)
Spell reflection (CM p. 35)
Deaths ruin (CC p. 51)
Cloak of elvenkind
Slippers of spiderclimb
Hide in plain sight (DM p. 196)
Traverlers gear (75g worth)
Shadow illusion (DM p. 196)
Vestment of resistance +1
DOMAINS/SPECIALTY SCHOOL:
__________________________________________________
Summon Shadow (DM p. 196)
0: ________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
1st: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
2nd:______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
3rd: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
4th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
6th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
7th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________
SPELL SAVE
Profecient with all simple and
DC MOD
martial weapons and with all
armour and shields.
ARCANE SPELL FAILURE
%
conditional modifiers
SPELLS
KNOWN
SPELL
SAVE DC
LEVEL
0
TOTAL WEIGHT CARRIED
0.0
1ST
2ND
0
0
0
0
0
0
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD
LIFT OVER
HEAD
LIFT OFF
GROUND
PUSH OR
DRAG
EQUALS
MAX LOAD
2~
MAX LOAD
5~
MAX LOAD
MONEY
cp —
LANGUAGES
3RD
Initial languages = Common + racial
languages + one per point of Int bonus
4TH
Common, Undercommon,
5TH
Giant, Orcish
6TH
0
sp —
0
7TH
gp —
200
8TH
pp —
0
9TH
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
SPELLS
PER DAY
BONUS
SPELLS
0
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