DnD 5E CharacterSheet Bolgun (PDF)




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Lv 1 Cleric

Sage

CLASS & LEVEL

Bolgun
CHARACTER NAME

Beau

BACKGROUND

Hill Dwarf

Lawful Good

RACE

ALIGNMENT

PLAYER NAME

EXPERIENCE POINTS

INSPIRATION

STRENGTH

+1

16
+2

ARMOR
CLASS

PROFICIENCY BONUS

+0

20ft

INITIATIVE

SPEED

Willing to listen to all sides

PERSONALITY TRAITS

13


+1

Strength



+0

Dexterity



+2

Constitution



+1

Intelligence





+4

Wisdom





+2

Charisma

DEXTERITY

+0
10
CONSTITUTION

Hit Point Maximum 11

Justice

SAVING THROWS

+2
15


INTELLIGENCE

+1



13



WISDOM


+2
14
CHARISMA

+0
11



Acrobatics (Dex)



Animal Handling (Wis)



Arcana (Int)



Athletics (Str)



Deception (Cha)



History (Int)



Insight (Wis)



Intimidation (Cha)



Investigation (Int)



Medicine (Wis)



Nature (Int)



Perception (Wis)



Performance (Cha)



Persuasion (Cha)



Religion (Int)



Sleight of Hand (Dex)



Stealth (Dex)



Survival (Wis)

Total

IDEALS

TEMPORARY HIT POINTS

BONDS

1d8

SUCCESSES

HIT DICE

NAME

DEATH SAVES

FLAWS

ATK BONUS DAMAGE/TYPE

Warhammer

+3

1d8 + 2 bludg

Hand Axe

+3

1d6 + 2 slashing

*Hand axe can be thrown 20ft
or 60ft with disadvantage

Dark vision (can see in dim
light 60 feet)
Dwarven Resilience
(Advantage on saving throws
against poison, resist against
poison dmg)
Dwarven Toughness (Hit
point +1)

ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)

Discredited academic

Scale mail,
Warhammer, Hand
axe, Explorers pack,
Shield, holy symbol

CP

SP

Lang: Dwarvish,Common,
Draconic, Goblin

Finds it hard to trust others.

FAILURES

SKILLS

12

CURRENT HIT POINTS

EP

Prof: L/M armour, shields, all
simple weapons, Tool proficiency
(Smith), battle axe, hand axe,
throwing hammer and war
hammer)

GP

14

PP

Stone cunning
OTHER PROFICIENCIES & LANGUAGES

EQUIPMENT
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

80

Bolgun
CHARACTER NAME

AGE

5ft

140 pounds

HEIGHT

WEIGHT

Blue

Light

Brown

EYES

SKIN

HAIR

Sons of Tyr

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

Bolgun was a sage of one of the old Dwarf
fortresses of the frontier lands. His study
was of Dragon lore and all things pertaining
to Dragonkind, which is what brought him to
the frontier where the last of dragons
reside.
His adventures eventually lead to the
capture of a live dragon, the great Chang
Gar, who promised him all the knowledge a
dragon could possibly possess. However
he was deceived and the fortress was
burned inside out. While the fires were
eventually put out, many had perished in
the flame and too few remained to maintain
the fortifications.
Bolgun was of the few that stayed, many
fled. However the fleeing survivors
attracted the attention of the goblin king
Urksu who coveted the dwarf fortress for
his own. The fortress came under siege,
and while the defenders fought valiantly,
their defeat was a certainty.

ADDITIONAL FEATURES & TRAITS

Bolgun spent the next 6 years in Goblin
slave mines, forced to subsist on a thin
stew made of fish, vegetables, worms,
bugs, and four kinds of cave wheat. He
came close to madness trying to find it here
in Neverwinter, but they just can't get the
spices right...
Luckily he was rescued by a missionary
party lead by the clerics of Tyr, the god of
justice, who he now serves as a war cleric.

CHARACTER BACKSTORY

TREASURE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

War Cleric
SPELLCASTING
CLASS

0

CANTRIPS

3

14

12

+3

SPELLCASTING
ABILITY

SPELL SAVE DC

SPELL ATTACK
BONUS

6

Spare the Dying

Mending
Guidance

SPELL
LEVEL

SLOTS TOTAL

SLOTS EXPENDED

1
PR

ED

EPAR

7
SPELL NAME

Divine favour

Shield of faith

4

Healing word

SPELLS KNOWN

cure wounds

8

2

5
9

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.






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