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5e Fighter .pdf


Original filename: 5e Fighter.pdf

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Norman Strout

Soldier

Vossler

BACKGROUND

PLAYER NAME

Human (Variant)
RACE

CHARACTER NAME

+2

Fighter 1
CLASS & LEVEL

PROFICIENCY BONUS

+2 30

17
ARMOR
CLASS

INSPIRATION

Neutral
ALIGNMENT

INITIATIVE

SPEED

EXPERIENCE POINTS

I’m haunted by memories of
war. I can’t get the images
of violence out of my mind.
PERSONALITY TRAITS

+3



+5



+5



SAVING THROWS
ATHLETICS

HIT POINT MAXIMUM

13

Live and Let Live. Ideals aren’t
worth killing over or going to war for.

13

16
STRENGTH

IDEALS

CURRENT HIT POINTS





+2

14

+2
+2

+2
+2

SAVING THROWS
ACROBATICS
SLEIGHT OF HAND
STEALTH

Those who fight beside me
are those worth dying for.
BONDS

TEMPORARY HIT POINTS

DEXTERITY

Total

+3





+4

SAVING THROWS

INTELLIGENCE

-1

9
WISDOM

0

9
CHARISMA

11

NAME



















-1
-1
+1

-1

-1
-1

-1

-1
+1
-1
+1
-1

-1
-1
+1
-1

+1

SAVING THROWS
ARCANA
HISTORY
INVESTIGATION
NATURE
RELIGION

I made a terrible mistake in battle cost many lives
and I would do anything to keep that mistake
secret.

FAILURES

HIT DICE

CONSTITUTION

8

SUCCESSES

1d10 + 3

16
-1

1

DEATH SAVES

ATK BONUS DAMAGE/TYPE

Flail

+5

1d8 + 3 (B)

War-Pick

+5

1d8 + 3 (P)

FLAWS

Two-Weapon Fighting:
When you engage in two-weapon fighting, you
can add
your ability modifier to the damage of the
second attack.
Second-Wind:
You have a limited well of stamina that you can
draw on
to protect yourself from harm. On your turn, you
can use
a bonus action to regain hit points equal to 1d10
+ your
fighter level. Once you use this feature, you
must finish a short or long rest before you can
use it again.

SAVING THROWS
ANIMAL HANDLING
INSIGHT
MEDICINE
PERCEPTION
SURVIVAL

Dual-Wielder:
• You gain a +1 bonus to AC while you are
wielding a separate melee weapon in each
hand.
• You can use two-weapon fighting even when
the onehanded melee weapons you are wielding
aren’t light.
• You can draw or stow two one-handed
weapons when you would normally b e able to
draw or stow only one.

SAVING THROWS
DECEPTION
INTIMIDATION
PERFORMANCE
PERSUASION

PASSIVE WISDOM (PERCEPTION)

ATTACKS & SPELLCASTING

Common
Draconic

OTHER PROFICIENCIES & LANGUAGES

FEATURES & TRAITS

Chainmail
Flail
War-Pick
Handaxes x2
Dungeoneer's Pack
10 GP
EQUIPMENT & CHARACTER NOTES
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.


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