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A manda
C H A RA C T E R N A M E

P LA Y E R

5 Rogue

H uman

C haotic N eutral

C L A SS A N D L E V E L

RA C E

A LIGNM E NT

ABILITY
NAME

ABILITY
SCORE

ABILITY
MODIFIER

10

+0

18

+4

STR
strength

DEX
dexterity

CON
constitution

INT
intelligence

WIS
wisdom

TOTAL

HP

+3

AC

17

armor class

=

10

+

BASE

CHA

+

ARMOR
BONUS

0
SHIELD
BONUS

+

4

+

DEX
MODIFIER

0
SIZE
MODIFIER

FORT
constitution

REFLEX

+3

TOTAL

TOUCH

FLAT-FOOTED

14

armor class

armor class

INITIATIVE

+4

modifier

ABILITY
MODIFIER

BASE SAVE

8

=

=

13
SKILL NAME

wisdom

2

BASE ATTACK

PRO version

=

+

NATURAL
ARMOR

0

+

DEFLECT
MODIFIER

0
MISC
MODIFIER

DEX
MODIFIER

=

MAGIC
MODIFIER

4

MISC
MODIFIER

+

MISC
MODIFIER

0

TEMP.
MODIFIER

1

4

+

+

2

4

+

+

0

0

+

+

0

0

+

3

=

3

+

0

+

0

Balance¤

dex

14

=

4

+

8

+

2

Bluff¤§

cha

11

=

3

+

8

+

0

Climb¤

str

0

=

0

+

0

+

0

con

2

=

2

+

0

+

0

Craft¤§

int

3

=

3

+

0

+

0

Decipher Script§

int

11

=

3

+

8

+

0

cha

13

=

3

+

8

+

2

int

3

=

3

+

0

+

0

Disguise¤§

cha

3

=

3

+

0

+

0

Escape Artist¤

dex

12

=

4

+

8

+

0

int

3

=

3

+

0

+

0

Gather Information
¤§

cha

3

=

3

+

0

+

0

(cc)Handle Animal§

cha

3

=

3

+

0

+

0

(cc)Heal¤§

wis

1

=

1

+

0

+

0

Hide¤

dex

12

=

4

+

8

+

0

(cc)Concentration
¤§

Disable Device§

+

1

+

3

1

+

0

+

0

SPELL

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+

0

KEY
SKILL
ABILITY
MISC
ABILITY MODIFIER MODIFIER RANKS MODIFIER
int

Forgery¤§

WILL

0

SKI L L S

Diplomacy¤§

3

+

DAMAGE REDUCTION

+1

16

SAVING THROWS

dexterity

3

Appraise¤§

12

SPEED

3 0 ft.

TOTAL

charisma

NONLETHAL DAMAGE

40

hit points

+2

17

E XP E RI E N C E P O I N T S

WOUNDS/CURRENT HP

TOTAL

14

C A M P A IGN

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