The Journey Story .pdf
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The story of The Journey starts like this. A man who works at Avento Labs who's job it is to watch
the front desk as a security guard wakes up one morning to find that he is the only person
around. You start off in your home and as the story progresses you will reach clues to what has
happened and why you can't remember a damn thing. Going around this 2d worlds looking at
signs and picking up objects and reading them will help you better understand the story.
Now of course a game has a goal but this one is a tricky situation. There is no end to this game.
The only end is when you exit the game. There is no save nor load and the game is based around
seeing how far you will survive in one sitting. There is no pause or respawn system. When you
die, you die.
Ofcourse im letting one detail go.. The Zombies. They are a fierce mutation of the human
genome obviously his job and things go together in this so saying anything else would spoil the
story. Youll just have to find out for yourself.. or watch some youtube video of the games
gameplay when its released but lets focus on the game.
Aspects are 2d topdown view, guns, cars, buildings to ransack, and a pluthera of more things
The game map consists of a big city and city outskirts with full on buildings and shops to explore
and a outside wilderness to explore as well. This isn't just a zombie shootem up. This is story
driven if you follow the story, you could just wonder around. You will need to explore others
homes and stores to find food and water and of course if needed drugs if you find a hospital or
Long story short its a zombie survival game, yeah the genres been over used but were changing
things up with a entirely open world survival game with a very twisted story.
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