Genius Character Sheet .pdf
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Character Sheet
Genius: the Transgression
Name:
Virtue:
Catalyst:
Player:
Vice:
Foundation:
Campaign:
Concept:
Felllowship:
ATTRIBUTES
Intelligence
Wits
Resolve
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Dexterity ●○○○○ ○○○○○
Stamina ●○○○○ ○○○○○
Strength
Advantages
SKILLS
Mental skills (-3 untrained)
□ Academics
□ Computer
□ Crafts
□ Investigation
□ Medicine
□ Occult
□ Politics
□ Science
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Physical skills (-1 untrained)
□ Athletics
□ Brawl
□ Drive
□ Firearms
□ Larceny
□ Stealth
□ Survival
□ Weaponry
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Inspiration
Ʌxioms
□
□
□
□
□
□
□
□
Apokalypsi ○○○○○
Epikrato ○○○○○
Exelixi
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Katastrofi ○○○○○
Metaptropi ○○○○○
Automata ○○○○○
Prostasia ○○○○○
Skafoi
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↑ Favored
Merits
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Social skills (-1 untrained)
□ Animal Ken
□ Empathy
□ Expression
□ Intimidation
□ Persuasion
□ Socialize
□ Streetwise
□ Subterfuge
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Manipulation ●○○○○ ○○○○○
Composure ●○○○○ ○○○○○
Presence
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Health
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□□□□□ □□□□□ □□□□□
–3 –2 –1
Temporary Health
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Willpower
○○○○○ ○○○○○ ○○○○○ ○○○○○
○○○○○ □□□□□ □□□□□ □□□□□
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Aesthetic
Physical Traits
Defence:
Armor:
Initiative:
Speed:
Size:
Jabir:
Mania
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□□□□□ □□□□□
□□□□□ □□□□□ □□□□□
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□□□□□ □□□□□ □□□□□
Bound ►
Pool ►
MAX:
10.
9.
8.
7.
6.
5.
4.
3.
2.
1.
BOUND:
TURN:
Obligation
Social
○ (+1)
○ (+1)
○ (+1)
○ (+1)
○ (±0)
○ (±0)
○ (–1)
○ (–1)
○ (–2)
○ (–2)
Unmada: □
↑ Missing Ingredients / Resource shortage
Notable Possessions
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Tool rating
Size
Coverage
Other Traits
Cost
• Attributes: 5 / 4 / 3 (+1 free Mental dot) • Skills: 11 / 7 / 4 (+3 Specialties) • Favored Axioms: 3 (1 Catalyst, 1 Foundation, 1 free choice) • Axioms: 3 dots (must be favored)
• Merits: 7 • (5 th dot in Attributes/Skills/Merits costs 2pts) • Health = Sta + Size • WP = Res + Com • Size = 5 • Defense = Lowest of Dex or Wits • Initiative = Dex + Com
• Speed = Str + Dex + 5 • Obligation = 7 • Inspiration = 1 • Starting Mania = Max Pool – Bound Points (1 per Rank of all starting Wonders, +1 if Foundation member)
• Starting Wonders: Gets 5 rolls with which to make starting Wonders; if all these fail, roll again until begins with at least 1 Wonder.
Wonders
Name:
Axioms:
Dice pool:
Mania Costs:
Variables:
Rank:
Core Mod:
Name:
Axioms:
Dice pool:
Mania Costs:
Variables:
Effects:
Effects:
Faults:
Faults:
Description:
Description:
Name:
Axioms:
Dice pool:
Mania Costs:
Variables:
Rank:
Core Mod:
Effects:
Faults:
Faults:
Description:
Description:
Masters:
Description:
Beholden
Ability ○○○○○
Prowess
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Max Mania:
Core Mod:
Name:
Axioms:
Dice pool:
Mania Costs:
Variables:
Effects:
Numbers ○○○○○
Rank:
Rank:
Core Mod:
Laboratory
○○○○○ Security ○○○○○
Size ○○○○○ Equipment
Owners:
Description:
Description
Derangements
XP
Earned
Special XP
Spent
XP costs: •Atrbt: 5×new lvl •Skill: 3×new lvl •Merit: 2×new lvl •Favrd Axiom: 5×new lvl •Axioms: 7×new lvl •Inspiration: 8×new lvl •Obligatn: 3×new lvl •Syllabus: 4×new lvl


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