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CGSyllabus.pdf


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Computer Graphics and Visualization

10CS65

TABLE OF CONTENTS

UNIT - 1

INTRODUCTION

1.1

Applications of computer graphics

1.2

A graphics system

1.3

Images: Physical and synthetic

1.4

Imaging systems

1.5

The synthetic camera model

1.6

The programmer’s interface

1.7

Graphics architectures

1.8

Programmable pipelines; Performance characteristics

1.9

Graphics Programming:

Page No.
8-19

The Sierpinski gasket
Programming two-dimensional applications

UNIT - 2

THE OPENGL

2.1

The OpenGL API

2.2

Primitives and attributes

2.3

Color; Viewing

2.4

Control functions

2.5

The Gasket program

2.6

Polygons and recursion

2.7

The three-dimensional gasket

2.8

Plotting implicit functions.

20-30

Page 3