PDF Archive

Easily share your PDF documents with your contacts, on the Web and Social Networks.

Share a file Manage my documents Convert Recover Search Help Contact



CGSyllabus.pdf


Preview of PDF document cgsyllabus.pdf

Page 1 2 3 45697

Text preview


Computer Graphics and Visualization

UNIT-3

10CS65

INPUT AND INTERACTION

3.1

Interaction

3.2

Input devices

3.3

Clients and servers

3.4

Display lists

3.5

Display lists and modelling

3.6

Programming event-driven input

3.7

Menus; Picking

3.8

A simple CAD program

3.9

Building interactive models

3.10

Animating interactive programs

3.11

Design of interactive programs

3.12

Logic operations

UNIT-4
GEOMETRIC
TRANSFORMATIONS – I
4.1
Scalars

31-47

OBJECTS

4.2

points, and vectors

4.3

Three-dimensional primitives

4.4

Coordinate systems and frames

4.5

Modeling a colored cube

4.6

Affine transformations

4.7

Rotation, translation and scaling.

AND
48-59

UNIT – 5
GEOMETRIC OBJECTS AND
TRANSFORMATIONS – II
Page 4