Oswald Kaathe .pdf

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Oswald Kaathe

Seany

Iomedae

None

Neutral Good

Character Name

Player Name

Deity

Region

Alignment

Fighter 2

Human / Humanoid

Medium / 5 ft. x
5 ft.

6' 2" / 185 lbs.

Normal

CLASS

RACE

SIZE / FACE

HEIGHT / WEIGHT

VISION

Grey

Dark Brown,
Medium Cropped

2 (1)

2000 / 5000

29

Male

Character Level (CR)

EXP/NEXT LEVEL

AGE

GENDER

ABILITY NAME

STR

ABILITY EQUIPPED ABILITY ABILITY PENALTY
SCORE SCORE MODIFIER DAMAGE

HP

19

+4

hit points

DEX 10

+0

armor class

Strength

Dexterity

INT
Intelligence

10

+0

9

-1

WIS
Wisdom

AC

+2

Constitution

CHA 11

HAIR

SAVING THROWS

FORTITUDE

10

INITIATIVE
modifier

10

:

10

:

FLAT

=

TOUCH
=

+4
TOTAL

+

+0
DEX
MODIFIER

10 + 0
BASE

(constitution)

REFLEX
(dexterity)

WILL

MISS
CHANCE

BASE
SAVE

+7
+0

=
=

ABILITY

+3

+

+0

+

+0

+

MAGIC

+2

+

+0

+

-1

+

MISC

+0

+

+0

+

+0

+

EPIC

+2

+

+0

+

+0

+

+0
+0

+

+0



TEMP

+






+





+1 Will vs. fear


TOTAL

BASE ATTACK BONUS

+6

=

+2

=

+6

=

STAT

+2

+

+2

+

+2

+

SIZE

+4

+

+0

+

+4

+

MISC

+0

+

+0

+

+0

+

TEMP

EPIC

+0

+

0

+

+0

+

0

+



attack bonus




attack bonus

CMB

+



+



attack bonus
BULL
RUSH

OVERRUN




GRAPPLE

TRIP

DISARM

SUNDER

CMB

+6

+6

+6

+6

+6

+6

CMD

16

16

16

16

16

16

*: weapon is equipped
1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off
hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH: 2 weapons, off hand.

Character: Oswald Kaathe
Player: Seany

+

0

0

+

+

NATURAL
ARMOR

SIZE

0

+0

0

Arcane
Spell
Failure

ARMOR
CHECK
PENALTY

SPELL
RESIST

0
DEFLECTION

SKILL NAME

Conditional Save Modifiers:

RANGED

0
STAT

TOTAL SKILLPOINTS: 6 (UNUSED: 2)



MELEE

+

SHIELD
BONUS

+4
MISC
MODIFIER


=

-1

(wisdom)

0

+

ARMOR
BONUS

Light

Encumbrance

TOTAL

SPEED

DAMAGE REDUCTION

Walk 30 ft.

+0

Charisma

Points

SUBDUAL DAMAGE

17
TOTAL

CON 14

EYES
WOUNDS/CURRENT HP

Acrobatics
Appraise
Bluff
Climb
Craft (Untrained)
Diplomacy
Disguise
Escape Artist
Fly
Heal
Intimidate
Knowledge (Local)
Perception
Perform (Untrained)
Ride
Sense Motive
Stealth
Survival
Swim

+

0
DODGE

+

0

+

Morale

0

+

0

Insight

Sacred

KEY ABILITY

SKILL
MODIFIER

ABILITY
MODIFIER

DEX
INT
CHA
STR
INT
CHA
CHA
DEX
DEX
WIS
CHA
INT
WIS
CHA
DEX
WIS
DEX
WIS
STR

0
0
0
4
0
0
0
0
0
-1
0
2
1
0
0
-1
0
-1
4

+

0

+

Profane

0
MISC

MAX RANKS: 2/2

SKILLS
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=

0
0
0
4
0
0
0
0
0
-1
0
0
-1
0
0
-1
0
-1
4

RANKS

+
+

+
+

MISC
MODIFIER

2
2

+
+

✓: can be used untrained. ✗: exclusive skills. *: Skill Mastery.

PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.04.01 on Dec 19, 2015 at 1:08:28 AM

Level:2 (CR:1)
Page 1

WEIGHT ALLOWANCE
Light 116
Lift over head 350

Medium 233
Lift off ground 700

Heavy 350
Push / Drag 1750

MONEY
Total= 0 gp [Unspent Funds = 400.3 gp]

MAGIC
Languages
Common

Other Companions
Special Qualities
Bonus Feat

[Paizo Inc. - Core
Rulebook, p.27]

Humans select one extra feat at 1st level.
Bonus Feats

[Paizo Inc. - Core
Rulebook]
At 1st level, and at every even level thereafter, a fighter gains a bonus feat in addition
to those gained from normal advancement (meaning that the fighter gains a feat at
every level). These bonus feats must be selected from those listed as combat feats,
sometimes also called "fighter bonus feats." Upon reaching 4th level, and every four
levels thereafter (8th, 12th, and so on), a fighter can choose to learn a new bonus
feat in place of a bonus feat he has already learned. In effect, the fighter loses the
bonus feat in exchange for the new one. The old feat cannot be one that was used as a
prerequisite for another feat, prestige class, or other ability. A fighter can only change
one feat at any given level and must choose whether or not to swap the feat at the time
he gains a new bonus feat for the level.
Bravery (Ex)
[Paizo Inc. - Core
Rulebook, p.55]
You gain a +1 bonus to Will saves against fear effects.
Skilled
[Paizo Inc. - Core
Rulebook, p.27]
Humans gain an additional skill rank at first level and one additional rank whenever
they gain a level.

Feats
Great Fortitude

[Paizo Inc. - Core
Rulebook, p.124]
You are resistant to poisons, diseases, and other deadly maladies.
You get a +2 bonus on all Fortitude saving throws.
Improved Initiative
[Paizo Inc. - Core
Rulebook, p.127]
Your quick reflexes allow you to react quickly to danger.
You get a +4 bonus on initiative checks.
Quick Draw
[Paizo Inc. - Core
Rulebook, p.131]
You can draw weapons faster than most.
You can draw a weapon as a free action instead of as a move action. You can draw
a hidden weapon (see the Sleight of Hand skill) as a move action. A character who
has selected this feat may throw weapons at his full normal rate of attacks (much like a
character with a bow). Alchemical items, potions, scrolls, and wands cannot be drawn
quickly using this feat.
Weapon Focus (Longsword)
[Paizo Inc. - Core
Rulebook, p.136]
You are especially good at using your chosen weapon.
You gain a +1 bonus on all attack rolls you make using the selected weapon.

Proficiencies
Atlatl, Axe (Throwing), Bardiche, Battleaxe, Bayonet, Bec de Corbin, Bill, Blowgun,
Broadsword (Nine Ring), Butterfly Sword, Cestus, Chakram, Club, Crossbow
(Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Double Chicken
Saber, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, GlaiveGuisarme, Grapple, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer
(Light), Handaxe, Hooked Lance, Iron Brush, Javelin, Jutte, Katana, Kerambit, Kukri,
Lance, Longbow, Longspear, Longsword, Lucerne Hammer, Lungchuan Tamo,
Mace (Heavy), Mace (Light), Mattock, Mere Club, Monk's Spade, Morningstar,
Naginata, Nodachi, Pick (Heavy), Pick (Light), Pilum, Poisoned Sand Tube,
Quarterstaff, Ranseur, Rapier, Rhomphaia, Rock, Sansetsukon, Sap, Scimitar,
Scizore, Scythe, Shang Gou, Shieldbash, Shortbow, Shortspear, Sibat, Sickle,
Sling, Spear, Spear (Boar), Spells (Ray), Spells (Touch), Spiked Armor, Splash
Weapon, Stake, Starknife, Sword (Bastard), Sword (Short), Sword (Tri-Point DoubleEdged), Sword Cane, Tepoztopilli, Terbutje, Tiger Fork, Tonfa, Trident, Tube
Arrow Shooter, Unarmed Strike, Waraxe (Dwarven), Warhammer, Wushu Dart

Character: Oswald Kaathe
Player: Seany

PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.04.01 on Dec 19, 2015 at 1:08:28 AM

Level:2 (CR:1)
Page 2

Oswald Kaathe
Human
RACE

29
AGE

Male
GENDER
VISION

Neutral Good
ALIGNMENT

Right
DOMINANT HAND

6' 2"
HEIGHT

185 lbs.
WEIGHT

Grey
EYE COLOUR

Light
SKIN COLOUR

Dark Brown, Medium Cropped
HAIR / HAIR STYLE
PHOBIAS

,
PERSONALITY TRAITS
INTERESTS

,
SPOKEN STYLE / CATCH PHRASE
RESIDENCE
LOCATION

None
REGION

Iomedae
DEITY

Humanoid
Race Type
Race Sub Type

Description:
Biography:
Oswald Kaathe
The second of three sons to Lord Perivus Arthur Kaathe. Oswald was born and raised in the small city of Indilvar, groomed to become
a Knight Captain along with his younger brother Creighton and under the command of his eldest brother, Luis.
One oathday morning in Calistril, Oswald set off with his brother Creighton on an expedition to meet a band of recruits for his father's
slowly growing army. Upon returning to Indivar, they learned that Luis, having been long frustrated with Perivus' lack of political
aggression in dealing with surrounding lordships, had staged a coup and murdered their father in and attempt to take the city. Luis
condemned his brothers as traitors, and set Indilvar's legion against them.
Oswald and Creighton barely escaped the battle that followed, but managed to pull back with most of their band of recruits. From
there, they devised a plan for the recruits to attack the city at multiple points during the night, whilst Oswald and Creighton snuck into
the city, and into Kaathe Manor. While Creighton fought off Luis' bodyguard, Oswald managed to find and execute Luis, taking back the
city.
Although victorious, the ordeal took a toll on Oswald, and he no longer felt the connection he once did to his hometown. With his
father dead at his brother's hands, he left Creighton to take command of the city, and instead swore an oath to travel the lands, helping
people wherever he could. With the silver eagle shield of Indilvar on his back, he set out on his journey...

Character: Oswald Kaathe
Player: Seany

PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.04.01 on Dec 19, 2015 at 1:08:28 AM

Level:2 (CR:1)
Page 3


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