Knight .pdf




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Title: Knight

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Knight

KNIGHT

Knight
Level
Knight
Level

KNIGHTLY CHALLENGES
1/2
Knight level

KNIGHT CHALLENGE
USES PER DAY

= CHA +

1

Misc

+

2

Knight Challenges Used

3
CHALLENGE
DURATION

4
Knight
level

Rounds =

+ CHA

5

MINIMUM ENEMY
CHALLENGE RATING

Knight
level

=

-

2

FIGHTING CHALLENGE
Gain Morale bonuses against 1 intelligent opponent as a
swift action.
Attack & Damage
Bonus (Morale)

+

}

Will Save Bonus

+

=

(

Challenge
Bonus

:

Level 1
Level 7
Level 13
Level 19

→1
→2
→3
→4

)

TEST OF METTLE
Forces all intelligent creatures within a 100ft burst to target
you as a swift action.

CHALLENGE DC

= 10 + CHA +

1/2
Knight Level

CALL TO BATTLE

BONUS TO SAVE

DAUNTING CHALLENGE
Intelligent creatures within 100ft must make a Will Save
or become Shaken.

= 10 + CHA +

Knight’s Code
Knight’s Challenge
Fighting Challenge +1
Bonus Feat (Mounted Combat)
Shield Block +1

Bulwark of Defense

{
{

YES

+1 shield AC VS 1 enemy
Threatened squares are difficult terrain

Armor Mastery (Medium)
Test of Mettle

No speed penalty in medium armor
Challenge groups

Bonus Feat
Vigilant Defender

Increase tumble DC

Shield Ally

7

Fighting Challenge +2

8

Call to Battle

Allow ally to reroll Fear Save

9

Armor Mastery (Heavy)

No speed penalty in heavy armor

10

Bonus Feat

11

Shield Block +2

12

Daunting Challenge

13

Fighting Challenge +3

14

Improved Shield Ally

15

Bonus Feat

16

Bond of Loyalty

17

Impetuous Endurance

19

Fighting Challenge +4

{

1/2
Knight Level

BOND OF LOYALTY
As a free action, allows you to make a new save against
a mind-affecting ability. Can be used while mind-controlled.

LOYAL BEYOND DEATH
When reduced below 0 HP, you can spend one Challenge use
to continue acting normally. You can use this ability
once per round until you run out of Challenge uses.

YES

Absorb damage for ally

Shield Block +3
Loyal Beyond Death

Enemies become Shaken

YES

YES

Absorb all damage for ally

Reroll save VS mind-affecting

YES

Survive at -10 HP

YES

HONOR CODE
I shall not strike an opponent from behind, for a true knight
challenges adversity face to face.

CHA

CHALLENGE DC

{
{

6

20

Allow an ally to attempt another save against a fear effect,
adding your Cha modifier as a bonus. This is a swift action.

Knight’s
Challenge?

I shall not strike an opponent who has not readied itself,
for a true knight fights on fair grounds.
I shall not hurt a helpless opponent, for a true knight
knows when the battle is over.


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