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Mass Effect is a science fiction action role-playing third person shooter video game series developed by
the Canadian company BioWare and released for the Xbox 360, PlayStation 3, and Microsoft Windows,
with the third installment also released on the Wii U. The fourth game is expected to release on
Microsoft Windows, PlayStation 4 and Xbox One.

The original trilogy largely revolves around a soldier named Commander Shepard, whose mission is to
save the galaxy from a race of powerful mechanical beings known as the Reapers and their agents,
including the first game's antagonist Saren Arterius. The first game sees Shepard investigating Saren,
whom Shepard slowly comes to understand is operating under the guidance of Sovereign, a Reaper left
behind in the Milky Way tens of thousands of years before, when the Reapers exterminated virtually all
sentient organic life in the galaxy as part of a recurrent cycle of genocide for an unknown purpose.
Sovereign's purpose is to trigger the imminent return of the Reaper fleet hibernating in extra-galactic
dark space, restarting the process of extermination. The second game takes place two years later, and
sees Shepard battling the Collectors, an alien race abducting entire human colonies in a plan to help the
Reapers return to the Milky Way. The final game of Shepard's trilogy centers on the war waging against
the Reapers.

The next installment is expected to take place in the Andromeda Galaxy and feature a new cast of

All of the first three major installments of the Mass Effect series have been met with commercial success
as well as critical acclaim. The series is highly regarded for its narrative, character development, voice
acting, universe, and emphasis on player choice affecting the experience.


1 Setting
2 Gameplay
3 Games
3.1 Main series
3.2 Collections

3.3 Spin-offs
4 Other media
4.1 Rides
4.2 Novels
4.3 Comics

Mass Effect takes place in a fictional version of the Milky Way in the year 2183, in which the galaxy is
populated by several different species throughout its vastness. The galactic community partitioned the
Milky Way into 5 different sectors, known as the Terminus Systems, the Attican Traverse, Inner and
Outer Council Space, and Alliance Space. Earth is a significant setting particularly in the third installment,
and another highly culminating setting is the space station known as the Citadel.

The fourth game in the series is expected to see the setting move to the Andromeda galaxy, long after
the events of its predecessor.


A trilogy of games has been released, each continuing the previous game's story in chronological order.
The Mass Effect series combines action role-playing game elements, with the main series games being in
third-person perspective. The protagonist can use two AI-controlled squad members in battle, which
usually consist of members he or she has recruited from various places and for various reasons, and
taken onto the Normandy, Shepard's starship. The player could make perspective decisions depending
upon the situation. At these times, the player has multiple sets of dialogue choices with which to
respond to NPCs, separated by tone. Starting from Mass Effect 2, the player can interrupt cut-scenes
calmly or aggressively. The games often have various mini-games in them as well, such as drinking,
dancing and romancing characters.

Mass Effect (2007), the first game in the series, was originally created as an exclusive title for the Xbox
360 but was later ported to Microsoft Windows by Demiurge Studios, and to the PlayStation 3 by Edge
of Reality. The game focuses on the protagonist, Commander Shepard, and his or her quest to stop the
rogue Spectre Saren Arterius from leading an army of sentient machines, called the Geth, to conquer the
galaxy. During pursuit of Saren, Shepard learns of a far greater threat in the form of the Reapers. Saren
has been mentally enslaved by the Reaper vanguard Sovereign, and sent into Citadel Space to initiate
the purge of all advanced sentient life in the galaxy, a cycle repeated by the Reapers every 50,000 years.

Bring Down the Sky: Released on March 10, 2008 for the Xbox 360 as a paid download and on July 29,
2008 for Windows as a free download: Shepard is asked to deal with terrorists threatening to destroy a
major human settlement.

Arrival: Released on March 29, 2011 and acts as a bridge for Mass Effect 3: Shepard discovers and
delays the impending Reaper invasion.
Mass Effect 3, the third and final installment in the Mass Effect trilogy, was released on March 6,
2012.[4] Casey Hudson commented that Mass Effect 3 "will be easier [to develop] because we don't
have to worry about continuity into the next one."[5] However, decisions are routinely imported from
the two previous titles to Mass Effect 3 in order to maintain continuity within the series.[6] In the final
chapter of the trilogy, the Reapers have returned in force, and have begun their purge of the galaxy,
attacking Earth. During this attack Commander Shepard is on Earth and forced to flee.
Mass Effect Trilogy
On September 26, 2012, BioWare announced the Mass Effect Trilogy, a re-release of all three games in
one pack. The bundle included a new premium foil box featuring artwork of Commander Shepard, and
the multiplayer component of Mass Effect 3 was still available. BioWare has opened up to the idea of
remastering the original trilogy for PlayStation 4 and Xbox One. Responding on Twitter, BioWare
manager Aaryn Flynn said, "We have discussed that internally," Flynn wrote of a trilogy remastery. "If
we can put solid plans together we'll share. Great to hear you're keen."[12]

Mass Effect Galaxy (2009): This is a backstory set between the events of Mass Effect and Mass Effect 2
and exclusively on the iOS platform. The story is focused around two characters who appear as squad
members in Mass Effect 2: Jacob Taylor and Miranda Lawson. When the passenger liner Arcturian Jade is
attacked by Batarian raiders with Jacob on it, he takes on the task of defending the ship. After safely
arriving at their destination on the Citadel, Jacob's former CO contacts him about an undercover Alliance
operation in the Nemean Abyss to investigate the Batarians' increasingly aggressive activities.

Other media
Mass Effect: Revelation (2007): The first novel based on Mass Effect, the plot is centered around thenLieutenant David Anderson and tells the story of how he came to know Saren as well as the beginning of
his relationship with Kahlee Sanders. It expands on the history of the Mass Effect universe and reveals in
detail how Anderson failed to become the first human Spectre. Mass Effect: Revelation was written by
Drew Karpyshyn.

Mass Effect: Ascension (2008): The second novel based on Mass Effect, the plot centers around
protagonist Paul Grayson, a member of Cerberus, who is in charge of raising a biotic girl named Gillian. It

is set approximately two months after the ending events of the first game. Mass Effect: Ascension is the
second novel set in the Mass Effect universe to be written by Drew Karpyshyn.[15]

Fan novels
Mass Effect: Pick Your Path (2012) is a popular interactive fiction novel written by Mike Kayatta that runs
parallel to the events of Mass Effect 2. It follows the exploits of an unnamed Citadel merchant who
chases Commander Shepard around the galaxy to gain an endorsement for his shop. Encouraged by The
Illusive Man for unknown reasons, the merchant becomes haplessly entangled with the dangerous
aftermath of Shepard's various adventures.

Mass Effect: Redemption is a four-part comic book mini-series that was released between January and
April 2010. The story, which revolves around Liara T'Soni, is set in the interim period between the
prologue and main storyline of Mass Effect 2, and is related to the downloadable content Lair of the
Shadow Broker that was released for the game.

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