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Markos Emilo Passerini
character Name
Bard/College of Lore 1
Entertainer
Madelyn
class & level
BackgrouNd
Player Name
Human
Neutral Good
race
aligNmeNt
exPerieNce PoiNts
inspiratiOn
strEngth
13
+2
prOficiEncy bOnus
14
+2
30
armOr
class
initiativE
spEEd
+1
PersoNality traits
hit Point maximum
+1 strength
dExtErity
14
*
+2
9
+4 dexterity
+1 constitution
currEnt hit pOints
+1 intelligence
cOnstitutiOn
I'm a loving and caring soul, but when
pushed, I become aggressive, cruel, and
hotheaded. I try to joke around as best
I can, and I love a good laugh... even
one aimed at me.
+1 Wisdom
*
When I perform, I will make the world
better than it was. I will try to
relieve suffering and redeem evil
through example and befriending.
ideals
I search for truth with whoever wishes
to come along; I love just about
everyone!
+5 charisma
saving thrOws
tEmpOrary hit pOints
BoNds
12
+1
intElligEncE
*
*
16
death saves
Name
+3 insight (Wis)
+3 intimidation (cha)
atk BoNus damage/tyPe
Mace
+3
1d6 +1 bludgeoning
Rapier
+4
1d8 +2 piercing
+1 medicine (Wis)
12
charisma
hit dice
+1 Nature (int)
*
*
*
+3 Perception (Wis)
+5 Performance (cha)
+5 Persuasion (cha)
+1 religion (int)
+1 survival (Wis)
skills
13
FlaWs
Bardic Inspiration.
You can inspire others through stirring
words or music. To do so, you use a bonus action on your
turn to choose one creature other than yourself within 60
feet of you who can hear you. That creature gains one
Bardic Inspiration die, a d6. Once within the next 10
minutes, the creature can roll the die and add the number
rolled to one ability check, attack roll, or saving throw
it makes. The creature can wait until after it rolls the
d20 before deciding to use the Bardic Inspiration die, but
must decide before the GM says whether the roll succeeds
or fails. Once the Bardic Inspiration die is rolled, it is
lost. A creature can have only one Bardic Inspiration die
at a time. You can use this feature a number of times equal
to your Charisma modifier (a minimum of once). You regain
any expended uses when you finish a long rest. Your Bardic
Inspiration die changes when you reach certain levels in
this class. The die becomes a d8 at 5th level, a d10 at
10th level, and a d12 at 15th level.
Expertise. At 3rd level, choose two of your skill
proficiencies. Your proficiency bonus is doubled for any
ability check you make that uses either of the chosen
proficiencies. At 10th level, you can choose another two
skill proficiencies to gain this benefit.
+2 sleight of hand (dex)
+2 stealth (dex)
+3
I'm very naive and trusting, and full
of self-loathing. I often don't take my
own advice and can be very melodramatic
and anxious.
+1 athletics (str)
+1 investigation (int)
wisdOm
+1
Failures
+3 arcana (int)
+1 history (int)
*
successes
+1 animal handling (Wis)
+3 deception (cha)
12
+1
total
+4 acrobatics (dex)
attacks & spEllcasting
Passive Wisdom (PercePtioN)
cP
Languages.Infernal, Common
sP
Weapon.Simple, Crossbow hand, Longsword,
Rapier, Shortsword
eP
Armor. Light
Tools. Horn, Disguise kit, Forgery kit, Lute
gP
PP
OthEr prOficiEnciEs & languagEs
EquipmEnt
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
fEaturEs & traits
18 years
Markos Emilo Passerini
character name
5'7"
160 lbs.
AGE
HEIGHT
WEIGHT
EYES
SKIN
HAIR
Name
symbol
character appearance
allies & organizations
additional features & traits
character backstory
treasure
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Cha
Bard
Spellcasting
ability
spellcasting
class
0
cantrips
3
13
+5
spell save dc
6
Prestidigitation
Mending
Spell
Level
1
pr
slots expended
7
2
Cure Wounds spell name
Thunderwave
ed
epar
slots total
spells known
4
8
2
5
9
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
spell attack
bonus
Markos Level 1 PDF.pdf (PDF, 214.67 KB)
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