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Soot Pancakepants Charactersheet .pdf


Original filename: Soot_Pancakepants_Charactersheet.pdf

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Druid, Level 1

Outlander

Pancakepants

'Soot' Vilja Kostia

CLASS & LEVEL

BACKGROUND

PLAYER NAME

Forest Gnome

True Neutral

0

CHARACTER NAME

RACE

ALIGNMENT

EXPERIENCE POINTS

INSPIRATION

STRENGTH

13

13
2

25ft.

ARMOR
CLASS

PROFICIENCY BONUS

INITIATIVE

SPEED

I have a lesson for every
situation, drawn from
observing nature.
PERSONALITY TRAITS

+1
DEXTERITY

15
+2





+1

Strength



+2

Dexterity



0

Constitution



+5

Intelligence



+4

Wisdom



-1

Charisma

CONSTITUTION

Hit Point Maximum 8

CURRENT HIT POINTS

TEMPORARY HIT POINTS

11
INTELLIGENCE



17
+3

+2

Acrobatics (Dex)



+2

Animal Handling (Wis)

1d8



+3

Arcana (Int)

HIT DICE



+3

Athletics (Str)



-1

Deception (Cha)



+3

History (Int)



+2

Insight (Wis)



-1

Intimidation (Cha)



+3

Investigation (Int)

15



+2

Medicine (Wis)



+5

Nature (Int)



+4

Perception (Wis)



-1

Performance (Cha)



-1

Persuasion (Cha)



+3

Religion (Int)



+2

Sleight of Hand (Dex)



+2

Stealth (Dex)



+4

Survival (Wis)

+2
CHARISMA

8
-1



Total



WISDOM



SUCCESSES

NAME

DEATH SAVES

FLAWS

ATK BONUS DAMAGE/TYPE

1d6 bldge

Origin: Exile

Schmictar

+3

1d6 slash

Wanderer
Dark Vision(Gnome)

Quarterstaff: Versatile (1d8)
Gnome Cunning: You have
advantage on ali
Intelligence, Wisdom, and
Charisma saving throws
against magic.
ATTACKS & SPELLCASTING

CP

Skill: Athletics, Survival(Outlander)
Tools: Flute, Herbalism Kit
Languages: Gnomish(dwarvish
script), Common, Druidic
Armor: Light armor, medium armor,
shields (druids will not wear armor or
use shields made of metal)
Weapons: Clubs, daggers, darts,
javelins, maces,
quarlerstaffs, scimitars, sickles,
slings. spears

I am slow to trust members of
other races, tribes, and societies.

+3

PASSIVE WISDOM (PERCEPTION)

OTHER PROFICIENCIES & LANGUAGES

FAILURES

BONDS

QrtrStaff

SKILLS

14

IDEALS

My family tribe is the most important thing in
my life, even when they are far from me(or
dead).

SAVING THROWS

0

The natural world is more important
than all the constructs of civilization.

8

SP

EP

GP

PP

10

Speak with Small
Beasts(Forest Gnome)

a staff
a hunting trap
a set of traveler's clothes
belt pouch containing 10
gp
leather armor
an explorer's bag
a druidic focus: sprig of
Iron Herb twisted around
the quarter staff
wooden shield
a schmictar
Trinket: A diary wilh seven
missing pages
EQUIPMENT

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

237

'Soot' Vilja Kostia
CHARACTER NAME

AGE

3'1''

37lbs, size Small

HEIGHT

WEIGHT

Smoky grey

Soot, bistre

White, Half-Bald

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

He touched a sword he found
while helping to search for the
perfect bonding gem for his first
grandgrandchild. The next
moment he was standing in the
middle of the tribe forest, his body
was malformed, their sacred trees
decimated, his family's bodies
surrounding him with their blood in
his hands. He exiled himself,
swearing to never return as long
as he was a monster.
Wherever he stayed for too long,
chaos and corpses followed him.
The evil inside him didn't allow him
to die. A powerful druid found him,
detached and forlorn after a
slaughter and helped him maintain
a control over the powerful demon
that had possessed him. He cast
away his original name, calling
himself Soot and now travels with
others, pursuing strenght within
himself. Decades have rolled by.

(At 2nd Lvl will choose Circle of Land, Swamp Circle)

ADDITIONAL FEATURES & TRAITS

Owlbear claw necklace(Wanderer: a trophy from an animal you
killed)

His mission is to banish the demon
within him, guard nature from evil
and prevent the same destiny from
happening to anyone else.
CHARACTER BACKSTORY

TREASURE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Druid
SPELLCASTING
CLASS

0

CANTRIPS

3

Wisdom

12

+4

SPELLCASTING
ABILITY

SPELL SAVE DC

SPELL ATTACK
BONUS

6

Minor Illusion(Forest Gnome)
Guidance(Druid)
Resistance(Druid)

SPELL
LEVEL

SLOTS TOTAL

1

2

ED

EPAR

PR

SLOTS EXPENDED

7
SPELL NAME

Animal friendship
Entangle

4

SPELLS KNOWN

GoodBerry

8

2

5
9

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.


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