Elissa Talarys (PDF)




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Author: Wizards of the Coast, form fills and calculations edited by DLH

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Elissa Talarys
character name

Bard

Criminal (Spy)

Marc Künstler

class & Level

Background

Player Name

Human

Chaotic Good

race

Alignment

Experience Points

Inspiration

Nothing can shake my optimistic attitude.

Strength
Armor
Class

Proficiency bonus

Initiative

Speed

I’m confident in my own abilities and do
what I can to instill confidence in others.
Personality Traits

Hit Point Maximum

Strength
dexterity

Freedom. Tyrants must not be allowed
to oppress the people. (Chaotic)

Dexterity
Constitution
Current hit points

Intelligence

Ideals

Wisdom

I come from a noble family, and one day I’ll
reclaim my lands and title from those who
stole them from me.

Charisma
constitution

saving throws

Temporary hit points

Total

Acrobatics (Dex)

Successes

Animal Handling (Wis)

A tragedy prevents me from ever going
home again. That kind of trouble seems to
follow me around.

Failures

Arcana (Int)
intelligence

Bonds

Hit Dice

Death saves

Flaws

Athletics (Str)
Deception (Cha)

Name

History (Int)

Atk Bonus Damage/type

Spellcasting
Bardic Inspiritation (D )
Song of Rest (D )
Jack of All Trades

Insight (Wis)
Intimidation (Cha)
Investigation (Int)

wisdom

Medicine (Wis)
Nature (Int)

College of Lore:
Bonus Proficiencies (Arcana,
Insight, Performance)
Cutting Words

Perception (Wis)
Performance (Cha)
Persuasion (Cha)

charisma

Religion (Int)
Sleight of Hand (Dex)
Stealth (Dex)
Survival (Wis)
SKILLS

Attacks & Spellcasting
armOr

Passive wisdom (Perception)

SHIELD:

AC

CP

Armour Proficiencies:
Light armor

sP

eP

Weapon Proficiencies:
Simple weapons, hand crossbows,
longswords, rapiers, shortswords

gP

Tool Proficiencies:
Musical instruments: Lute, Lyre, Pan flute
Thieves' tools
Disguise kit
Other proficiencies & languages

pP

Lute; Backpack; Bedroll
Case, map or scroll
Chalk (1 piece) (x5)
Clothes, fine
Ink (1 ounce bottle); Ink pen
Parchment (one sheet) (x5)
Perfume (vial); Pouch
Rations (1 day) (x3)
Sack; Sealing wax; Soap
Waterskin (x2)
Thieves' tools
Equipment

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Features & Traits

CHA

Bard

SPELLCASTING
ABILITY

SPELLCASTING
CLASS

0

CANTRIPS

3

SPELL SAVE DC

6

Vicious Mockery

Light

SPELL
LEVEL

SLOTS TOTAL

SLOTS EXPENDED

1
PR

ED

EPAR

7
SPELL NAME

Dissonant Whispers

Tasha's Hideous Laugher

4

Healing Word

SPELLS KNOWN

Detect Magic
Faerie Fire

8

2
Heat Metal

5
9

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

SPELL ATTACK
BONUS

21

Elissa Talarys
CHARACTER NAME

AGE

1.65 m

52 kg

HEIGHT

WEIGHT

Grünbraun

Hell

Hellbraun

EYES

SKIN

HAIR

Die Harfner arbeiten üblicherweise im Verborgenen,
allein oder in kleinen Gruppen, und durchreisen den
Norden und die Westlichen Herzlande. Viele
Mitglieder sind Waldläufer oder Barden, zumeist
auch Elfen. Obwohl ihnen ein Hauptquartier fehlt,
sind die Harfner in Berdusk zahlreich vertreten. Dort
befindet sich die Zwielichthalle, ein
Gebäudekomplex, der mit dem Tempel des Deneir
in Verbindung steht. Außerdem sind sie oft in
Schattental anzutreffen, wo sie meistens bei
Elminster oder anderen mächtigen Verbündeten
unterkommen.
Den Harfnern stehen böse Organisationen wie der
Drachenkult, der Eisen Thorn, die roten Magier, die
Zhentarim und die wieder entstehende Kirche des
Tyronnos entgegen. Harfner, die von ihren Feinden
identifiziert werden, riskieren Folter und Tod, was
es für Harfner essentiell macht, ihre Identität vor
allen zu schützen, die ihre Zugehörigkeit entdecken
könnten. Von diese Gefahren abgesehen sind die
Harfner mutige Leute, die sich schrecklichen
Gefahren mit kaum mehr als ihrem Herzen und
ihren Händen entgegenstellen.

CHARACTER APPEARANCE

NAME

ALLIES & ORGANIZATIONS

Background:
Variant Criminal: Spy
Feature: Spy Contact
You have a reliable and trustworthy
contact who acts as your liaison to a
network of other Spies. You know
how to get messages to and from
your contact, even over great
distances; specifically, you know the
local messengers, corrupt caravan
masters, and seedy sailors who can
deliver messages for you.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY

TREASURE
TM & © 2 014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Harfner

SYMBOL

Spell Descriptions

Backstory






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