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Virtual Reality (VR) Headsets Market – Forecasts from 2017 to 2022

DESCRIPTION
VR Headsets Market – Forecasts from 2017 to 2022 report comprehensively analyzes
the VR Headsets industry over the next 6 years. The report takes industry experts views
into account while presenting the 360° view of market detailing market forecast, trends,
and opportunities over the period 2017 to 2022. The report analyzes various factors
driving and restraining the market, opportunities which exist in the current economic
scenario, porter’s five forces analysis, industry value chain structure, supplier, and
industry outlook.
Market Dynamics
This section provides comprehensive market dynamics through an overview section
along with growth drivers, challenges, and opportunities which exist in the current
market. This section of the report also provides supplier and industry outlook; key
industry and regional regulations which are determining the product specifications and
a brief technological aspect of VR Headsets. Complete industry analysis has also been
covered by Porter’s five forces model as a part of this report section.
Segmentation
The segmentation for VR Headsets market has been done as follows:
 By type:
o PC peripherals
o Smart phone headsets
 By functionality:
o Wired
o Wireless
 By application:
o Movies
o Games
o Others
 By geography:
Virtual Reality (VR) Headsets Market – Forecasts from 2017 to 2022

o Americas
 North America
 South America
o Europe Middle East and Africa
 Europe
 MEA
o Asia Pacific
Market Players
Key industry players profiled as part of the report are:
 Oculus VR
 Google
 HTC
 Apple
 Samsung
 Microsoft Corporation
 FOVE
 Razer Inc.
 List is not exhaustive*
Reasons to buy the report:
 Global and regional market analysis with forecasts and trends over the next six years
 Latest trends and developments covered comprehensively
 Macro and Micro factors have been studied meticulously affecting the VR Headsets
market
 Complete market engineering along with market share and profiles of major market
players
 Post purchase support for three months and three hours of telephonic support with
analysts
 Customization option (Region and Country specific reports for the same topic)
Virtual Reality (VR) Headsets Market – Forecasts from 2017 to 2022

TABLE OF CONTENTS
1. Introduction
2. Research Methodology
3. Executive Summary
4. Market Dynamics
4.1. Market Overview and Segmentations
4.2. Drivers
4.3. Restraints
4.4. Opportunities
4.5. Supplier Outlook
4.6. Industry Outlook
4.7. Porter’s 5 Forces Analysis
4.8. Industry Value Chain Analysis
5. VR Headsets Market Forecast by Type (US$ billion)
5.1. PC peripherals
5.2. Smartphone headsets
6. VR Headsets Market Forecast by Functionality (US$ billion)
6.1. Wired
6.2. Wireless
7. VR Headsets Market Forecast by Application (US$ billion)
7.1. Movies
7.2. Games
7.3. Others
8. VR Headsets Market Forecast by Geography (US$ billion)
8.1. Americas
8.1.1. North America
8.1.2. South America
8.2. Europe Middle East and Africa
8.2.1. Europe
8.2.2. MEA
8.3. Asia Pacific

Virtual Reality (VR) Headsets Market – Forecasts from 2017 to 2022

9. Competitive Intelligence
9.1. Investment Analysis
9.2. Recent Deals
9.3. Strategies of Key Players
10. Company Profiles
10.1. Oculus VR
10.2. Google
10.3. HTC
10.4. Apple
10.5. Samsung
10.6. Microsoft Corporation
10.7. FOVE
10.8. Razer Inc.
10.9. List is not exhaustive*

Virtual Reality (VR) Headsets Market – Forecasts from 2017 to 2022

TO ORDER OR REQUEST FOR A SAMPLE:
Product: Virtual Reality (VR) Headsets Market – Forecasts from 2017 to 2022
Link:https://www.knowledge-sourcing.com/products/virtual-reality-headsets-marketforecasts-from-2017-to-2022
SKU: KSI0615557
Price: US$3,800 – Single User License
US$4,800 – Multi User License
US$6,800 – Enterprise License
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Virtual Reality (VR) Headsets Market – Forecasts from 2017 to 2022


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