Akito Roberge Resume (PDF)

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Toronto, Ontario

3D graphics designer with experience publishing virtual reality games. Strong
understanding of both technical and artistic elements. Key strengths include
exceptional ability to quickly master new software, collaborative working style
with solid creative and problem-solving skills.
Carleton University, Ottawa, Ontario
Bachelor of Information Technology - Interactive Multimedia & Design
May 2017
Algonquin College, Ottawa, Ontario
Diploma in Applied Arts - Interactive Multimedia & Design
May 2017



Expertise in:
Autodesk Maya
Unreal Engine
Vicon Blade
Adobe Photoshop
Adobe Illustrator

Microsoft OS
Mac OS
Steam VR
HTC Vive

Competancy in:
UE Blueprints


Digital Media Academy

3D Modeling and Game Design Instructor
Summer 2016
Toronto, Ontario
Developed curriculums for modeling/animation with Maya and game
design with Unreal Engine courses.
Instructed classes of 20 students various subjects from pipeline management,
UI navigation, 3D modeling, UV unwrapping, texturing, rigging, animation,
lighting, rendering, level design, blueprint scripting.
C# and Java Programming Instructor
Summer 2015
Taught programming to students in context of games using
Unity Engine and Processing.
Provided lessons on data types, conditional statements, game design, graphics.
Multimedia Teaching Assistant
Summer 2014
Supported instructors and helped students for various courses in game design,
programming, photography, and graphic design.
Organized activities for students with fellow teaching assistants.

Carleton University - School of Information Technology

Motion Capture Actor
Ottawa, Ontario
Demonstrated martial arts sequences captured with the Vicon Optical Motion
Capture System.


Teaching martial arts, specifically Shotokan Karate.
Automotive and architectural photography.
Competitive gaming and game capture.
Building personal computers for family and friends.

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