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batman dnd .pdf


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Rogue 8 / Monk 12
CLASS & LEVEL

Batman

Noble

drunkengeebee

BACKGROUND

PLAYER NAME

ALIGNMENT

EXPERIENCE POINTS

Variant Human

355,000

RACE

CHARACTER NAME

INSPIRATION

STRENGTH

+1

18
+6

ARMOR
CLASS

PROFICIENCY BONUS

+5

60 ft.

INITIATIVE

SPEED
PERSONALITY TRAITS

12

DEXTERITY



+5


20

+1

Strength

+11

Dexterity

+1

Constitution

+7

Intelligence

+3

Wisdom

+0

Charisma

CONSTITUTION

Hit Point Maximum 123

SAVING THROWS

+1


12

INTELLIGENCE



+1

Animal Handling (Wis)

+1

Arcana (Int)

+7

Athletics (Str)

+0

Deception (Cha)

+1

History (Int)

Intimidation (Cha)



+13

Investigation (Int)

+3

Medicine (Wis)

+1

Nature (Int)

+15

Perception (Wis)

+0

Performance (Cha)

+0

Persuasion (Cha)

+1

Religion (Int)



+11

Sleight of Hand (Dex)



+17

Stealth (Dex)

+3

Survival (Wis)

CHARISMA

NAME

SUCCESSES

DEATH SAVES

ATK BONUS DAMAGE/TYPE

+11

1d8+5 Piercing

ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)
CP

0

Languages:Elvish, Common, Orc,

SP

0

Proficiencies:Acrobatics, Athletics, Crossbow, Hand,
Dexterity Saving Throws, Disguise Kit, Intelligence Saving
Throws, Intimidation, Investigation, Light Armor, Longsword,
Perception, Rapier, Shortsword, Simple Weapons, Sleight of
Hand, Stealth, Thieves' Tools,

EP

0

GP

0

PP

0

OTHER PROFICIENCIES & LANGUAGES

BONDS

FAILURES

SKILLS

30

TEMPORARY HIT POINTS

Total 20d8

Dagger

Insight (Wis)



IDEALS

HIT DICE

+3

16

11

+3

+12

+3

+0

Acrobatics (Dex)



13

WISDOM

+11

CURRENT HIT POINTS

- Dagger
- Thieves' Tools
- Disguise Kit

FLAWS

Rogue:
- Expertise
- Hit Points
- Proficiencies
- Sneak Attack (4d6)
- Thieves’ Cant
- Cunning Action
- Mage Hand Legerdemain
- Roguish Archetype
- Spellcasting
- Ability Score Improvement
- Uncanny Dodge
- Evasion
Monk:
- Hit Points
- Martial Arts (d8)
- Proficiencies
- Unarmored Defense
- Ki
- Unarmored Movement (+10 ft.)
- Deflect Missiles
- Monastic Tradition
- Shadow Arts
- Ability Score Improvement
- Slow Fall
- Extra Attack
- Stunning Strike
- Ki-Empowered Strikes
- Shadow Step
- Unarmored Movement (+15 ft.)
- Evasion
- Stillness of Mind
- Unarmored Movement Improvement
- Purity of Body
- Unarmored Movement (+20 ft.)
- Cloak of Shadows
Racial Traits:
- Languages
- Skills
- Ability Score Increase
- Feat

EQUIPMENT
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

Batman
CHARACTER NAME

AGE

HEIGHT

WEIGHT

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY

TREASURE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Rogue
SPELLCASTING
CLASS

0

CANTRIPS

3

INT

15

+7

SPELLCASTING
ABILITY

SPELL SAVE DC

SPELL ATTACK
BONUS

6

Mage Hand

Mold Earth
Shape Water

SPELL
LEVEL

SLOTS TOTAL

1

4

EPAR

7
SPELL NAME

ED

PR

SLOTS EXPENDED

Comprehend Languages

Illusory Script

4

Silent Image

SPELLS KNOWN

Sleep

8

2

2

Invisibility

Locate Object

5
9

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.


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