david peicho resume .pdf

File information


Original filename: david-peicho_resume.pdf
Title: Copie de Copie de CV
Author: David Da

This PDF 1.4 document has been generated by Canva, and has been sent on pdf-archive.com on 24/09/2017 at 18:23, from IP address 163.5.x.x. The current document download page has been viewed 309 times.
File size: 62 KB (1 page).
Privacy: public file


Download original PDF file


david-peicho_resume.pdf (PDF, 62 KB)


Share on social networks



Link to this file download page



Document preview


DAVID PEICHO
French computer engineering student
with experience in computer graphics
and game development, looking for a 5 to
6 months internship

EDUCATION
5th  YEAR STUDENT IN COMPUTER ENGINEERING
EPITA, Paris

Sep 2013 - Current

EPITA is an engineering school in 5 years which prepares its students for the
career of computing engineering. 

COMPUTER SCIENCE
Griffith College Dublin

Jan 2015 - May 2015

A five months abroad semester made in Dublin, Ireland.

ABOUT ME

EXPERIENCE

Date of Birth

ASSISTANTS MANAGER AT EPITA

March 12th, 1995

Epita, Paris

City of Residence

Jan 2017 - July 2017

Managed a team of 30+ assistants teaching C++, Java, and SQL technologies to a
pool of 350+ third year students. I was in charge of:
- Managing and monitoring the budget and the projects;
- Solving assistants and students personal issues.

Cesson, France

Phone
(+33) 6 63 67 80 22

INTERNSHIP AT SKETCHFAB

Email

Sketchfab, Paris

david.peicho@gmail.com

www.sketchfab.com

Sept 2016 - Jan 2017

JavaScript

In charge of implementing a SSAO post-process, and glTF model loading.

JavaScript

LANGUAGES
Proficient

Implementation of an ASTC texture decompressor.

C++

JS

GLSL

INTERNSHIP AT AERYS
Aerys, Paris

May 2015 - Sept 2015

www.aerys.in

C++

Experienced

C

Java

C#

Development of a 3D game using the Minko Engine.

JavaScript

Development of a set of small 2D games, using ReactJS, CreateJS, and HTML5.

Familiar with

PROJECTS

Python

ArtFlow - JS, Tree.js, GLSL

www.github.com/DavidPeicho/artflow
3D frontend software to draw in VR (Tilt Brush like).  Currently in progress.

TECHNOLOGIES
Proficient

OpenGL

FPSDesigner
Blender

- C#, WPF, XNA, HLSL

www.fpsdesigner.com
3D software allowing non-programers to create their own 3D game without
knowledge in computer science.

PatternTrackingController

- C++

www.github.com/DavidPeicho/pattern-tracking-controller
Tiny real time arrow recognition library used to control a game character.

Experienced

Android

libGDX

UE4

3DS
MAX

EnvKit - C++, OpenGL, TBB

www.github.com/albedo-engine/env-kit
Tool computing irradiance map on CPU/GPU for Image Base Lightning.

Tiny3DLoader - C++
Familiar with

LINKS
www.github.com/DavidPeicho
www.linkedin.com/in/david-peicho

www.github.com/DavidPeicho/tiny3Dloader
Headers-only library loading obj and glTF2.0 3D scenes.

LANGUAGES
FRENCH

ENGLISH

SPANISH

Native

Toeic (935)

Elementary

INTEREST
Cinema

3D modeling

Video games

Judo

Working out

Traveling


Document preview david-peicho_resume.pdf - page 1/1


Related documents


david peicho resume
resume
resume 2
anon resume
resume 2
elliscameronresume

Link to this page


Permanent link

Use the permanent link to the download page to share your document on Facebook, Twitter, LinkedIn, or directly with a contact by e-Mail, Messenger, Whatsapp, Line..

Short link

Use the short link to share your document on Twitter or by text message (SMS)

HTML Code

Copy the following HTML code to share your document on a Website or Blog

QR Code

QR Code link to PDF file david-peicho_resume.pdf