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Copy of LuisGarnacho CV November2017 ENGLISH OLM .pdf

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Name​ ​and​ ​Last​ ​Name



+81​ ​(0)​ ​80​ ​2595​ ​8159

Date​ ​and​ ​Place​ ​of​ ​Birth

February​ ​24th​ ​1979,​ ​Barcelona​ ​(Spain)

As​ ​a​ ​generalist​ ​with​ ​a​ ​varied​ ​background​ ​ranging​ ​from​ ​animation,​ ​layout,​ ​modeling​ ​and
lighting,​ ​would​ ​like​ ​to​ ​seek​ ​further​ ​development​ ​of​ ​my​ ​animation​ ​and​ ​layout​ ​skills,​ ​in​ ​a
serious​ ​and​ ​productive​ ​studio.
Post-graduate​ ​Degree

Technical​ ​filmmaking​ ​and​ ​Computer​ ​Graphics.​ ​Professional​ ​Level​ ​(I).
Autodesk​ ​certified​ ​Technician​ ​in​ ​Modeling​ ​and​ ​3D​ ​Animation​ ​in​ ​Maya.
School:​ ​IDEP​ ​(Barcelona).​ ​Length:​ ​1​ ​year​ ​(February​ ​2002​ ​–​ ​December​ ​2002).


English​:​ ​Proficient​ ​ ​ ​ ​ ​ ​ ​ ​ ​ ​Spanish​:​ ​Native​ ​ ​ ​ ​ ​ ​ ​ ​ ​Catalan​:​ ​Native​ ​ ​ ​ ​ ​ ​ ​ ​ ​ ​Japanese​:​ ​Basic

Work​ ​History
December 2015 to present time (November 2017) - 3D Generalist, Toneplus
Animation​ ​Studios​ ​(Tokyo).
My​ ​responsibilities​ ​at​ ​Toneplus​ ​include:
· Assuming multiple artist roles depending on the production needs, including
Animation,​ ​Layout,​ ​Lighting,​ ​and​ ​Rigging
·​ ​Supervision​ ​on​ ​multiple​ ​CG​ ​projects
·​ ​Cyborg​ ​009.​ ​Call​ ​of​ ​Justice​ ​-​ ​TV​ ​series​ ​(Layout​ ​Artist)
· The Snack World - TV series (Layout and Animation Artist. Layout
and​ ​Animation​ ​Lead.​ ​Rigging​ ​Lead)
· Maple Story 2 - set of two Commercials (Lighting, Rendering, Hair
Simulation​ ​Artist)
·​ ​The​ ​Mysterious​ ​Cave​ ​in​ ​Dragon​ ​Mountain​ ​-​ ​Movie​ ​(Animator)
·​ ​Miniforce​ ​-​ ​TV​ ​series​ ​(Animator)
·​ ​Bases​ ​Loaded​ ​VR​ ​-​ ​Commercial​ ​Teaser​ ​(Layout​ ​Artist)
·​ ​Mannequin​ ​-​ ​Animated​ ​Short​ ​(Layout​ ​Artist)
·​ ​Undisclosed​ ​-​ ​Pachinko​ ​project​ ​(Animation​ ​and​ ​Layout​ ​Lead)

January 2014 until September 2015 - 3D Generalist and Modeler,
Interiorvista​ ​(Barcelona,​ ​Spain)
While​ ​at​ ​Interiorvista,​ ​my​ ​roles​ ​included:
·​ ​Creation​ ​of​ ​photo-realistic​ ​imagery​ ​(Lighting​ ​and​ ​Rendering,​ ​Animation)
·​ ​Modeling​ ​of​ ​highly-accurate​ ​models​ ​(Hard-surface​ ​Modeling​ ​and​ ​texturing)
·​ ​Content​ ​creation​ ​for​ ​interactive​ ​applications​ ​(Modeling,​ ​Compositing)
·​ ​Leading​ ​roles​ ​in​ ​various​ ​projects
Clients​ ​include:
·​ ​Ikea
·​ ​Roca
·​ ​Silestone
·​ ​Teka
December​ ​2009​ ​until​ ​December​ ​2013​ ​-​ ​Freelance​ ​CG​ ​Artist
Taking freelance commissions on Modeling, Lighting, Rendering and Animation,
projects​ ​ranging​ ​from​ ​advertising​ ​to​ ​architecture.​ ​Clients​ ​include:
·​ ​Kia​ ​Motors
·​ ​Simon
February​ ​2006​ ​until​ ​November​ ​2009​ ​-​ ​CG​ ​Artist,​ ​Pixeldreams​ ​(Barcelona)
I​ ​was​ ​in​ ​charge​ ​of:
·​ ​Carrying​ ​out​ ​complex​ ​urbanistic​ ​and​ ​architectural​ ​visualization​ ​projects
·​ ​Project​ ​Management​ ​roles
April 2005 until November 2005 - CG Artist and Graphic Designer, AAA
Arquitectura​ ​(Barcelona)
·​ ​Lighting​ ​and​ ​Rendering,​ ​Graphic​ ​Design,​ ​and​ ​2D​ ​compositing
February​ ​2008​ ​until​ ​February​ ​2009​ ​-​ ​Teacher,​ ​Aula​ ​Temática​ ​(Barcelona)
·​ ​Teaching​ ​the​ ​course​ ​“Archviz​ ​with​ ​3DS​ ​Max​ ​and​ ​VRay”
April​ ​2003​ ​until​ ​December​ ​2003​ ​-​ ​Editor,​ ​Novagráficas​ ​(Barcelona)
· My roles included printing layout, typography and graphic design, for this small
offset​ ​printing​ ​company

Tokyo,​ ​November​ ​2017​ ​-​ ​Luis​ ​Garnacho​ ​Noguera

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