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(5 items) When you deal damage, you have a 10% to increase your Weapon Damage by X for 5 seconds.
https://www.pdf-archive.com/2016/10/15/tacotimesoct2016/
15/10/2016 www.pdf-archive.com
10 Forbes Road 405W • Braintree, MA 02364 • 855·220·3590 • OnSourceOnline.com Auto/Light Truck Damage Guide Vehicle Damage Shots – Example of Front-End Damage Look for damage all over the vehicle.
https://www.pdf-archive.com/2013/02/27/vehicle-damage-guide/
27/02/2013 www.pdf-archive.com
02364 • 855·220·3590 • OnSourceOnline.com Auto/Light Truck Damage Guide Vehicle Damage Shots – Example of Front-End Damage Look for damage all over the vehicle.
https://www.pdf-archive.com/2013/03/13/vehicle-damage-guide/
13/03/2013 www.pdf-archive.com
Damage type Bruising Shallow cuts and scrapes Light Burns/Electrical "Sprang ankles", dislocated joints, pulled muscles, and general blunt damage (Dented mechs look here!) "jumpings", "Beat Downs", or other such miltiple on one events where blunt damage can be greatly increased, attacks with non bladed melee weapons (heavily dented mechs look here!
https://www.pdf-archive.com/2017/08/09/dmg-sheet-sheet1/
09/08/2017 www.pdf-archive.com
215 (Melee) 2 315 16 + 2.00 A hero by Jon /u/JonMcdonald The Spear of Justice is a physical damage nuker and support that can scale to deal immense attack damage while piggy-backing off the stats of its team's primary carry.
https://www.pdf-archive.com/2017/10/08/spear-of-justice/
08/10/2017 www.pdf-archive.com
As a swift action, a Blood Knight can opt to take an additional 1d8 points of negative energy damage after making a successful attack.
https://www.pdf-archive.com/2016/04/11/blood-knight/
11/04/2016 www.pdf-archive.com
Athletics Dexterity 14 2 Exp Mercenary Veteran Hit Die CLASSES Warlock, Undying light 1 IL 1 d d 3 Sleight of Hand Level d8 2 Acrobatics EV MALE Aasimar Background ■ GO OD 0 ◆ Size Medium L FU 10 Race W LA Modifier C TI AO CH Strength Ghavoriel Skywalker Score FEMALE Name Stealth Constitution 12 1 Intelligence 10 0 15 2 AC 30 Initiative DEATH Speed HIT POINTS PASSIVE PERCEPTION 14 Arcana 10 + Perception History Investigation Current Hit Points PROFICIENCY BONUS Nature ■ Religion Wisdom SAVES 14 15 2 2 Max Hit Points 2 Temp Hit Points ATTACKS Damage Type Weapon Animal Handling Insight ■ Medicine 4 ■ Perception 4 Properties Damage Attack Survival Charisma 16 3 Weapon 5 Attack Damage Type Deception ■ Intimidation Properties Damage Performance Persuasion SAVING THROWS Damage Type Weapon ADVANTAGES, RESISTANCES, IMMUNITIES Properties Damage Attack Resist:
https://www.pdf-archive.com/2015/12/16/joshunderdark/
16/12/2015 www.pdf-archive.com
Low signature and high-transversal velocity (due to orbiting with an afterburner) means that NPC battleships have great difficulty applying significant damage to these ships.
https://www.pdf-archive.com/2016/01/17/afktar-drone-horde-guide/
17/01/2016 www.pdf-archive.com
1 CLASS PROF FEAT ENH 2 1 1 FEAT ENH 5 MISC Melee Basic Attack - Unarmed ATT BONUS 1/2 LVL ABIL CLASS PROF MISC Charisma + 6 MAX HP HEALING SURGES BLOODIED 37 SURGE VALUE 18 9 1/2 HP 1/4 HP CURRENT HIT POINTS 1 5 ACTION POINTS HIT POINTS SURGES/DAY 11 MILESTONES 0 1 2 ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS Action Points ACTION POINTS 1 2 3 DAMAGE WORKSPACE ABILITY:
https://www.pdf-archive.com/2011/02/14/kaladin-tempus/
14/02/2011 www.pdf-archive.com
CONDITIONAL BONUSES 1/2 LVL ABIL 2 CLASS PROF FEAT ENH 4 MISC 1 Melee Basic Attack - Unarmed ATT BONUS 1/2 LVL ABIL CLASS PROF FEAT ENH MISC ENH MISC MISC ENH MISC MISC Charisma + 2 MAX HP HEALING SURGES BLOODIED 50 SURGE VALUE 25 12 1/2 HP 1/4 HP CURRENT HIT POINTS 2 0 ACTION POINTS HIT POINTS SURGES/DAY 10 MILESTONES 0 1 2 ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS Action Points ACTION POINTS 1 2 3 DAMAGE WORKSPACE ABILITY:
https://www.pdf-archive.com/2011/03/22/daryn-godsbane/
22/03/2011 www.pdf-archive.com
As a swift action, a Blood Knight can opt to take 1d6 points of negative energy damage after making a successful attack.
https://www.pdf-archive.com/2016/04/11/blood-knight-2-electric-boogaloo/
11/04/2016 www.pdf-archive.com
1N4CL2APXAC177267 SEDAN 4 DR 2.5L I4 FI DOHC 16V HYBRID FRONT WHEEL DRIVE Standard Equipment | Safety Options No accidents reported to CARFAX Other damage reported Damage repairs reported CARFAX 1-Owner vehicle 3 Service history records 42,275 Last reported odometer reading This CARFAX Vehicle History Report is based only on information supplied to CARFAX and available as of 9/8/17 at 10:59:54 PM (EDT).
https://www.pdf-archive.com/2017/09/09/carfax-2010-nissan-altima-hybrid-1n4cl2apxac177267/
09/09/2017 www.pdf-archive.com
WP0CA29881U624542 CONVERTIBLE 2.7L H6 F GASOLINE REAR WHEEL DRIVE Standard Equipment | Safety Options Structural damage reported 3 Previous owners 17 Service history records Types of owners:
https://www.pdf-archive.com/2018/02/13/carfax-boxster-wp0ca29881u624542/
13/02/2018 www.pdf-archive.com
GO OD Background Exp IL ◆ EV MALE Size Medium C TI AO CH Strength Race L FU Modifier W LA Score FEMALE Name Athletics Hit Die CLASSES Dexterity Acrobatics 1 d 2 d d 3 Sleight of Hand Level Stealth Constitution AC Intelligence Initiative DEATH Speed SAVES HIT POINTS PASSIVE PERCEPTION Arcana 10 + Perception History Investigation Current Hit Points PROFICIENCY BONUS Nature Religion Max Hit Points Wisdom Temp Hit Points ATTACKS Damage Type Weapon Animal Handling Insight Properties Damage Attack Medicine Perception Survival Charisma Damage Type Weapon Deception Properties Damage Attack Intimidation Performance Persuasion SAVING THROWS Damage Type Weapon ADVANTAGES, RESISTANCES, IMMUNITIES Properties Damage Attack SPELL SLOTS Catrips First Second Third Fourth Fifth Sixth Seventh SPELLCASTING SPELLCASTING ABILITY SPELL SAVE DC SPELL ATTACK BONUS Spells Known (Arcane &
https://www.pdf-archive.com/2015/12/15/1-blank/
15/12/2015 www.pdf-archive.com
GO OD Background Exp IL ◆ EV MALE Size C TI AO CH Strength Race L FU Modifier W LA Score FEMALE Name Athletics ■ Acrobatics ■ ■ Sleight of Hand ■1 d 2 d d 3 Level Stealth Constitution AC Intelligence ■ Hit Die CLASSES Dexterity Initiative DEATH Speed SAVES HIT POINTS PASSIVE PERCEPTION Arcana 10 + Perception History Investigation Current Hit Points PROFICIENCY BONUS Nature Religion Max Hit Points Wisdom ATTACKS Insight Properties Damage Attack Medicine ■ Damage Type Weapon Animal Handling ■ Temp Hit Points Perception Survival Charisma ■ Damage Type Weapon Deception Properties Damage Attack Intimidation Performance ■ Persuasion SAVING THROWS Damage Type Weapon ADVANTAGES, RESISTANCES, IMMUNITIES Properties Damage Attack SPELL SLOTS Catrips First Second Third Fourth Fifth Sixth Seventh SPELLCASTING SPELLCASTING ABILITY SPELL SAVE DC SPELL ATTACK BONUS Spells Known (Arcane &
https://www.pdf-archive.com/2015/12/15/vasiunderdark-1/
15/12/2015 www.pdf-archive.com
GO OD Exp IL MALE Background ◆ EV 0 Size Medium Half Elf L FU 10 Race C TI AO CH Strength Modifier W LA Vasi Score FEMALE Name Athletics Dexterity 16 3 ■ Acrobatics 5 ■ Sleight of Hand 5 ■ Stealth 7 ■ Constitution 16 3 Intelligence 9 -1 Arcana Hit Die CLASSES ■ Rogue 1 Level d8 2 d d 2 3 15 5 AC 30 Initiative DEATH Speed SAVES HIT POINTS PASSIVE PERCEPTION 12 2 10 + Perception History Investigation Current Hit Points PROFICIENCY BONUS Nature 2 Religion Wisdom 10 0 Animal Handling ■ Insight 2 Perception ATTACKS Damage Type Shattered Sabre P ■ 16 3 Deception 5 1d8+3 Damage Type Elven Scimitar S 7 Properties Damage 5 Performance Persuasion Finesse Weapon Attack Intimidation Properties Damage 5 2 Survival Charisma Temp Hit Points Weapon Attack Medicine ■ Max Hit Points 1d6 Finesse SAVING THROWS dex Damage Type Weapon int Studded leather ADVANTAGES, RESISTANCES, IMMUNITIES Properties Damage Attack AC 12+dex Adv.
https://www.pdf-archive.com/2015/12/16/vasiunderdark-1/
16/12/2015 www.pdf-archive.com
Structural Damage Structural damage reported on 12/24/2009.
https://www.pdf-archive.com/2018/04/20/5uxfe43539l038228-carfax/
20/04/2018 www.pdf-archive.com
Living Construct - No need to eat, drink, breathe, or sleep DAMAGE Warforged Resilience - +2 racial bonus to saving throws against ongoing damage RESISTANCES extended rest CLASS / PATH / DESTINY FEATURES SKILLS 0 ABIL MOD + 1/2 LVL TRND (+5) DEX 1 0 n/a 0 Arcana INT 2 5 n/a 0 Athletics STR 6 5 n/a 2 SKILL NAME enemies adjacent to you or others in rune state Rune of Protection - Allies adjacent to you gain resist 0 Diplomacy CHA 0 2 Dungeoneering WIS 2 0 n/a 0 9 Endurance CON 4 0 n/a 5 WIS 2 5 n/a 0 Wrathful Hammer - Proficiency with military hammers 0 n/a 0 and maces;
https://www.pdf-archive.com/2011/02/14/stone-tempus/
14/02/2011 www.pdf-archive.com
2 Athletics 14 Dexterity 2 8 Acrobatics Sleight of Hand Exp Entertainer Hit Die CLASSES ■ 1 Bard d8 2 d d 3 IL MALE Background ◆ EV 0 Size Medium Devil's Tongue Tiefling C TI AO CH 10 Strength Race GO OD Modifier L FU Score ■ W LA Leucis FEMALE Name Level 3 Stealth Constitution 12 Intelligence 10 1 14 2 AC 0 30 Initiative DEATH Speed SAVES HIT POINTS PASSIVE PERCEPTION 13 Arcana 10 + Perception History Investigation Current Hit Points PROFICIENCY BONUS Nature 21 2 Religion 12 Wisdom Max Hit Points 1 Temp Hit Points ATTACKS Damage Type Weapon Animal Handling Rapier Insight Medicine 3 Perception 3 Attack Survival 17 Charisma 3 Deception 10 Intimidation 5 Performance 5 Persuasion 5 P Properties Damage 4 1d8+2 Finesse Damage Type Weapon Properties Damage Attack SAVING THROWS dex cha Damage Type Weapon Studded leather ADVANTAGES, RESISTANCES, IMMUNITIES Resist fire Darkvision (60ft) Attack 12 Properties Damage 2 SPELL SLOTS SPELLCASTING SPELLCASTING ABILITY CHA SPELL SAVE DC 13 SPELL ATTACK BONUS 5 Catrips First Second 2 4 2 Spells Known (Arcane &
https://www.pdf-archive.com/2016/02/02/leucis-1/
02/02/2016 www.pdf-archive.com
SWTOR 4.0 Concealment Operative & Scrapper Scoundrel PVP Guide by Knin and Drgf Glossary of Terms This guide is primarily written from the perspective of Concealment Operative but will double as a Scrapper Scoundrel guide. As such, here is a glossary of commonly used terms and analogous abilities between the two specs. These will be repeated periodically in the guide to refresh your memory but not every single time for the sake of readability. The same will be true of terms not used often enough to bother including in this table. Experienced players will likely want to skip these terminology sections. General MMO terminology : AOE: Stands for Area of Effect. This refers to abilities and affect an area rather than a specific target. Also sometimes referred to as Cleave. CC: Stands for Crowd Control. This refers to abilities that stun an enemy but break on damage. This is opposed to hard stuns which stun them regardless of damage taken afterwards. CCs are also known as mezzes. Operative CCs are Flash Bang and Sleep Dart (also known as a sap). Hard stun : Hard stuns are stuns that do not break on damage. Typically 4 seconds in SWTOR. Your hard stun is Debilitate or Dirty Kick. DOT: Stands for Damage Over Time. Refers to abilities that deal their damage over a given duration rather than all at once. HOT: Stands for Heal Over Time. Like a DOT, but it heals you or a teammate instead. LOS: Stands for Line Of Sight. Refers to putting an environmental object between you and enemies to prevent incoming damage. GCD: Stands for Global Cooldown. This refers to the 1.5 second (this is slightly modulated by your alacrity rating) cooldown that triggers anytime you use an ability that is not specifically off the global cooldown. For example, if you use Laceration you will not be able to do it again for the approximately 1.5 seconds that is the GCD. DR: Stands for Damage Reduction. Refers to abilities and items (e.g. Warzone Adrenal) that reduce incoming damage by a specific percentage. Cleave: Same basic definition as AoE, but it is a more defined area than simple AoE. Yellow Damage: When this is mentioned what is being talked about is anything that does Tech, Kinetic, Force, Internal, Energy damage. So people claim that anything that does that type of damage is considered “yellow” damage because the number that appears is yellow. White Damage: When this is mentioned what is being talked about is anything that is Weapon Damage, otherwise known as “white” damage because the number that appears is white. ____ Window: Anytime a a word is followed by “window” all that is being said is the duration of that effect. I.e. “flashbang window” means the window of opportunity to perform an ability or multiple abilities for it’s duration. Imperial Republic Tactical Advantage (TA) Upper Hand (UH) Tactical Opportunity (TO) Round Two (RT) Laceration Sucker Punch Veiled Strike (VS) Bludgeon Backstab (BS) Backblast Volatile Substance (Sub) Blood Boiler Corrosive Dart (CD) Vital Shot Debilitate Dirty Kick Crippling Slice (Noturn) Shank Shot Exfiltrate Scamper Shield Probe Defense Screen Evasion Dodge Stim Boost Pugnacity Flashbang Flash Grenade Countermeasures Surrender Holotraverse Trick Move Sleep Dart (Sap) Tranquilizer Kolto Probe (Probe) Slowrelease Medpac (Medpac) Kolto Infusion (Infusion) Kolto Pack Introduction Concealment Operative (Scrapper Scoundrel) is a high skill ceiling melee DPS spec that brings a completely unique combination of utilities to SWTOR PVP. Concealment damage is simultaneously bursty and very sustained, being able to string 10K+ hits together like no other spec in the game. Concealment enjoys exceptional survivability thanks to resisting 100% of attacks while using Exfiltrate (Scamper), allowing you to ruin enemy burst phases with timely use in addition to high mobility. A 30 second hard stun and a 4 second, noturn root with Crippling Slice (Shank Shot) grant you some of the best control in PVP. Kolto probes (Slowrelease Medpac) provide lowmaintenance offheals both for yourself and your teammates. And last, but certainly not least, Concealment is the undisputed king of the 1v1 making you perfect for stealing and guarding off nodes in warzones, picking off lone enemies, and winning duels. Rating • Single Target DPS: • AoE DPS:
https://www.pdf-archive.com/2016/06/22/concealmentguidewreadabilityedits/
22/06/2016 www.pdf-archive.com
9 DAMAGE WORKSPACE Bonus Feat - Choose an extra feat at 1st level.
https://www.pdf-archive.com/2011/02/14/fredegar-tempus/
14/02/2011 www.pdf-archive.com
Property Damage Guide INSTRUCTIONS Please take all shots listed on this guide (in blue) and those referenced in the “SPECIAL INSTRUCTIONS” section of the e-mail we sent you.
https://www.pdf-archive.com/2013/06/05/property-damages-guide/
05/06/2013 www.pdf-archive.com
As a swift action, a Dark Knight can opt to take an additional 1d8 points of negative energy damage after making a successful attack.
https://www.pdf-archive.com/2016/04/11/dark-knight/
11/04/2016 www.pdf-archive.com
Athletics Dexterity 16 3 Acrobatics ■ 5 Sleight of Hand Stealth ■ Exp Far Traveler, Pilgrim Hit Die CLASSES Monk 1 14 2 Intelligence 9 -1 d8 3 16 3 AC DEATH Speed SAVES HIT POINTS PASSIVE PERCEPTION 15 10 + Perception Investigation Current Hit Points PROFICIENCY BONUS Nature 18 2 Religion 16 Max Hit Points 3 Animal Handling Insight 5 Perception 5 Survival 8 -1 Temp Hit Points ATTACKS Weapon Damage Type Unarmed Strike B Properties Damage Attack Medicine Charisma IL 40ft Initiative History ■ 2 d d 2 Arcana ■ Level 5 Constitution Wisdom GO OD MALE Background ◆ EV 0 Size Medium Myconid L FU 10 Race C TI AO CH Strength Modifier W LA Bogfoot the Moldy Score FEMALE Name +5 1d4+3 Finesse Damage Type Weapon Deception Properties Damage Attack Intimidation Performance Persuasion SAVING THROWS str Damage Type Weapon dex ADVANTAGES, RESISTANCES, IMMUNITIES Properties Damage Attack SPELL SLOTS Catrips First Second Third Fourth Fifth Sixth Seventh SPELLCASTING SPELLCASTING ABILITY SPELL SAVE DC SPELL ATTACK BONUS Spells Known (Arcane &
https://www.pdf-archive.com/2015/12/22/jarrettunderdark/
22/12/2015 www.pdf-archive.com
The overall damage done while bashing is a function of the player’s crit rate, strength/int (depending on the attack), the base damage of the attack, and the hit rate.
https://www.pdf-archive.com/2016/04/14/pendants/
14/04/2016 www.pdf-archive.com