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output 100%

VEHICLE COMPARISON BLUE ORIGIN NEW SHEPARD SPACEX FALCON 9 Blue Origin's New Shepard suborbital booster and SpaceX's Falcon 9 suborbital booster may look alike at first glance.

https://www.pdf-archive.com/2015/12/23/output/

23/12/2015 www.pdf-archive.com

FFT fundraiser fillable 97%

FALCON FLIGHT TEAM FUNDRAISER NAME:

https://www.pdf-archive.com/2018/04/05/fft-fundraiser-fillable/

05/04/2018 www.pdf-archive.com

BookOfDio 97%

The Book covers various topics, from great wars to formed alliances to Falcon's enlightenment.

https://www.pdf-archive.com/2012/01/30/bookofdio/

30/01/2012 www.pdf-archive.com

checklist f18c 96%

Falcon BMS F/A-18C REV4 CHECKLISTS FOR NAVY MODEL F/A-18C FOR FALCON BMS Falcon BMS F/A-18C REV4 TABLE OF CONTENT 1 2 3 4 5 NORMAL PROCEDURES CARRIER BASED PROCEDURES SPECIAL PROCEDURES EMERGENCY PROCEDURES PERFORMANCE DATA Falcon BMS F/A-18C REV4 1 NORMAL PROCEDURES 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 PRESENTATION COCKPIT INTERIOR CHECKS BEFORE ENGINES START ENGINES START AFTER ENGINES START BEFORE TAXI TAXI BEFORE TAKE OFF TAKE OFF AFTER TAKE OFF Falcon BMS F/A-18C REV4 1 :

https://www.pdf-archive.com/2017/10/11/checklist-f18c/

11/10/2017 www.pdf-archive.com

2016 August HawkChalk 95%

  When Tom was sitting around you could catch him watching Island Girl the Peregrine Falcon on the Southern Cross Peregrine Project.

https://www.pdf-archive.com/2017/10/10/2016-august-hawkchalk/

10/10/2017 www.pdf-archive.com

Prestige Falcon City 93%

http://www.prestigefalconcity.info/ Prestige Falcon City Overview • Prestige Falcon City By Prestige Group is Luxury Mixed Use Development , Located at Kanakapura Road, Bangalore.

https://www.pdf-archive.com/2017/08/24/prestige-falcon-city/

24/08/2017 www.pdf-archive.com

GBU Mountain News XXXIV - Nov 23, 2013 89%

o o o o o o o o o o o o o Fire Safety Class at Frazier Park School GBU Mountain News - Clarification “Stop Bullying” Community Roundtable a Success News from the El Tejon Unified School District o Frazier Mountain High School o Sports o Falcon Volleyball In CIF Central Section Finals and State Championship by Sharon Lemburg o Frazier Park School o Frazier’s Finest for Nov 14 &

https://www.pdf-archive.com/2013/11/23/gbu-mountain-news-xxxiv-nov-23-2013/

23/11/2013 www.pdf-archive.com

Smash 4 PR 89%

Smash 4 Power Ranking Player Name Notable Characters Wins Losses Games Played Win % Points BUTT'S | 1st Expert_Dual 2nd Saint 3rd Makar 4 Hacksorus 5 Moju 6 Dare Evans 7 Chris 8 Lil Otter 9 Andy 10 David Janseen Dixon 11 KaiserDandy 12 Combo 13 Loue 14 Kael 15 DI-DI 16 Entanjir 17 Warhero 18 2112 19 Roast Beef 20 Durrr UGOTOWEND King Doe Devon Johnson Iceballz Kirby, Sheik 25 4 29 86 7899 Mario, Dedede, Corrin 27 7 34 79 7456 Captain Falcon 13 6 19 68 7139 Robin, Corrin 25 12 37 67 6897 Captain Falcon, Cloud 25 13 38 65 6889 Pac Man, Donkey Kong 18 12 30 60 5187 8 4 12 66 5112 11 8 19 57 4960 8 4 12 66 4958 7 6 13 53 4759 Little Mac 15 13 28 53 4702 Captain Falcon 15 12 27 55 4680 Little Mac 6 4 10 60 4575 R.O.B 7 4 11 63 4549 10 8 18 55 4385 Yoshi 8 6 14 57 4334 Wario, Pit 5 4 9 55 3950 Mega Man 3 2 5 60 3944 4 2 6 66 3632 Kirby, Cloud 5 8 13 38 3453 Pikachu 5 2 7 71 3357 Villager, Rosalina, Dark Pit 2 2 4 50 3329 Luigi, Falco 3 4 7 42 3242 Link 2 2 4 50 3035 Peach, Kirby, Cloud 3 4 7 42 2897 2 2 4 50 2840 3 4 7 42 2741 4 2 6 66 2627 3 4 7 42 2400 2 2 4 50 2349 4 12 16 25 2233 2 2 4 50 2101 2 4 6 33 2091 2 2 4 50 2063 2 2 4 50 2024 2 2 4 50 2022 2 2 4 50 1985 3 2 5 60 1880 Little Mac 3 10 13 23 1788 Mario, Bayonetta 2 4 6 33 1694 1 2 3 33 1681 1 2 3 33 1625 2 2 4 50 1511 2 4 6 33 1380 2 2 4 50 1231 2 4 6 33 1184 1 2 3 33 1127 Greninja, The Roster Mewtwo, Zero Suit Samus Mega Man, Meta Knight Luigi, Mario, Captain Falcon Dylan Calf Rhys Zaikou Azure _Dog Lucas, Sheik Cluk obeseKirby dantastic Mackenzie Pukang Grima Carson JayDex Kastor Aceis Gavin Robtimus Prime YellowBob0 Adam Murphy Ethan Bernard Funzilla Player Name Notable Characters Dennis Blue 1120 2 8 10 20 1095 1 2 3 33 1015 1 2 3 33 996 1 2 3 33 966 1 2 3 33 895 1 2 3 33 860 Fox 1 4 5 20 584 Link 1 2 3 33 386 1 2 3 33 386 1 4 5 20 376 0 4 4 0 0 0 4 4 0 0 Link Kody Longskidmark Keegan Points 33 Mat Ruckess Craig Win % 3 BUNT Chris B Games Played 2 Kid Raven Losses 1 Ben Paz Wins Page 2 of 2

https://www.pdf-archive.com/2016/02/08/smash-4-pr/

08/02/2016 www.pdf-archive.com

GBU News XXXI - Nov 6, 2013 89%

The August 22nd School Board meeting can be viewed at http://www.youtube.com/watch?v=Zgfk4tRnn64 The September 12th School Board meeting can be viewed at http://www.youtube.com/watch?v=mCsl0WlCv7Q The September 26th School Board meeting can be viewed at http://www.youtube.com/watch?v=ErTw1mBqsT4 Photos from thev 2013 FMHS Homecoming can be seen on Facebook at https://www.facebook.com/media/set/?set=a.635176606505317.1073741838 .109453262410990&type=3 Frazier Mountain High School Falcons win Thriller vs Rosamond, 34-33 By Jerry Quick, FMHS Athletic Director The Frazier Mountain High School varsity football team won a back and forth game in the High Desert League on Friday, November 1st at Falcon Field.

https://www.pdf-archive.com/2013/11/10/gbu-news-xxxi-nov-6-2013/

10/11/2013 www.pdf-archive.com

dissertation 88%

  Modelling the flight of starlings  By  Simon Byford ‐ sjb17u@cs.nott.ac.uk  Supervised by  Dr. Jason Atkin ‐ jaa@cs.nott.ac.uk      School of Computer Science  University of Nottingham      Submitted May 2011, in partial fulfilment of the conditions of the award of the degree:  BSc (Hons) Mathematics and Computer Science  I hereby declare that this dissertation is all my own work, except as indicated in the text  Signature:      May 6th, 2011  Abstract    A  project  was  undertaken  to  build  a  software  model  capable  of  accurately  simulating  the flocking behaviour of starlings. After reviewing the relevant literature and studying  the mechanics of flocking, such a model was carefully designed and implemented in the  Java  programming  language.  The  model  is  capable  of  exhibiting  a  range  of  flocking  behaviours  with  simulations  comprising  upwards  of  200  individual  birds.  A  great  number of behavioural parameters are available to edit before and during simulations,  where  their  effects  can  be  viewed  in  real  time.  The  ability  to  spawn  virtual  falcons  as  well as starlings introduces the notion of a predator which is an area largely unexplored  in  previous  models.  A  number  of  interesting  observations  were  made  during  the  analysis phase of this project, including the fact that simulations employing metric and  topological distances induce much the same flocking behaviour, and that the application  can  typically  handle  simulations  comprising  up  to  500  individual  birds  before  experiencing  significant  drops  in  performance.  In  summary,  the  project  was  deemed  highly successful and a number of possible future extensions were proposed.    1      Table of contents  Abstract ................................................................................................................................................... 1  1 ‐ Introduction and motivation .............................................................................................................. 5  1.1 ‐ Aims and objectives .................................................................................................................... 5  1.2 ‐ Motivation .................................................................................................................................. 6  2 ‐ Related work ...................................................................................................................................... 7  2.1 ‐ Literature .................................................................................................................................... 7  2.1.1 ‐ Flocks, Herds, and Schools: A Distributed Behavioral Model .............................................. 7  2.1.2 ‐ An empirical study of large, naturally occurring starling flocks: a benchmark in collective  animal behaviour ............................................................................................................................ 8  2.1.3 ‐ Self‐organised complex aerial displays of thousands of starlings: a model ........................ 8  2.1.4 ‐ Interaction ruling animal collective behavior depends on topological rather than metric  distance: Evidence from a field study ............................................................................................. 9  2.1.5 ‐ Steering Behaviors for Autonomous Characters ................................................................. 9  2.1.6 ‐ An efficient algorithm to find k‐nearest neighbours in flocking behaviour ....................... 10  2.1.7 ‐ Aerial flocking patterns of wintering starlings, Sturnus vulgaris, under different predation  risk ................................................................................................................................................. 10  2.1.8 ‐ Parallel Bird Flocking Simulation ........................................................................................ 10  2.1.9 ‐ Simulating and Visualizing Natural Flocking Behaviour ..................................................... 11  2.1.10 ‐ Less related work ............................................................................................................. 11  2.2 ‐ Models ...................................................................................................................................... 12  2.2.1 ‐ Boids model ....................................................................................................................... 12  2.2.2 ‐ NetLogo Flocking model .................................................................................................... 13  2.2.3 ‐ 3D Flocking Boids II ............................................................................................................ 14  2.3 ‐ Other sources ............................................................................................................................ 14  3 ‐ Some theory ..................................................................................................................................... 15  3.1 ‐ The three urges ......................................................................................................................... 15  3.1.1 ‐ Separation .......................................................................................................................... 15  3.1.2 ‐ Alignment ........................................................................................................................... 15  3.1.3 ‐ Cohesion ............................................................................................................................ 15  3.2 ‐ Additional urges ........................................................................................................................ 16  3.2.1 ‐ Predator avoidance ............................................................................................................ 16  3.2.2 ‐ Randomness ....................................................................................................................... 16  3.2.3 ‐ Migration and obstacle avoidance ..................................................................................... 16  3.3 ‐ Combining urges ....................................................................................................................... 17  2    3.4 ‐ Steering processing chains ........................................................................................................ 18  3.4.1 ‐ Falcons ............................................................................................................................... 19  3.4.2 ‐ Starlings .............................................................................................................................. 20  3.5 ‐ Metric vs topological distance .................................................................................................. 21  4 ‐ Description of the work ................................................................................................................... 23  5 ‐ Design............................................................................................................................................... 26  5.1 ‐ Language, libraries and platform .............................................................................................. 26  5.2 ‐ Prototyping ............................................................................................................................... 27  5.3 ‐ GUI Design................................................................................................................................. 28  5.4 ‐ Class diagram ............................................................................................................................ 31  6 ‐ Implementation ............................................................................................................................... 32  6.1 ‐ Design changes ......................................................................................................................... 32  6.1.1 ‐ Awareness circle ................................................................................................................ 32  6.1.2 ‐ Save/load functionality ...................................................................................................... 33  6.1.3 ‐ Removal of viewing angle attribute ................................................................................... 33  6.1.4 ‐ Anti‐aliasing ....................................................................................................................... 33  6.1.5 ‐ FPS counter ........................................................................................................................ 34  6.1.6 ‐ Sizable window .................................................................................................................. 34  6.2 ‐ Classes ....................................................................................................................................... 35  6.2.1 ‐ AwarenessCircle ................................................................................................................. 35  6.2.2 ‐ Bird ..................................................................................................................................... 35  6.2.3 ‐ DynamicSimProperties ....................................................................................................... 36  6.2.4 ‐ FPSCounter......................................................................................................................... 36  6.2.5 ‐ Falcon ................................................................................................................................. 37  6.2.6 ‐ FlockManager .................................................................................................................... 38  6.2.7 ‐ GUIPanel ............................................................................................................................ 41  6.2.8‐ SimDims .............................................................................................................................. 42  6.2.9‐ SimulationManager ............................................................................................................ 42  6.2.10 ‐ SimulationPanel ............................................................................................................... 43  6.2.11 ‐ Starling ............................................................................................................................. 43  6.2.12 ‐ StaticSimProperties .......................................................................................................... 44  6.2.13 ‐ Window ............................................................................................................................ 44  6.3 ‐ Algorithms of interest ............................................................................................................... 46  6.3.1 ‐ Calculating the distance between birds ............................................................................. 46  3    6.3.2 ‐ Calculating the average bearing ........................................................................................ 47  6.3.3 ‐ Calculating the nearest n birds (topological distance) ...................................................... 49  6.3.4 ‐ Drawing the "awareness circle" ......................................................................................... 50  6.4 ‐ Notable problems faced ........................................................................................................... 51  6.4.1 ‐ Bias towards flocking in one particular direction .............................................................. 51  6.5 ‐ Testing ....................................................................................................................................... 52  6.5.1 ‐ “Continuous testing”.......................................................................................................... 52  6.5.2 ‐ Unit testing ........................................................................................................................ 52  7 ‐ Analysis and evaluation ................................................................................................................... 53  7.1 ‐ Analysis ..................................................................................................................................... 53  7.1.1 ‐ Tests involving starlings ..................................................................................................... 53  7.1.2 ‐ Tests involving starlings and falcons .................................................................................. 62  7.1.3 ‐ Metric vs topological distance ........................................................................................... 67  7.1.4 ‐ Performance testing .......................................................................................................... 68  7.2 ‐ Evaluation ................................................................................................................................. 70  8 ‐ Summary and further work .............................................................................................................. 74  8.1 ‐ Summary ................................................................................................................................... 74  8.2 ‐ Further work ............................................................................................................................. 75  8.2.1 ‐ 3D modelling ...................................................................................................................... 75  8.2.2 ‐ Obstacles ............................................................................................................................ 75  8.2.3 ‐ Walls................................................................................................................................... 75  8.2.4 ‐ More intelligent steering algorithms ................................................................................. 75  8.2.5 ‐ Larger scenes ..................................................................................................................... 76  8.2.6 ‐ Viewing angle attribute ..................................................................................................... 76  8.2.7 ‐ Collision penalty ................................................................................................................. 76  8.2.8 ‐ Wind ................................................................................................................................... 76  8.2.9 ‐ Separate behavioural attributes for falcons and starlings................................................. 77  8.2.10 ‐ Killing and evolution modelling ....................................................................................... 77  8.2.11 ‐ Variable speeds ................................................................................................................ 77  8.2.12 ‐ Migration urge ................................................................................................................. 78  8.2.13 ‐ Custom initial bird placement .......................................................................................... 78  8.2.14 ‐ Algorithmic optimisations ................................................................................................ 78  Appendix A – Related work ................................................................................................................... 79  Bibliography .......................................................................................................................................... 80  4   

https://www.pdf-archive.com/2011/05/07/dissertation/

07/05/2011 www.pdf-archive.com

Falcon Project PR.com 3 88%

The Falcon Project Ever Undertaken - the Most Penetrating Search for the Legendary Sasquatch --( -- The lFalcon Proiect proposes to conduct an extensive St.

https://www.pdf-archive.com/2016/02/08/falcon-project-pr-com-3/

08/02/2016 www.pdf-archive.com

GBU Mountain News XL - Dec 30, 2013 87%

Morro Bay was not able to penetrate the Falcon defense with a pass, but they were consistent about sending shots at the goal.

https://www.pdf-archive.com/2013/12/30/gbu-mountain-news-xl-dec-30-2013/

30/12/2013 www.pdf-archive.com

CV Shafts New 85%

L701 Handyvan Mira Mira Rocky Rocky Sirion Sirion Sirion Sirion Terios Terios RH RH LH LH RH RH LH LH LH RH LH RH RH LH LH RH LH RH LH RH LH RH LH RH LH RH EUNOS CVS.268 CVS.270 CVS.277 CVS.278 CVS.MZ41 Eunos Series I Eunos Series I Eunos Series II Eunos Series II Eunos 800 RH RH RH LH LH FIAT CVS.FI03 CVS.FI04 Ducato Ducato LH RH FORD CVS.291 CVS.292 CVS.MZ91 CVS.MZ92 CVS.FD21 CVS.FD22 CVS.FD83 CVS.FD51A CVS.FD52A Courier/ Raider Courier/ Raider Courier 4WD with Auto Hub Courier 4WD with Auto Hub Explorer UT UZ Explorer UT UZ F250 /Right Falcon AU V6 Falcon AU V6 LH RH LH RH LH RH L/R LH RH TURNER ENTERPRISES CV DRIVESHAFTS PAGE 3 E.

https://www.pdf-archive.com/2016/09/19/cv-shafts-new/

19/09/2016 www.pdf-archive.com

NASL-25 85%

https://www.pdf-archive.com/2011/10/01/nasl-25/

01/10/2011 www.pdf-archive.com

F4AF Manual 85%

Falcon 4.0 Allied Force BATTLEFIELD OPERATIONS FALCON 4.0 ALLIED FORCE Publicación Española -1- Battlefield Operations:

https://www.pdf-archive.com/2014/05/18/f4af-manual/

18/05/2014 www.pdf-archive.com

Falcon Project Cover Page 1 84%

THE FALCON PROIECT &

https://www.pdf-archive.com/2016/02/08/falcon-project-cover-page-1/

08/02/2016 www.pdf-archive.com

Illustrated Goetia 83%

(}rIIEl{ TITLES FROM NEW FALCON PUBLICATIONS ( '0.\'111ic Trigger:

https://www.pdf-archive.com/2018/02/09/illustrated-goetia/

09/02/2018 www.pdf-archive.com

Project Portfolio 80%

 Characterized loading conditions using standard filter testing  Designed a 3D printable model that mimics Falcon print head geometry  Programmed Arduino driven test fixture to simulate printing flow conditions  Integrated sensors into test fixture to gather and analyze data during testing for real time feedback on filter loading  Collaborated with Barcelona office to qualify the test fixture before end of internship 8.0 7.0 6.0 Filtration Rate (g/min) Objectives:

https://www.pdf-archive.com/2017/05/23/project-portfolio/

23/05/2017 www.pdf-archive.com

GBU News XXX P1 - Nov 1, 2013 79%

             Frazier Park Zombie Fest a Huge Success News from the El Tejon Unified School District o Schools lost more than $70,000 in two months due to low attendance o No Attendance – No Payment by Interim Superintendent Bud Burrow o Next Board of Trustees Special Board Meeting o Frazier Mountain High School  Falcon Football Hopes to get back to Winning Ways by Jerry Quick  Haunted Barn All Things Local o PMC:

https://www.pdf-archive.com/2013/11/10/gbu-news-xxx-p1-nov-1-2013/

10/11/2013 www.pdf-archive.com

Jake18 78%

For somehow managing to throw not one but three interceptions against the Atlanta Falcons secondary, for somehow managing to fumble the ball in such a way that even a Falcon couldn't fark up recovering it, for racking up his second award with a sterling 66.7 score, I am proud to present The Jake for Week 17 of the 2011 NFL season to Josh Freeman of the Tampa Bay Buccaneers.

https://www.pdf-archive.com/2012/01/04/jake18/

04/01/2012 www.pdf-archive.com