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Relevant units ICTGAM521 ICTGAM523 ICTGAM503 INTELLIGENCE ICTGAM528 2>3 Specific relevancy Concept Art for your level Concept Art for your level Game Design Concept Art If you have it, you'll go!
https://www.pdf-archive.com/2016/05/27/june-week-1-workshop-calendar-v1-0/
27/05/2016 www.pdf-archive.com
Animations in your mobile game ICTGAM503 Animations in your 3D ANIMATING JUST FOR FUN!
https://www.pdf-archive.com/2016/06/03/june-week-2-workshop-calendar-v1-0/
03/06/2016 www.pdf-archive.com
How ICTGAM503 Alpha Channels do I use them?
https://www.pdf-archive.com/2016/07/10/july-week-2-workshop-calendar-v1-0/
10/07/2016 www.pdf-archive.com
Magic ICTGAM503 Model &
https://www.pdf-archive.com/2016/07/03/2-page-july-week-1-workshop-calendar-v1-1/
03/07/2016 www.pdf-archive.com
Specific relevancy Asset Texturing Low poly assets for your mobile game 3D Modelling with Jigs Relevant units ICTGAM514 ICTGAM528 ICTGAM503 Model the Plasma Coil from Ratchet &
https://www.pdf-archive.com/2016/06/18/june-week-4-workshop-calendar-v1-0/
18/06/2016 www.pdf-archive.com
ICTGAM503 &
https://www.pdf-archive.com/2016/06/26/june-week-5-workshop-calendar-v1-2/
26/06/2016 www.pdf-archive.com
Relevant units ICTGAM528 ICTGAM503 ICTGAM526 This is a 2>2:30 session!
https://www.pdf-archive.com/2016/05/20/may-week-4-workshop-calendar-v1-0/
20/05/2016 www.pdf-archive.com