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SUZUKI HEAD BEARINGS Common Suzuki Head Bearing sizes INNER (mm) OUTER (mm) SSH 750 Upper Lower 26 30 48.52 49.98 SSK 400 Upper Lower 30 30 48.03 52.03 SSY 500 Upper Lower 25 30 48.03 48.03 SSS 250 Upper Lower 25 27 48.03 48.03 SSH 200 Upper Lower 24 22.52 41 41 SSY080 Upper Lower 25 30 43.02 48.03 SSW 055 Upper Lower 33.97 33.97 50.98 50.98 SSW 901 Upper Lower 28 28 52 52 SSK 902 Upper Lower 25 28 47 52 SSH902 Upper Lower 26 26 47 47 SSH 901 99% Suzuki's Upper Lower 25 30 47 55 SSH 903 Upper Lower 26 30 47 55 SSH 903R Upper Lower 26 30 47 55 SSH 050 Upper Lower 24 22.52 41 41 SSY 901J Upper Lower 28 28 52 52 SSY 902 Upper Lower 28 28 52 52 SSS 901 Upper 25 47 Lower 26 47 SSK 905 Upper Lower 28 30 52 55 SSK 906 Upper Lower 25 30 47 55 SSK 907 Upper Lower 35 35 55 55 SSH 904 Upper Lower 26 30 47 51 SSH 905 Upper Lower 30 30 51 51 WIDTH (mm) 15.2 14.4 14 12 15.2 15 16 14 12.5 12.5 11 12 12 12 16.5 16.5 15 16.5 15 15 15 18 15 18 15 18 12.5 12.5 16.5 16.5 16.5 16.5 15 15 16.5 17 15 17 14 14 15 15 15 15
1 Intermediate steering shaft - removal and installation 15 Lower control arm (front) - removal and installation 6 Lower control arm (rear) - removal and installation........................
G B Boys Upper Team1 C Boys Gold Team1 B Boys Upper Team2 J M D Boys Gold Team1 E Boys Gold Team1 C Boys Gold Team2 D Boys Gold Team2 E Boys Gold Team2 B Boys Upper Team3 C Boys Gold Team3 D Boys Gold Team3 E Boys Gold Team3 B Boys Upper Team4 C Boys Gold Team4 D Boys Gold Team4 E Boys Gold Team4 B Boys Upper Team5 C Boys Gold Team5 D Boys Gold Team5 E Boys Gold Team5 H B Boys Lower Team1 C Boys Gold Team6 D Boys Gold Team6 E Boys Gold Team6 N D Boys Silver Team1 E Boys Silver Team1 C Boys Silver Team2 D Boys Silver Team2 E Boys Silver Team2 B Boys Lower Team4 C Boys Silver Team3 D Boys Silver Team3 E Boys Silver Team3 B Boys Lower Team5 C Boys Silver Team4 D Boys Silver Team4 E Boys Silver Team4 B Boys Lower Team6 C Boys Silver Team5 D Boys Silver Team5 E Boys Silver Team5 B Boys Lower Team7 C Boys Silver Team6 D Boys Silver Team6 E Boys Silver Team6 B Boys Lower Team8 C Boys Silver Team7 P D Boys Bronze Team1 E Boys Bronze Team1 V C Boys Silver Team8 D Boys Bronze Team2 E Boys Bronze Team2 B Boys Lower Team2 C Boys Silver Team1 B Boys Lower Team3 C Boys Bronze Team1 K S L T D Boys Bronze Team3 E Boys Bronze Team3 C Boys Bronze Team2 D Boys Bronze Team4 E Boys Bronze Team4 C Boys Bronze Team3 D Boys Bronze Team5 E Boys Bronze Team5 C Boys Bronze Team4 D Boys Bronze Team6 E Girls Team1 C Boys Bronze Team5 Q D Girls Upper Team1 E Girls Team2 C Boys Bronze Team6 D Girls Upper Team2 E Girls Team3 C Boys Bronze Team7 D Girls Upper Team3 E Girls Team4 C Boys Bronze Team8 D Girls Upper Team4 E Girls Team5 R D Girls Lower Team1 D Girls Lower Team2 D Girls Lower Team3 D Girls Lower Team4 D Girls Lower Team5 D Girls Lower Team6 D Girls Lower Team7 D Girls Lower Team8 W Site #1 Large Gym Small Gym 9:00 N1 D Boys Silver Team1 D Boys Silver Team3 N2 D Boys Silver Team2 10:00 G1 B Boys Upper Team4 B Boys Upper Team5 P1 D Boys Bronze Team1 D Boys Bronze Team3 11:00 G2 B Boys Upper Team3 B Boys Upper Team2 P2 D Boys Bronze Team2 D Boys Bronze Team4 12:00 N3 D Boys Silver Team1 D Boys Silver Team5 N4 D Boys Silver Team2 1:00 G3 B Boys Upper Team1 B Boys Upper Team4 P3 D Boys Bronze Team1 D Boys Bronze Team5 2:00 G4 B Boys Upper Team3 B Boys Upper Team5 P4 D Boys Bronze Team2 D Boys Bronze Team6 3:00 N5 D Boys Silver Team3 D Boys Silver Team5 N6 D Boys Silver Team4 4:00 G5 B Boys Upper Team1 B Boys Upper Team2 P5 D Boys Bronze Team3 D Boys Bronze Team5 5:00 D Boys Silver Team4 D Boys Silver Team6 D Boys Silver Team6 P6 D Boys Bronze Team4 D Boys Bronze Team6 SJ Coordinator from:
International Journal of Computational Engineering Research||Vol, 03||Issue, 7|| Neuromuscular Activities On Lower Limb’s Joint Contact Forces During Normal Human Walking Biswajit Bera Department of Mechanical Engineering, NIT, Durgapur, India ABSTRACT:
6 -14 100% Polyester 245gsm Embroidered 995 lower Vapodri technology 989 Black / White 98A Black / Red 720 Sky / Navy 98B Black / Gold 666 Forest / White 76A Navy / Red 467 Maroon / White 760 Royal / White PROFESSIONAL SHORT 100% Polyester 245gsm Embroidered 995 lower Vapodri technology Loop 66 neckline for strength and comfort Pro Athletic fit E52 3407 SIZES:
X2 Ab Ripper Recovery/Transition Week X2 Yoga FOUNDATION PHASE Tue Wed Plyocide X2 Balance + Power Plyocide X2 Balance + Power Plyocide X2 Balance + Power X2 Core YogaX STRENGTH PHASE Tue Wed Eccentric P90X Lower Shoulders/Arms &
For exact time difference use time.is/PDT or time.is/compare/PDT Day #5 Bo3 Upper Bracket 1A RU casters V1lat+Casper ENG casters Tobi+Synd Bo3 Upper Bracket 1B Maelstorm+Lost LD+Blitz Bo1 Lower Bracket 1A Casper+GodHunt OD+Synd Bo1 Lower Bracket 1B Casper+GodHunt OD+Synd Bo1 Lower Bracket 1C 4ce+Adekvat Cap+Blitz Bo1 Lower Bracket 1D 4ce+Adekvat Cap+Blitz Bo3 Upper Bracket 1C Maelstorm+4ce Tobi+Synd Bo3 Upper Bracket 1D GodHunt+Casper LD+Blitz Bo3 Lower Bracket 2A V1lat+Lost OD+Synd Bo3 Lower Bracket 2B Maelstorm+Adekvat Cap+Blitz Day #7 Bo3 Lower Bracket 2C V1lat+Adekvat Tobi+Synd Bo3 Lower Bracket 2D GodHunt+Lost LD+Blitz Bo3 Upper Bracket 2A Casper+Maelstorm Tobi+Synd Bo3 Upper Bracket 2B V1lat+Lost Cap+Blitz Day #8 Bo3 Lower Bracket 3A Adekvat+GodHunt Tobi+Synd Bo3 Lower Bracket 3B Maelstorm+Lost Cap+Blitz Bo3 Lower Bracket 4A V1lat+4ce OD+Synd All-Star Match Casper+GodHunt Bo3 Lower Bracket 4B Adekvat+Lost Tobi+Synd Bo3 Upper Bracket Final V1lat+GodHunt OD+Synd Bo3 Lower Bracket 5A Maelstorm+Casper LD+Blitz Day #6 Day #9 Day #10 Bo3 Lower Bracket Final GodHunt+Casper LD+Blitz Bo5 Grand Finals V1lat+Lost Tobi+Synd ПРИМЕЧАНИЕ:
BUS CABLE PASSENGER’S UNDER COVER Remove the lower glove box (two screws, and release the two stoppers).
The operation part consists of left and right bearing housing, one upper roller, two lower rollers, lifting gears and some accessories.
The operation part consists of left and right bearing housing, one upper roller, two lower rollers, lifting gears and some accessories.
front strut, lower, left and right Isolator:
Setting up the turn counter Analog triggers Analog triggers convert analog signals into digital signals using the cRIO’s FPGA. In order to make the turn counter work, we use an analog trigger to create a digital signal when the potentiometer “wraps around” from 0° to 360° or 360° to 0°. Code sample (creating an analog trigger): AnalogTrigger _analogTrigger = new AnalogTrigger ( channel ); Analog trigger outputs The analog trigger can send outputs in a number of different modes. The two most useful to us here are Rising Pulse and Falling Pulse. Rising Pulse sends a pulse of digital signal when the analog signal changes from a value below the minimum voltage you’ve set (hereafter called the “lower threshold”) to a value above the maximum voltage you’ve set (the “upper threshold”). Falling Pulse sends a pulse when the signal changes from a value above the upper threshold to one below the lower threshold. One of these should pulse whenever you hit the potentiometer’s discontinuity; which one indicates the direction the wheel pod is turning. Code sample (creating analog trigger outputs): AnalogTriggerOutput _analogTriggerFalling = new AnalogTriggerOutput ( _analogTrigger , AnalogTriggerOutput . Type . kFallingPulse ); AnalogTriggerOutput _analogTriggerRising = new AnalogTriggerOutput ( _analogTrigger , AnalogTriggerOutput . Type . kRisingPulse ); Creating the counter To create a turn counter, we need to count the digital pulses of the analog trigger outputs. When one pulses, we should increment the counter; when the other pulses, we should decrement it. Which is which depends on your setup. Code sample (creating the turn counter): Counter _turnCounter = new Counter (); _turnCounter . setUpDownCounterMode (); _turnCounter . setUpSource ( _analogTriggerRising ); _turnCounter . setDownSource ( _analogTriggerFalling ); _turnCounter . start (); The filter, setting the sample rate and threshold voltages Although the potentiometer’s discontinuity normally looks like a straight vertical line of voltage, it isn’t; it’s a very steep, notquitevertical line. Thus, when crossing it, there’s a chance that one of the voltages sampled by the analog trigger will be on that line, which really messes things up. Luckily, you can enable a filter on the analog trigger’s input that samples three points and rejects the one closest to average. In this way, so long as no more than one sampled point in a row lies on the discontinuity and the surrounding points are below / above the lower / upper threshold voltages, the crossing will still be detected. We need to set the sample rate low enough that no more than one point can lie on the line. This graph shows a closeup of the potentiometer’s discontinuity. In theory, so long as the sample rate is slower than the 520 Hz displayed, no more than one point should lie along the line. In practice, I found a huge margin of error beneficial; I went with 50 Hz. However, set the sample rate too low and you run into another problem: the time between samples may be so great that the times when the signal is above the upper threshold or below the lower threshold are missed completely. When you lower the sample rate, you need to lower your upper threshold and raise your lower threshold; doing this too much can result in false positives from things like signal noise. In order to ensure that the value above the upper threshold isn’t missed, the difference between the potentiometer’s real maximum voltage and the upper threshold must be at least equal to the time between samples (in my case, 0.02 seconds) times the maximum rate of change of the voltage. The same must be true of the difference between the potentiometer’s real minimum voltage and the lower threshold. I wound up using a “realthreshold” voltage difference of 0.6V. To get false positives, the two thresholds have to be pretty close; once again, big safety margins are your friend. Code sample (enabling input filtering): _analogTrigger . setFiltered ( true ); Code sample (setting the thresholds): double _sensingVoltageDifference = 0.6; _analogTrigger . setLimitsVoltage ( minVoltage + _sensingVoltageDifference , maxVoltage _sensingVoltageDifference ); Code sample (setting the sample rate): int DEFAULT_ANALOG_MODULE = 1; int ANALOG_SAMPLE_RATE = 50 ; //Hz AnalogModule module = ( AnalogModule ) Module . getModule ( ModulePresence . ModuleType . kAnalog , DEFAULT_ANALOG_MODULE ); module . setSampleRate ( ANALOG_SAMPLE_RATE ); Computing the new degree measurement The end goal of this is to create a potentiometer that reads beyond 360°. To get this reading, simply multiply the turn count by 360° and add the wheel’s current heading. Code sample (reading the new degree measurement): double heading = ((( voltage _minVoltage ) * ( 360.0 / _maxVoltage ))) % 360.0; double degrees = heading + ( _turnCounter . get () * 360.0 ); Putting it all together Here’s my final code. I don’t know if things need to be in this order (as opposed to the order presented above) but it certainly works for me. // Constants // private static final int ANALOG_SAMPLE_RATE = 50; private static final int DEFAULT_ANALOG_MODULE = 1 ; private static final double _sensingVoltageDifference = 0.6; // Global fields // private AnalogTrigger _analogTrigger; private Counter _turnCounter; private AnalogTriggerOutput _analogTriggerFalling; private AnalogTriggerOutput _analogTriggerRising; // In potentiometer's constructor // _analogTrigger = new AnalogTrigger ( channel ); _analogTrigger . setFiltered ( true ); _analogTrigger . setLimitsVoltage ( minVoltage + _sensingVoltageDifference , maxVoltage _sensingVoltageDifference ); _analogTriggerFalling = new AnalogTriggerOutput ( _analogTrigger , AnalogTriggerOutput . Type . kFallingPulse ); _analogTriggerRising = new AnalogTriggerOutput ( _analogTrigger , AnalogTriggerOutput . Type . kRisingPulse ); AnalogModule module = ( AnalogModule ) Module . getModule ( ModulePresence . ModuleType . kAnalog , DEFAULT_ANALOG_MODULE ); module . setSampleRate ( ANALOG_SAMPLE_RATE ); _turnCounter = new Counter (); _turnCounter . setUpDownCounterMode (); _turnCounter . setUpSource ( _analogTriggerRising ); _turnCounter . setDownSource ( _analogTriggerFalling ); _turnCounter . start (); // getDegrees() function // double heading = ((( voltage _minVoltage ) * ( 360.0 / _maxVoltage ))) % 360.0; double degrees = heading + _offsetDegrees + ( _turnCounter . get () * 360.0 ); //I have an "offset" that allows me to compensate for potentiometers that aren't installed exactly straight
HIOKI 3174 ENG 89%
A break in the lead is determined to have occurred when the contact check measurement voltage falls outside the range defined by the upper and lower thresholds.
regulamento 1x1 88%
Artigo 7º - O torneio seguirá o sistema de dupla-eliminação direta, ou sistema de UPPER/LOWER* Brackets.
UPPER/LOWER SPLIT X 2 FULL BODY #1 BARBELL BENCH PRESS [3 SETS X 6 REPS] STANDING OVERHEAD PRESS [3 SETS X 6 REPS] BENT OVER ROWS [3 SETS X 6 REPS] BARBELL SQUATS [4 SETS X 5 REPS] ROMANIAN DEADLIFTS [3 SETS X 8 REPS] FULL BODY #2 DEADLIFT - SUMO OR CONVENTIONAL [3 SETS X 5 REPS] LUNGES/STEP UPS [3 SETS X 10 REPS] BENT OVER ROWS/PULL UPS [4 SETS X 8 REPS] BARBELL/DUMBBELL BENCH PRESS [4 SETS X 8 REPS] SHOULDER PRESS (OHP) [3 SETS X 8 REPS] FULL BODY #3 INCLINE BENCH PRESS BARBELL/DUMBBELL [3 SETS X 8] PEC DECK FLYES [3 SETS X 10 REPS] ONE ARM DUMBBELL ROWS [3 SETS X 10 REPS] LAT PULL INS [3 SETS X 10 REPS] SQUATS [3 SETS X 6 REPS] LEG CURLS SEATED/LYING [3 SETS X 10 REPS] WHAT ABOUT ABDOMEN TRAINING?
• Fixing course/multigame ratios on the server • Repetitive maps (and easy ones) • Decent amounts of toxicity among players • RTV System • Opaque Relations with staff and players • Introducing lower map time • Choke and SV problems when server gets populated 2.