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Sullivan-autobiography-2 100%

Stockton Charley O'Donnell an unnamed opponent P.J.

https://www.pdf-archive.com/2011/10/28/sullivan-autobiography-2/

28/10/2011 www.pdf-archive.com

The Art of Learning by Josh Waitzkin 99%

For example, if his opponent was an over-calculating person who needed to be in control of everything in life, Josh would purposefully guide the board to chaotic states, and vice-versa.

https://www.pdf-archive.com/2016/08/04/the-art-of-learning-by-josh-waitzkin/

04/08/2016 www.pdf-archive.com

Black Earth Val Dame 99%

SHOTS QUALITIES/UPGRADES ARMOR BOWS BLACK POWDER SIEGE WEAPONS A RMO R - _______________________ _________ _________ _________ __________ _________ TYPE DR DP ACP SPEED WGT _________ _________________________________ _________________________________ DISGUISE RESISTANCES UPGRADES COMBAT ACTIONS ACTION BONUS/MOVE TIME EFFECT Standard Attack ______ half 1 attack against 1 target Bull Rush * ______ full Move up to Speed toward 1 opponent;

https://www.pdf-archive.com/2018/03/28/black-earth-val-dame/

28/03/2018 www.pdf-archive.com

Macho Dan 98%

A Clinch is aingrappling a stand-up where the Originating the early position twentiethincentury, the fight, Professional style opponent’s Reach has been neutralized.

https://www.pdf-archive.com/2014/08/26/macho-dan/

26/08/2014 www.pdf-archive.com

SBHS 98%

Situation Mod Morale Check Conditions Outnumbered -1 Op*  Friendly Gruesome Kill within Long range Attacking a Transfixed/ Fallen Foe +2 (Lethal)  Charge by opponent with Terror Ability Power Blow -1 Op Ambush Bonus +1  When any friendly Leader is killed Mounted Model attacking +1 non-Mounted Defending an obstacle or in an elevated position +1 Large model vs Smaller +1 *For each additional opponent beyond the first  Warband is reduced to half its original numbers (Just once) Morale Checks  Roll 3D6.

https://www.pdf-archive.com/2013/06/19/sbhs/

19/06/2013 www.pdf-archive.com

YGO Tag Team Rules 97%

It will be best-of-1 matches and the team that reduces the opposing team's life points to 0 will be declared the winner Card effects that half opponent’s life points becomes ¼      If a card affects only your opponent’s side of the field, it affects the entire side, or both opponents.

https://www.pdf-archive.com/2017/09/14/ygo-tag-team-rules/

14/09/2017 www.pdf-archive.com

Smash Board Game 96%

Attack – Perform an attack to an opponent Amiibo within your range stat.

https://www.pdf-archive.com/2017/10/16/smash-board-game/

16/10/2017 www.pdf-archive.com

Austin's 94%

an opponent within 5 ft of you, if done before the start of your next turn.

https://www.pdf-archive.com/2017/08/08/austin-s/

08/08/2017 www.pdf-archive.com

FPSBotArtificialIntelligenceWithQLearning VG KQ 94%

A statically coded agent was used as the opponent for the learning episodes.

https://www.pdf-archive.com/2020/01/15/fpsbotartificialintelligencewithqlearningvgkq/

15/01/2020 www.pdf-archive.com

Maren's 94%

an opponent within 5 ft of you, if done before the start of your next turn.

https://www.pdf-archive.com/2017/08/08/maren-s/

08/08/2017 www.pdf-archive.com

Minimon worlds rules draft 2 93%

There are different type of cards in Minimon Worlds each with its unique attribute Monsters Defender The Defender monsters helps you defend your planet and monsters, without a defender monster on the battlefield, the opponent is free to attack your other monsters.

https://www.pdf-archive.com/2017/05/21/minimon-worlds-rules-draft-2/

21/05/2017 www.pdf-archive.com

What is Black Desert Online 93%

In 1v1, a giant unstoppably rushes their opponent before knocking them down and slicing them to pieces with his axe.

https://www.pdf-archive.com/2016/01/08/what-is-black-desert-online/

08/01/2016 www.pdf-archive.com

RFU Regulation 19 appendix 2 Neutral 93%

TE – 18+ weeks 52 weeks 10.4(s) Threatening Actions or 10.4(m) Words at Match Officials LE – 12 weeks MR – 24 weeks TE – 48+ weeks 260 weeks 10.4(s) Physical Abuse of Match 10.4(m) Officials LE – 24 weeks MR – 48 weeks TE – 96+ weeks Life 10.4(a) Striking another Player with a hand, arm or fist LE – 2 weeks MR – 5 weeks TE – 8+ weeks 52 weeks 10.4(a) Striking another Player with the elbow LE – 2 weeks MR – 5 weeks TE – 9+ weeks 52 weeks 10.4(a) Striking with knee LE – 4 weeks MR – 8 weeks TE – 12+ weeks 52 weeks 10.4(a) Striking with head LE – 4 weeks MR – 10 weeks TE – 16+ weeks 104 weeks 1 1 10.4(c) Kicking an Opponent 52 weeks 10.4(e) Dangerous tackling of an LE – 2 weeks;

https://www.pdf-archive.com/2016/09/11/rfu-regulation-19-appendix-2-neutral/

11/09/2016 www.pdf-archive.com

TanTrum's Fake Echo mage 93%

The advantage is that contrary to a regular echo mage with belcher and sheeps which enables your opponent to play around your chance of win with the molten, here it's nearly impossible for your opponent to know that it's super greedy for him to rush you, apart from knowing it from thoughtsteal or jousts.

https://www.pdf-archive.com/2015/10/27/tantrum-s-fake-echo-mage/

26/10/2015 www.pdf-archive.com

GUIDE TanTrum's Echo 93%

The advantage is that contrary to a regular echo mage with belchers and explosive sheeps that enables your opponent to play around your chance of win with the molten, here with this version it's nearly impossible for your opponent to know that it's super greedy for him to rush you, apart from knowing it from thoughtsteal or jousts.

https://www.pdf-archive.com/2016/11/07/guide-tantrum-s-echo/

07/11/2016 www.pdf-archive.com

Black Earth Pitch 93%

SHOTS QUALITIES/UPGRADES ARMOR BOWS BLACK POWDER SIEGE WEAPONS R ARMO _______________________ _________ _________ _________ __________ _________ TYPE DR DP ACP SPEED WGT _________ _________________________________ _________________________________ DISGUISE RESISTANCES UPGRADES COMBAT ACTIONS ACTION BONUS/MOVE TIME EFFECT Standard Attack ______ half 1 attack against 1 target Bull Rush * ______ full Move up to Speed toward 1 opponent;

https://www.pdf-archive.com/2018/03/28/black-earth-pitch/

28/03/2018 www.pdf-archive.com

Sarah's 92%

an opponent within 5 ft of you, if done before the start of your next turn.

https://www.pdf-archive.com/2017/08/08/sarah-s/

08/08/2017 www.pdf-archive.com

handbook 91%

Each week, on Wednesday night or Thursday morning EST, I (Celerity) will create a Skype conversation between you and your opponent.

https://www.pdf-archive.com/2016/02/27/handbook/

27/02/2016 www.pdf-archive.com

Attention all pool players 91%

All matches must be supervised by an adjudicator familiar with league rules and approved by each opponent.

https://www.pdf-archive.com/2012/02/02/attention-all-pool-players/

02/02/2012 www.pdf-archive.com

Instructions 91%

In each round, you will be bidding against a single opponent.

https://www.pdf-archive.com/2015/07/22/instructions/

22/07/2015 www.pdf-archive.com

Instructions2 91%

In each round, you will be bidding against a single opponent.

https://www.pdf-archive.com/2015/07/25/instructions2/

25/07/2015 www.pdf-archive.com

Combat & Skills Summary v4.2 90%

DC+5 to double move kills adjacent unconscious opponent Deception vs Will to attempt Stealth check;must reach hiding place in a move action Acrobatics* DC15 to move at normal speed act on a later Initiative count;

https://www.pdf-archive.com/2016/01/04/combat-skills-summary-v4-2/

04/01/2016 www.pdf-archive.com

Knight 90%

Knight KNIGHT Knight Level Knight Level KNIGHTLY CHALLENGES 1/2 Knight level KNIGHT CHALLENGE USES PER DAY = CHA + 1 Misc + 2 Knight Challenges Used 3 CHALLENGE DURATION 4 Knight level Rounds = + CHA 5 MINIMUM ENEMY CHALLENGE RATING Knight level = - 2 FIGHTING CHALLENGE Gain Morale bonuses against 1 intelligent opponent as a swift action.

https://www.pdf-archive.com/2016/01/30/knight/

30/01/2016 www.pdf-archive.com

Game Guide Template 90%

Brooklyn Nets @ Cleveland Cavaliers A review of FG% by distance, opponent FG% by distance, % of shots taken by distance, rebounds, assists, turnovers, points per game, steals, and blocks.

https://www.pdf-archive.com/2016/10/06/game-guide-template/

06/10/2016 www.pdf-archive.com

2013 game schedules 89%

RICHMOND BLUE DEVILS BASKETBALL 2013-2014 Varsity Schedule 2013-2014 JV Schedule Date Dec 10 Dec 13 Dec 14 Dec 20 Dec 28 Jan 4 Jan 10 Jan 14 Jan 17 Jan 21 Jan 24 Jan 28 Jan 31 Feb 7 Feb 11 Feb 14 Feb 18 Feb 21 Feb 25 Feb 27 Site Time Opponent A 6:30 Marine City A 7:00 Memphis A 3:00 Mooney H 7:30 Armada H 4:30 Peck H 1:00 Parkway H 7:30 Capac A 7:00 Imlay City A 7:00 Algonac A 7:30 Almont H 7:30 Yale A 6:30 Cros-Lex A 7:30 Armada A 7:30 Capac H 7:30 Almont H 6:30 Algonac A 7:30 Lakeview A 7:30 Yale H 7:30 Imlay City H 7:30 Cros-Lex 2013-2014 Freshmen Schedule Bus 3:45 4:45 CP TBA NA NA NA 4:15 4:15 4:15 4:45 NA 3:30 5:00 4:45 NA NA 4:45 5:00 NA NA Date Dec 10 Dec 13 Dec 14 Dec 19 Dec 28 Jan 4 Jan 9 Jan 14 Jan 16 Jan 21 Jan 23 Jan 28 Jan 30 Feb 6 Feb 11 Feb 13 Feb 18 Feb 20 Feb 25 Feb 27 Date Dec 9 Dec 11 Dec 17 Dec 19 Jan 4 Jan 9 Jan 14 Jan 16 Jan 21 Jan 23 Jan 28 Jan 30 Feb 4 Feb 6 Feb 11 Feb 13 Feb 18 Feb 20 Feb 25 Feb 27 Site A A H H H H A A A H A A A A H H A A H H Bus 3:00 CP 4:10 CP NA NA NA NA 4:15 4:15 3:15 NA 3:30 4:45 2:30 CP 4:15 NA NA 3:15 4:30 NA NA Date Jan 20 Jan 23 Jan 27 Jan 30 Feb 3 Feb 6 Feb 10 Feb 13 Feb 17 Feb 20 Feb 24 Feb 27 Time 4:00 5:00 4:30 4:30 10:00 4:30 5:30 5:30 4:30 4:30 5:00 5:30 4:00 5:30 4:30 4:30 4:30 5:00 4:30 4:30 Opponent Marysville St.

https://www.pdf-archive.com/2013/11/20/2013-game-schedules/

20/11/2013 www.pdf-archive.com