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Vol. VI, No. 2, August 9, 2016 (Mobile Edition) 100%

Unfortunately, this means that the Colin and Ned rivalry will go back to a once per season game, unless they meet in the playoffs.

https://www.pdf-archive.com/2016/08/10/vol-vi-no-2-august-9-2016-mobile-edition-1/

10/08/2016 www.pdf-archive.com

Vol. VI, No. 2, August 9, 2016 (Mobile Edition) 96%

Unfortunately, this means that the Colin and Ned rivalry will go back to a once per season game, unless they meet in the playoffs.

https://www.pdf-archive.com/2016/08/10/vol-vi-no-2-august-9-2016-mobile-edition/

10/08/2016 www.pdf-archive.com

DearDrRobyn-Jan2017 95%

Robyn, Some days, I feel like sibling rivalry was invented in my house.

https://www.pdf-archive.com/2017/01/28/deardrrobyn-jan2017/

28/01/2017 www.pdf-archive.com

Vol. VI, No. 2, August 9, 2016 93%

Unfortunately, this means that the Colin and Ned rivalry will go back to a once per season game, unless they meet in the playoffs.

https://www.pdf-archive.com/2016/08/10/vol-vi-no-2-august-9-2016/

10/08/2016 www.pdf-archive.com

GT51 APR Family Feature.compressed 90%

l a c i g Biolo e r a f r wa From constructive conversation and intelligent deabte to full-scale screaming and name-calling, Big on Children’s Super Granny, Andalene Salvesen, helps channel healthy sibling rivalry a psychologist would describe sibling rivalry as the jealousy, competition and fighting between brothers and sisters.

https://www.pdf-archive.com/2015/04/14/gt51-apr-family-feature-compressed/

14/04/2015 www.pdf-archive.com

Dota 2 Ozkavosh Dictionary 85%

OZKAVOSH  Dictionary      Some tips for pronunciation:  Ch sounds come out with a guttural flourish, similar (but much lighter than) similar throat  sounds present in Arabic and German.  You may also try thinking of it as a very hard H sound  (which is how I've noted it below­­lots of capital Hs).    Zh is a normal sh sound with a bit of Z in it.  A  similar sound would be the Gs in a name like  name "Gigi", or the "Zs" sound in the name "Zsa Zsa Gabor". Phoenetically notated below as  "zs".    The word "Ozh" (meaning one's self, such as I, me, myself, and possessives such as mine) is  always emphasized.  Demons are of course very egotistical, selfish, and self­centered.  Ozkavosh  English  Phoentic        Ozh  Self (I, me, my, mine, etc)  OZS  Izh  Other person (you, him, her, etc)  eezs  izhai  Group (not gender specific)  Eesh­HIGH        Ozkavosh  Demons and spirits as a  oh­ZKAH­vohsh  group/species        sa  Near object (this, etc)  sah  vu  Far object (that, etc)  voo  doq  On (upon, on top of, above, etc)  dock  roq  Off (not near, etc)  rock  doz  Below  dahz (like the ice cream)        ahm'[word]  Very (modifier for emphasis or  ahm­  severity)  ashm  More  ash­m  vo’[word]  Negative (modifier for negatives, i.e. voh­  not, etc)  Vom  Less  vohm        acha  Current state of being (am, be, now, aH­HHa  etc)  icha  Future state of being (could, will be,  eeH­HHa (kind of rhymes  etc)  with yeehaw)  ucha  Past stated of being (was, had been, ooH­HHA  hollom  tak    wroth  lash    alatho  etc)  Without (nothing, hollow, etc)  Take (have, own, for a person, etc)    Again (once more, etc)  Part (segment, share, etc)    Forward (ahead, etc)  ulatho  Back (backwards, etc)  tho  At (where you currently are, etc)  sek  thok  fek  ses    hahsh  eyik    zomfa  Come (to self, etc)  Move (go, etc)  Stop (cease, etc)  Hide (unseen, etc)    Feel (touch, etc)  Look at (witness, behold, etc)    Pleasure (happiness, positive  emotions)  Reign (domination, dominion,  kingship, etc)  domosh  Arkosh  voth  hedoq  nith  gluth  omoz  nesh  safras  poz  irush  sol  groth  HALL­ohm  tahk    roth (like “moth”)  lahsh (chew the "a" a bit)    AL­ah­tho  (soft "th", all air,  no voice like “throw”)  OOL­ah­tho (soft "th", all air,  no voice, like “throw”)  tho (Soft "th", all air, no  voice like “throw”)  sec (like "security")  thock (rhymes with "rock")  feck (rhymes with "wreck")  sehs ("sis"/"sister" with an e)    ("harsh" without the r)  "EYE­ick"    ZOHM­fah" (long­O sound)  DOH­mosh (dough like  bread, mosh like mosh pit)    Master (king, etc.)  Are­KOHSH  War (battle, etc)  (rhymes with "goth")  Desirable (delicious, wanted, etc.)  he­DOCK  Land (earth, ground, kingdom, etc)  nihth (rhymes with “sith”)  Eat (devour, consume, etc)  glue­th (rhymes with  “Bluth”)  Darkness (abyss, blackness, hell, etc)OH­mohz (almost rhymes  with “almost”)  Home (sanctuary, safety, etc)  nehsh (like “nest”)  Pain (suffer, wound, etc)  (like "sassafras")    Power (ability, skill, action currently  pohz (like “posh” with a z)  occuring, etc)  Illness (common cold, [with  EE­roosh  modifier] plague, etc)  Hope (light, brightness, the sun, etc) (like “Saul”)  Spread (widen, open, welcome, etc) (like “moth”)  greesh  lieyev  chron  rast  miskath  fol  ensh  ov  sav    kish  sof            Debt (lack thereof, etc)  Payment (gift, tithe, etc)  [Length of] time  Toys, puppets, amusements,  entertainments, etc.  Failure (uncompleted, unfinished,  etc)  Weakling (whelp, peasant, etc)  Know/Learn  One (one, once, etc)  Seven (seventh, anything seven)    Excrement, waste, etc.  [curses beyond mortal knowledge]    ("grease" but with an "sh")  LIE­ee­yehv  “Kron”, rhymes with “on”  Rhymes with “Last”  miss­KATH (as in “Kathy”)  “fold” without the d.  Like “ensure”.  ahv  sahv      (rhymes with "scoff")    Shadow Demon lines  Ozkavosh    Hero Chosen:  Sa nith icha gluth.    The battle begins:  Ozh domosh acha.    Movement:  Alatho.  Ozh thok alatho.  Hollom fek.  Acha zomfa.  Hollom icha fek ozh.    Hero attacks:  Voth doq izh.  Omoz sek.  Izh vo'acha ses.  Ozh icha tak izh.  Izh vo'acha nesh.    Get Ready Here I Come:  English      This land will be consumed.      My reign begins now.        Forward    I go forward  Without delay.    With pleasure  Nothing could stop me.        War on you.  Darkness comes  You cannot hide.    I will have you.  You are not safe.        Phoenetic      Sah nith ih­HHa glueth.      OZS doh­MOSH aHH­a.      AL­ah­tho.  OZS thok AL­ah­tho.  HALL­ohm feck.  Ah­HHA zohm­FA.  HALL­ohm ih­HHA feck OZS      Voth dock eezs.  OH­mohz sec.  Eezs voh­ah­HHA sehs.  OZS ih­HHA tahk eezs.  Eezs voh­ah­HHA nesh.      Ozh acha doq izh.    ABILITIES  Disruption:  Eyik ozh omoz.    Soul Catcher:  Izh icha safras    Shadow Poison:  Ahm'irush tak izh.  Vo'sol.    Demonic Purge:  Hahsh ozh poz.  Ozkavosh tak izh    Ability failure:  Kish    Level up:  Ozh omoz groth.  I am upon you.        Behold my hell.        You will suffer.        The plague has you.  No hope.      Feel my power.    Demon­kind takes you.      [2]      My shadow spreads.  OZS ah­HHA dock eezs.        EYE­ick OZS oh­mohz.      Eezs ih­HHA sah­FRAHS.      Ahm­ee­ROOSH tahk eezs.  Voh­SAUL.      Hahsh OZS pohz.  Oz­KAH­vosh tahk eezs.            OZS oh­MOHZ groth. (like  “moth”)        Kill another hero:      Eyik vo'hollom.  Behold oblivion.    EYE­ick vo­HALL­ohm  Izh sol fek.  Your day is over.    Eezs soul feck  Vo'sol izh.  There is no hope for you.    Voh­SAUL eezs.        Shadow Fiend Rivalry:      Ozh icha tak lash, Nevermore  I will take my share, Nevermore.  OZS ih­HHA tak lahsh...  Izh greesh vo'lieyev,  Your debt is not yet paid,  Eezs greesh voh­LIE­e­yev.  Nevermore.  Nevermore.          Doom Bringer Rivalry:      Ahm'vo'izh fek sa chron,  Not even you can stop me this  Ahm­voh­IZS feck sah kron,  Lucifash.  time, Lucifer.  Lucifer.  Izh vo'poz doq nith, Lucifash.  You are powerless here, Lucifer.  Izs voh­POHZ dock nith, Lucifer.  Ozh vo'chron izh rast,  I am no longer your toy, Lucifer.  OZS voh­KRON izs rast, Lucifer.  Lucifash.        Shadow Demon dies:      Sof izh.  [Curse] you.    SOHF eezs.  Ozh vo'fek.  Omoz groth ozh.    Shadow Demon dies w/  Aegis:  Ozh poz icha gluth wroth.  I cannot be stopped.    The abyss welcomes me.      OZS vo­FECK.  Oh­MOHZ grawth OZS.      My power will rise again.    OZS pohz ih­HHA glueth wroth.  (like “moth”)  English      You look delicious.  I will eat your soul.  My hunger!        My domain!  Mine. Mine! MINE!!      You are mine!  I consume you.      So hungry!  More!  More!      I [am more powerful than] the  master!    Keep your debt.  The souls are  mine.  I am yours no longer.      I will never return to your pit,  Lucifer.  Phoenetic      Izs EYE­ick he­DOCK.  OZS​  ih­HHA glueth izs saul.  Izs he­DOCK.        OZS​  nihth!  Ozs! OZS! OZS!!      Izs ah­HHA OZS!  OZS​  glueth izs.      Voh­he­DOCK glueth!  ASH­m!  ASH­m!      OZS​  ahm­POHZ ar­KOSH          Shadow Fiend lines  Ozkavosh    Hero attacks:  Izh eyik hedoq.  Ozh icha gluth izh sol.  Izh hedoq.    ABILITIES  Shadow Raze:  Ozh nith!  Ozh.  Ozh!  OZH!!    Requiem of Souls:  Izh acha Ozh!  Ozh gluth izh.    Level up:  Vo’hedoq­gluth!  Ashm!  Ashm!    Shadow Demon Rivalry:  Ozh ahm’poz arkosh.  Vo’hadoq greesh.  Sol icha  Ozh!  Ozh acha vo’izh.    Doom Bringer Rivalry:  Ozh icha vo’wroth thok izh  omoz, Lucifosh.  Voh­ha­DOCK greesh.  Saul  ih­HHA ​ OZS​ !  OZS​  ah­HHA voh­IZS!      OZS​  iH­HHA voh­roth thok izs  oh­MOHZ, Lucifosh. (Lucifer with 

https://www.pdf-archive.com/2016/06/23/dota-2-ozkavosh-dictionary/

23/06/2016 www.pdf-archive.com

Vol. VI, No. 3 83%

Between weeks 13 and 17, he was the highest scoring ————— Continued on Page Three $0.00 RIVALRY PROFILE:

https://www.pdf-archive.com/2016/08/18/vol-vi-no-3/

18/08/2016 www.pdf-archive.com

Carroll Quigley - Tragedy And Hope 75%

Midway, E1 Alamein, French Africa, and Stalingrad Chapter 57—Closing in on Germany, 1943-1945 Chapter 58—Closing in on Japan, 1943-1945 Part Sixteen—The New Age Chapter 59—Introduction Chapter 60—Rationalization and Science Chapter 61—The Twentieth-Century Pattern Part Seventeen—Nuclear Rivalry and the Cold War:

https://www.pdf-archive.com/2012/02/17/carroll-quigley-tragedy-and-hope/

17/02/2012 www.pdf-archive.com

article1 69%

T-nite needs to introduce a tad bit of inter- and the best male and female dancsection rivalry.

https://www.pdf-archive.com/2016/09/12/article1/

12/09/2016 www.pdf-archive.com

The Lairds of Otter 66%

john@claddie.co.uk lynn@claddie.co.uk wendylois_scottie@yahoo.co.uk elise_rankin@hotmail.com The Lairds of Otter -4- HEADINGS Page Preface The Old Laird Origin of the name Fishing rights Arrival of Patrick Rankin Steamer rivalry John MacLachlan meets the laird Kilfinan Bay - 1852 Out of season work - Irish workmen Garry Refurbishment Years of progress James Mackie and Kilfinan Estate Incorporation of Kilfinan Estate Mackie's return to Otter The enlarged Otter Sea freight Annfield parks Keeping the peace Annfield Cottage Ardgadden - deferred Fearnoch Lindsaig Inveryne Drum Lime kilns Lindsaig mill John Logan comes to Otter The laird's household Village life Willie's home 8 11 12 13 13 14 15 16 17 18 19 20 22 23 24 25 25 26 27 28 29 29 30 32 33 34 35 36 37 38 39 The Lairds of Otter -5- HEADINGS Continued Land improved Straightening of Kilfinan burn The Rankin mausoleum Young Patrick The laird's smithy The Misses Rankin The boathouse Red faces The church at Kilbride Family origins Responsibilities to the Church Kilfinan farm - deferred A start on Ardgadden Death of the Old Laird Trusteeship Kilfinan Hotel Jock's Lodge Tighanraidh The Minister's grazing rights The succession Absent laird Jock Scott in bother Tenants at Otter The curling match Short-lived lairds The Major W B Rankin era Factor James Main Pier project The reduction in cultivation Sawmill Bootmaker Leitch 40 41 42 43 44 45 45 47 48 49 51 52 53 54 54 55 56 57 58 59 60 60 61 63 64 65 66 67 67 68 68

https://www.pdf-archive.com/2015/11/09/the-lairds-of-otter/

09/11/2015 www.pdf-archive.com

e-h-carr-socialism-in-one-country-19241926-volume-1 61%

Precedence has been given to the* narrative of eco- period, The nomic developments for, though the rivalry between party leaders was the mtmt conspicuous, and superficially the moat dramatic, feature of these yenrs the form* which it t<x*k were dependent on haste economic This arrangement, though riccejuuiry, hsti the disadvantage issuea.

https://www.pdf-archive.com/2016/07/11/e-h-carr-socialism-in-one-country-19241926-volume-1/

11/07/2016 www.pdf-archive.com

Vol. VI, No. 8 60%

PAGE EIGHT Rivalry Profile:

https://www.pdf-archive.com/2016/09/15/vol-vi-no-8/

15/09/2016 www.pdf-archive.com

Developments in Outer Space 60%

The Cold War’s superpower rivalry between the United States and the Soviet Union set new precedents for space exploration and shaped today’s international norms.

https://www.pdf-archive.com/2016/12/12/developments-in-outer-space/

12/12/2016 www.pdf-archive.com

Verbal - GMAT Idiom List 59%

help + thing/person + infinitive I indicate that indicate to + person inherit from invest in L leads to localized in M Manage to *make + thing/person + verb (simple form) *mistake + thing/person + for N *native to *a native of need to to be + necessary + infinitive O Originate in P *permit + thing/person + infinitive prized as prized for *prohibit from + gerund promise of + thing promise to published by published in R *range from X to Y refer to *regard as require + thing/person + infinitive resemble + thing/person results in results from rivalry between X and Y *the rivals X and Y S Save for save from seek + infinitive seek + thing/person seem + infinitive sleep with speak to + person speak with + person T Take advantage of teach + person + infinitive teach + person + thing tell + person tie to transmit to U Use + person/thing + infinitive used + infinitive to be + used to + gerund W Studies indicate that people with gray hair are smarter than the majority.

https://www.pdf-archive.com/2014/06/18/verbal-gmat-idiom-list/

18/06/2014 www.pdf-archive.com

AmericanNeedlevNFL 57%

rivalry‟.1 Logically then, it follows that at minimum, two independent actors are required to prompt a rivalry.

https://www.pdf-archive.com/2011/08/01/americanneedlevnfl/

01/08/2011 www.pdf-archive.com

UN and NPT 54%

This was brought to light in the rivalry between US and USSR during the cold war (1947-1991).

https://www.pdf-archive.com/2017/11/24/un-and-npt/

24/11/2017 www.pdf-archive.com

The Sydney Skirmish 2017v4 52%

  Hi Everyone!  The Sydney Skirmish Events are designed to do a couple of things:  a) Get some Kings of War events happening in Sydney  b) Give an entry point for all the new or casual players out there who would like to take the  next step and enter an event and play some games against some new players  c) Give other regular tourney goers a place to play  d) Create a little bit of rivalry in the Sydney scene  e) Promote Kings of War in some of the local stores in Sydney  So, we are hoping to run a series of casual, cheap events, one day 4 game setup, using the current  Mantic books as the complete rules and details for events. The East vs West dynamic is just to give a  bit of fun to the ongoing events, and encourage people to make events, invested in the outcome. If  you are a regular Kings of War player, or a new player looking to play more, please sign up and come  along to an event!  ‐Ken Ferris, Nick Legrand & Duncan Gill, Sydney Skirmish TO’s  These events are thanks to:  Hall of Hero’s Campbelltown  60 Queen Street Campbelltown    Good Games Town Hall   222 Clarence Street Sydney  Good Games Top Ryde   Level 3 (near fitness first)  Devlin Street & Blaxland Road Ryde    The Sydney Skirmish 2017                 Page 1 of 3  All Events are 2000 point events, using force lists from the Kings of War, 2nd edition rules book or the  uncharted empires book. All rules, as per the Clash of Kings Organised Play Supplement Book, 2017  pages 39‐47 are to be implemented for the events.  Venue  Hall of Hero’s  Campbelltown  Carnage  Good Games   Town Hall Sydney  Kings of Win  Good Games   Top Ryde   Rampage  Hall of Hero’s  Campbelltown  Carnage 2  Good Games   Top Ryde   Rampage 2  Date  nd Sunday 2   April   Saturday 6th  May   Sunday 25th   June  Sunday 23rd  July  Saturday 16th   September  Details  Tournament Organiser  Player cap: 24  Rounds: 4  Cost: $10  Player cap: 24  Rounds: 4  Cost: $20  Player cap: 16  Rounds: 4  Cost: $10  Player cap: 24  Rounds: 4  Cost: $10  Player cap: 20  Rounds: 4  Cost: FREE  Ken Ferris  kennethferris@bigpond.com  Nick Legrand  NGLegrand@hotmail.com Duncan Gill  duncan.gill@gmail.com   Ken Ferris  kennethferris@bigpond.com  Duncan Gill  duncan.gill@gmail.com     Cost: The cost we are aiming to keep as small as possible. The whole amount will be used for store  credit as prizes for players on the day.  Time: Starting at 9:45 – dice roll at 10am. Four rounds will be played over the day. Games will use  Chess clocks but please do not panic – the clocks are there to keep the day on time, and need not be  something to be feared!  Round 1  10:00am – 12:00pm  Round 2 12:10am – 2:00‐pm  Round 3  2:30pm – 4:20pm  Round 4 4:30‐pm – 6:20pm  Scenarios will be randomly determined on the day, from the 12 scenarios in the Clash of Kings  Organised Play book.  Will be done using the TTT software. Simply register on the site, and the TO will enter you into the  event. You can then enter game scores and track the event smoothly! https://tabletop.to/ all  draws will be determined through this software.  Each player will be asked to designate themselves as either East, or West. Whilst each event will be  its own stand‐alone event, every player will contribute to an overall tally from across the 6 events.  This tally, will simply be the inverse of your place in each event – i.e. if you came second out of 20  players, you would contribute 19 points to your nominated side. The aim being to see which side can  triumph after all six events are completed, and encourage you all to keep coming back to events!    The Sydney Skirmish 2017                 Page 2 of 3  Look us up on Facebook, in the Kings of War Australia group, or head over to wargamerau.com for  the appropriate thread. Or email any or all of us organisers for any questions you have.    If you are new to Kings of War, haven’t entered an event beyond your garage previously, want to get  into the game, don’t have a full army etc, don’t be put off. Contact the event TO, and we will do  what we can to help. Lending models, writing lists, setting you up with a “mentor” experienced  player – we are happy to do anything we can to help you enjoy the day.    Play the designated Scenario, and work out the Winner of each game as per said scenario rules:  Result Tournament Points (TP)   Victory 15 TPs   Draw 10 TPs   Loss 5 TPs     Margin of Victory:   This is the difference between the total number of points the players have Routed of each other’s  army (attrition points). This difference in totals adjusts the Tournament Points by a positive or  negative amount. This means that you may score a victory, but should your army be decimated by  your opponent, that victory will be a hollow one.       Once the difference in points is known, consult the table below for the adjustment to both  players’ scores: VPs adjusts their TP score by   Game has a Winner/Loser    Game is a Draw  Points Difference  Modifier  Points Difference  Modifier  (Winner – Loser)  (Winner/Loser)  (Higher/Lower)  1601 (or more)  +5 / ‐5  0‐100  +0 / ‐0  1201 to 1600  +4 / ‐4  101‐300  +1 / ‐1  801 to 1200  +3 / ‐3  301‐500  +2 / ‐2  401 to 800  +2 / ‐2  501‐800  +3 / ‐3  201 to 400  +1 / ‐1  801 (or more)  +4 / ‐4  0 to 200  0 / 0    ‐1 to ‐100  ‐1 / +1  ‐101 to ‐300  ‐2 / ‐2  ‐301 to ‐500  ‐3 / +3  ‐501 (or more)  ‐4 / +4      The Sydney Skirmish 2017                 Page 3 of 3 

https://www.pdf-archive.com/2017/08/10/the-sydney-skirmish-2017v4/

10/08/2017 www.pdf-archive.com

The Hoya Basketball Preview 15-16 50%

table of contents MEN Roster and Schedule ................4 2014-15 Season Recap............6 Syracuse Rivalry Returns ......8 Nonconference Schedule.........9 Newcomer Introductions.......10 Recruiting Process................12 Sophomore Class....................14 L.J.

https://www.pdf-archive.com/2016/02/06/the-hoya-basketball-preview-15-16/

06/02/2016 www.pdf-archive.com

Twin Ports Concept 50%

Superior is also doing somewhat well, and the two cities maintain a healthy rivalry.

https://www.pdf-archive.com/2018/01/21/twin-ports-concept/

21/01/2018 www.pdf-archive.com

Quantopia Network White Paper Ver. 1.42 49%

Competitive​ ​Rivalry:​ ​Traditional​ ​hedge​ ​funds​ ​and​ ​wealth​ ​management​ ​vehicles.​ ​Little to​ ​no​ ​competition​ ​because​ ​they​ ​cannot​ ​target​ ​non​ ​accredited​ ​investors.

https://www.pdf-archive.com/2017/08/28/quantopia-network-white-paper-ver-1-42/

28/08/2017 www.pdf-archive.com

extendedessay final 49%

Induced by the rivalry between Alien and the other rapper/drug lord in the area, Archie (Gucci Mane), the film ends with Brit and Candys murder of Archie and the death of Alien.

https://www.pdf-archive.com/2015/05/17/extendedessay-final/

17/05/2015 www.pdf-archive.com

BOYSTUFF ISSUE 01 48%

Fortunately no, but of course there is always a bit of friendly but sometimes heated rivalry at the track at race weekends!!

https://www.pdf-archive.com/2016/09/22/boystuff-issue-01/

22/09/2016 www.pdf-archive.com