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Barrage of Boulders 2R (c) Sorcery Ferocious If you control a creature with power 4 or greater, creatures cant block this turn.
L1 x 4, L2 x 5, L3 x 2 regain 2x2nd on short rest(W) Sorcery points=5, regain on long rest Flexible casting:
Ranger) Spells Prepaired Sorcery Points Eighth Ninth BACKGROUND RACIAL FEATURES Personality Traits CLASS &
22 9 21 10 19 16 +6 -1 +5 +0 +7 +6 ABILITIES Turn Undead (Destroy CR ½) Flexible Casting (2 Sorcery Points) MAGIC ITEMS Languages:
Ranger) Second 3 Third Fourth Spells Prepaired Fifth Sixth Seventh Sorcery Points Eighth Ninth BACKGROUND RACIAL FEATURES I can stare down a hell hound without flinching Aasimar Winged (fly speed 30ft) Darkvision 60ft Languages:
Ranger) Spells Prepaired Sorcery Points Eighth Ninth BACKGROUND RACIAL FEATURES Faction Agent of the Zhentarim I quote (or misquote) sacred texts, proverbs, or prophecies in almost every situation.
To understand what the difference actually is, lays significant towards one‘s approach to Vampirism as well as Sorcery.
The Vampire Sorcery Bible Within lies fact and fancy, truth and metaphor.
This is the step where it seems like you’re messing up everything you just did but it all comes back together in the end so yea… IT’S SORCERY ;D
Ranger) Spells Prepaired Sorcery Points Eighth Ninth BACKGROUND RACIAL FEATURES On a Pilgrimage to the Underdark, to eventually start a new circle of Myconid, but first he has to be approved by the other Sovreign leaders, as is tradition.
You are being asked, boldly, to peer through a rare looking glass into a strictly incredible universe in which the United Kingdom’s stranglehold on youth-based occult and whimsical childhood sorcery is marginally less like the grim vice grip of a pit-bull on a mailman’s groin.
7 Criminal Organizations 1 5  7  Law 1 7 5 5 5 (Int) (Log) (Criminal +2)  Magical Theory 1 (Log) (Sorcery +2)  Security Systems 1 (Int) (Magic +2)   Shadowscene Players 1 (Int) Small Unit Tactics 1 (Int) (Urban +2) (Urban +2) 13 13 3 [F] Spellcasting 6 (Mag) [F] Summoning 6 (Mag)  Swimming* (Str) * Athletics Group 1 * Influence Group 1 Attribute-Only Tests 9 8 4 11 Composure Judge Intentions Lifting &
Anagogis—A branch of sorcery that turns on the resonance between meanings and concrete things.
(drawn from the oral tradition of the SHURPU KISHPU, the Book of Sorcery) and "The Coming Apocalypse"
Intuition + Logic Type Damage Magician Charisma Weapon Focus By Weapon (CHA instead of STR) Spirit Force Watcher 1 Spirit Services Unbound Combat Use Power Physical Task Remote Service Note 1 Service per fight No cost if already in Combat Magic * 100 meters away is final service Bound Note Aid Alchemy/Sorcery/Learning Add Force to Dice Pool Spell Binding Sustain for -1 Spirit Force per day Spell Sustaining Sustain your spell for Force Rounds Common Tests Pool Test Spellcasting + Magic [Force] Cast Spell 2 * Potency [Potency] Use Preparation Tradition Attribute + Willpower Drain Resistance Alchemy + Magic [Mental] = 1 Dram per 2 Hits Scavenge Reagents Assensing + Intuition [Astral] Assense Perception + Intuition [Mental] (Magic Skill Rating - Force or 6 - Force) Notice Magic Arcana + Intuition [Mental] (0) Spot Preparation Perception + Intuition (+ 2 if Awakened) [Mental] (4) Notice Astral Assensing + Magic [Astral] (3) Read Signature Assensing + Intuition [Astral] (5, 1 Hour) Astral Tracking Astral Combat + Willpower [Astral or Accuracy] vs.