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Self Insert Harry Potter - Richard Hastings 100%

SUBJECTS Non Player Character SPECIALITIES Charms Transfiguration Conjurations Curses Jinxes Mind 20 15 10 10 12 8 SKILLS Spellcraft Craft Enterprise Use Magic Item Use Muggle Item Operate Vehicle (Car) Appraise Persuade Ranged Combat Brew Potion Investigate Knowledge +25 +25 +20 +20 +20 +18 +16 +16 +16 +15 +15 +15 EDGE Dodge Quick Draw Craftsman Friendly = +3 to Swiftness for Nimbleness = Drawing wand is free action = +1 to Brew Potion, and Craft = +1 to all social tests FLAWS Shellfish If you enflame allergy, you suffer -2 penalty to physical and academic tests Intolerant Cannot stand blood purists When interacting with Blood Purists, you cannot NEWTS hide dislike.

https://www.pdf-archive.com/2017/01/05/self-insert-harry-potter-richard-hastings/

05/01/2017 www.pdf-archive.com

Dakash 78%

members of Chelish aristocracy Knowledge (arcana) Knowledge (history) Knowledge (nobility) Knowledge (planes) Perception Ride Sense Motive Spellcraft Stealth Survival Swim Use Magic Device +11 +10 +10 +10 +6 -1 +10 +13 -1 +2 -4 +6 INT (5) INT (5) INT (5) INT (5) WIS (2) DEX (2) WIS (2) INT (5) DEX (2) WIS (2) STR (-1) CHA (2) 3 2 1 2 4 5 5 1 Chelish Noble :

https://www.pdf-archive.com/2017/04/21/dakash/

21/04/2017 www.pdf-archive.com

D%26D Fuzzidiah 71%

concentration 3 + 4 = 7 decipher script 1 + 2 = 3 hide 4 + 2 = 2 knowledge arcana 3 + 2 = 5 knowledge geography 3 + 2 = 5 knowledge history 1 + 2 = 3 knowlege nature 2 + 2 = 4 sleight of hand 1 + 2 = 3 spellcraft 7 + 2 = 9 use magic device 3 + 0 = 3 Equipment:

https://www.pdf-archive.com/2014/03/28/d-26d-fuzzidiah/

28/03/2014 www.pdf-archive.com

D&D Cleric Class Info 71%

Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcane) (Int), Profession (Wis), Scry (Int, exclusive skill), and Spellcraft (Int).

https://www.pdf-archive.com/2014/05/09/d-d-cleric-class-info/

09/05/2014 www.pdf-archive.com

Grundle Iron-tongue 63%

20/x3 S 20/x2 Type P Range Ammo Longbow Critical 20/x3 Type P Range +2 Weapon Critical Type Range Ammo Attack Range Ammo Damage +3 +0 +0 +0 +0 =WIS =CHA + + Knowledge (local)* =INT + + Knowledge (nature)* =INT + + Knowledge (nobility)* =INT + + Knowledge (planes)* =INT + + Knowledge (religion)* =INT + + Linguistics* =INT + + x Lore* =INT + + x Perception 1 =CHA 0 =CHA 0 +1 +3 +0 +0 +0 +0 x 5 0 0 =WIS x Profession (a)* =WIS + + x Profession (b)* =WIS + + x Ride =DEX 1 +0 +0 1 =DEX 1 +0 +0 +1 +0 =INT + + =DEX 1 +0 +0 1 2 +0 +0 +0 +0 + + Sense Motive x Spellcraft* x Stealth x Survival x Swim Use Magic Device* Languages Type +0 +1 =CHA + Conditional Modifiers Critical +0 +0 =DEX =INT Damage Weapon +0 +0 =DEX 0 1 1 0 1 0 Knowledge (history)* X Class Skill *Trained Only Attack + +1 =CHA + Sleight of Hand 1d8 + + Ammo Damage +1 =DEX =INT 100 ft.

https://www.pdf-archive.com/2017/05/18/grundle-iron-tongue/

18/05/2017 www.pdf-archive.com

Periella 59%

+10, 1d6+3 Appraise +0 Bluff +0 Climb +1 Diplomacy +0 Disguise +0 Escape Artist +4 Fly +12 Heal +7 Intimidate +0 Knowledge (religion) +5 Linguistics +4 Perception +13 Ride +4 Sense Motive +7 Spellcraft +4 Stealth +4 Survival +3 Swim +1 Traits Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc.

https://www.pdf-archive.com/2014/11/23/periella/

23/11/2014 www.pdf-archive.com

Dark Knight 58%

Climb, Craft, Heal, Intimidate, Knowledge(Arcana), Knowledge(Planes), Spellcraft, Survival, and Swim Spells Per Day Level BAB Fort Save Ref Save Will Save Special 1st 1 2 0 2 Dark Weapon, Dark Bane - - - - 2nd 2 3 0 3 Blood Blast - - - - 3rd 3 3 1 3 Empowered Bane - - - - th 4 4 1 4 Rune Sword 0 - - - 5 th 5 4 1 4 Die Hard 1 - - - 6th 6|1 5 2 5 Extraordinary Bane 1 - - - 7th 7|2 5 2 5 Blood Shield 1 0 - - 8th 8|3 6 2 6 Blood Armor 1 1 - - 9th 9|4 6 3 6 Blood Plague 2 1 - - 4 1st 2nd 3rd 4th Weapon and Armor Proficiency:

https://www.pdf-archive.com/2016/04/11/dark-knight/

11/04/2016 www.pdf-archive.com

Kevlamin Huntinghawk the Hunter 58%

TEMPORARY MODIFIER MODIFIER TOTAL FORTITUDE (constitution) 3 = 3 + 0 + 0 + 0 + REFLEX (dexterity) 7 = 3 + 4 + 0 + 0 + WILL (wisdom) 4 = 1 + 3 + 0 + 0 + 4 + SHIELD BONUS 13 armor class TOTAL ABILITY MODIFIER 3 FLAT-FOOTED 14 SAVING THROWS MISC MODIFIER conditional modifiers □ □ □ □ 5 TOTAL = 3 □ □ □ SPELL RESISTANCE 3 + BASE ATTACK BONUS 2 STRENGTH MODIFIER + 0 SIZE MODIFIER + □ □ 0 □ □ 0 MISC MODIFIER □ □ □ ATTACK longbow RANGE TYPE 30/60 pierce ATTACK BONUS DAMAGE CRITICAL 8 1d8 20 NOTES rapier RANGE □ □ □ □ □ 40 AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ ATTACK ATTACK BONUS DAMAGE CRITICAL 5 1d6 18-20 TYPE □ □ □ □ □ □ NOTES □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ ATTACK □ □ ATTACK BONUS DAMAGE CRITICAL □ □ RANGE TYPE □ NOTES □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ □ ATTACK ATTACK BONUS DAMAGE CRITICAL □ □ RANGE TYPE □ NOTES □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ □ ATTACK ATTACK BONUS DAMAGE CRITICAL □ □ □ RANGE TYPE SPEED + 0 SIZE MODIFIER + 0 NATURAL ARMOR + 0 SKILLS SKILL NAME KEY ABILITY Appraise ■ int Balance ■ dex* Bluff ■ cha Climb ■ str* Concentration ■ con Craft ■ ( _______________) int Craft ■ ( _______________) int Craft ■ ( _______________) int Decipher Script int Diplomacy ■ cha Disable Device int Disguise ■ cha Escape Artist ■ dex* Forgery ■ int Gather Information ■ cha Handle Animal cha Heal ■ wis Hide ■ dex* Intimidate ■ cha Jump ■ str* dungeoneeringint Knowledge ( ___________) geo Knowledge ( ___________) int nature Knowledge ( ___________) int Knowledge ( ___________) int Knowledge ( ___________) int Listen ■ wis Move Silently ■ dex* Open Lock dex Perform (______________) cha Perform (______________) cha Perform (______________) cha hunter Profession ( ___________) wis Profession ( ___________) wis Ride ■ dex Search ■ int Sense Motive ■ wis Sleight of Hand dex* Spellcraft int Spot ■ wis Survival ■ wis Swim ■ str* Tumble dex* Use Magic Device cha Use Rope ■ dex ______________________ ____ ______________________ ____ ______________________ ____ 0 DAMAGE REDUCTION MISC MODIFIER 0 + DEFLECTION MODIFIER 0 + DEX MODIFIER 4 DEX MODIFIER □ BASE ATTACK BONUS GRAPPLE modifier 10+ ARMOR BONUS INITIATIVE modifier BASE SAVE NONLETHAL DAMAGE 30 TOTAL armor class CHARACTER RECORD SHEET WOUNDS/CURRENT HP CLASS SKILL?

https://www.pdf-archive.com/2014/03/31/kevlamin-huntinghawk-the-hunter/

31/03/2014 www.pdf-archive.com

DakWexter 57%

TEMPORARY MODIFIER MODIFIER SAVING THROWS TOTAL FORTITUDE (constitution) 2 = 0 + 2 + 0 + 0 + REFLEX (dexterity) 5 = 2 + 3 + 0 + 0 + WILL (wisdom) 2 = 0 + 2 + 0 + 0 + 3 + SHIELD BONUS FLAT-FOOTED 13 0 + ARMOR BONUS TOTAL ABILITY MODIFIER MISC MODIFIER conditional modifiers □ □ □ □ GRAPPLE modifier 2 TOTAL = 1 □ □ □ SPELL RESISTANCE 1 + BASE ATTACK BONUS 1 STRENGTH MODIFIER + 0 SIZE MODIFIER + □ 0 □ □ □ 0 MISC MODIFIER □ □ □ ATTACK Short Sword RANGE TYPE 5ft Piercing ATTACK BONUS DAMAGE CRITICAL 0 1d4 19-20/x2 NOTES RANGE TYPE 80ft piercing ATTACK BONUS DAMAGE CRITICAL 0 1d6 19-20/x2 10 AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ RANGE 10ft □ □ □ □ □ □ 2lb Dagger □ □ NOTES ATTACK □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ Light Crossbow □ □ 1lb ATTACK □ □ □ ATTACK BONUS DAMAGE CRITICAL □ 0 1d3 19-20/x2 □ TYPE □ NOTES □ 1/2 lb piercing/slashing □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ □ ATTACK ATTACK BONUS DAMAGE CRITICAL □ □ RANGE TYPE □ NOTES □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ □ ATTACK ATTACK BONUS DAMAGE CRITICAL □ □ □ RANGE TYPE SPEED + 0 SIZE MODIFIER + 0 + NATURAL ARMOR 0 SKILLS SKILL NAME KEY ABILITY Appraise ■ Balance ■ Bluff ■ Climb ■ Concentration ■ Craft ■ ( _______________) Craft ■ ( _______________) Craft ■ ( _______________) Decipher Script Diplomacy ■ Disable Device Disguise ■ Escape Artist ■ Forgery ■ Gather Information ■ Handle Animal Heal ■ Hide ■ Intimidate ■ Jump ■ Knowledge ( ___________) Knowledge ( ___________) Knowledge ( ___________) Knowledge ( ___________) Knowledge ( ___________) Listen ■ Move Silently ■ Open Lock Perform (______________) Perform (______________) Perform (______________) Profession ( ___________) Profession ( ___________) Ride ■ Search ■ Sense Motive ■ Sleight of Hand Spellcraft Spot ■ Survival ■ Swim ■ Tumble Use Magic Device Use Rope ■ ______________________ ______________________ ______________________ int dex* cha str* con int int int int cha int cha dex* int cha cha wis dex* cha str* int int int int int wis dex* dex cha cha cha wis wis dex int wis dex* int wis wis str* dex* cha dex ____ ____ ____ 0 DAMAGE REDUCTION MISC MODIFIER 0 + DEFLECTION MODIFIER 4 + DEX MODIFIER 12 3 DEX MODIFIER □ BASE ATTACK BONUS CHARACTER RECORD SHEET 30 INITIATIVE modifier BASE SAVE Light tan ___________ skin hair WOUNDS/CURRENT HP TOTAL armor class wisdom charisma TOTAL Dark Brown ___________ hair eyes CLASS SKILL?

https://www.pdf-archive.com/2013/02/23/dakwexter/

23/02/2013 www.pdf-archive.com

Al'sandrea Flass 57%

✓ ✓ ✓ ✓ Appraise Balance Bluff Climb Concentration Concentration (Cast defensively) Craft (Untrained) Decipher Script Diplomacy Disguise Escape Artist Forgery Gather Information Heal Hide Intimidate Jump Knowledge (Arcana) Listen Move Silently Perform (Untrained) Ride Search Sense Motive Spellcraft Spot Survival Swim Use Magic Device Use Magic Device (Scroll) Use Rope + 0 DODGE + 0 + Morale 0 + 0 Insight Sacred KEY ABILITY SKILL MODIFIER ABILITY MODIFIER INT DEX CHA STR CON CON INT INT CHA CHA DEX INT CHA WIS DEX CHA STR INT WIS DEX CHA DEX INT WIS INT WIS WIS STR CHA CHA DEX 12 2 6 -1 6 10 7 13 6 3 2 7 3 4 2 6 -1 9 6 2 3 2 7 4 13 6 4 -1 4 8 4 + 0 + Profane 0 MISC MAX RANKS:

https://www.pdf-archive.com/2016/01/28/al-sandrea-flass/

28/01/2016 www.pdf-archive.com

will cleric 56%

TEMPORARY MODIFIER MODIFIER SAVING THROWS TOTAL FORTITUDE (constitution) 5 = 3 + 2 + 0 + 0 + REFLEX (dexterity) 3 = 1 + 0 + 0 + 2 + WILL (wisdom) 7 = 3 + 4 + 0 + 0 + 0 + SHIELD BONUS FLAT-FOOTED 10 0 + ARMOR BONUS TOTAL ABILITY MODIFIER MISC MODIFIER conditional modifiers □ □ □ □ GRAPPLE modifier 3 TOTAL = 2 □ □ □ SPELL RESISTANCE 2 + BASE ATTACK BONUS 1 STRENGTH MODIFIER + 0 SIZE MODIFIER + □ □ 0 □ □ 0 MISC MODIFIER □ □ □ ATTACK light mace master works cold iron RANGE TYPE m b ATTACK BONUS DAMAGE CRITICAL 4 1d4 x2 NOTES □ □ □ □ Faintly glowing (toggle) □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ ATTACK ATTACK BONUS DAMAGE CRITICAL □ □ □ □ □ RANGE TYPE □ NOTES □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ ATTACK □ □ ATTACK BONUS DAMAGE CRITICAL □ □ RANGE TYPE □ NOTES □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ □ ATTACK ATTACK BONUS DAMAGE CRITICAL □ □ RANGE TYPE □ NOTES □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ □ ATTACK ATTACK BONUS DAMAGE CRITICAL □ □ □ RANGE TYPE SPEED + 0 SIZE MODIFIER + 0 + NATURAL ARMOR 0 SKILLS SKILL NAME KEY ABILITY Appraise ■ Balance ■ Bluff ■ Climb ■ Concentration ■ Craft ■ ( _______________) Craft ■ ( _______________) Craft ■ ( _______________) Decipher Script Diplomacy ■ Disable Device Disguise ■ Escape Artist ■ Forgery ■ Gather Information ■ Handle Animal Heal ■ Hide ■ Intimidate ■ Jump ■ religion Knowledge ( ___________) Knowledge ( ___________) Knowledge ( ___________) Knowledge ( ___________) Knowledge ( ___________) Listen ■ Move Silently ■ Open Lock Perform (______________) Perform (______________) Perform (______________) Profession ( ___________) Profession ( ___________) Ride ■ Search ■ Sense Motive ■ Sleight of Hand Spellcraft Spot ■ Survival ■ Swim ■ Tumble Use Magic Device Use Rope ■ ______________________ ______________________ ______________________ int dex* cha str* con int int int int cha int cha dex* int cha cha wis dex* cha str* int int int int int wis dex* dex cha cha cha wis wis dex int wis dex* int wis wis str* dex* cha dex ____ ____ ____ 0 DAMAGE REDUCTION MISC MODIFIER 0 + DEFLECTION MODIFIER 4 + DEX MODIFIER 15 0 DEX MODIFIER □ BASE ATTACK BONUS CHARACTER RECORD SHEET 30 INITIATIVE modifier BASE SAVE pale ___________ skin hair WOUNDS/CURRENT HP TOTAL armor class wisdom charisma TOTAL brown ___________ hair eyes CLASS SKILL?

https://www.pdf-archive.com/2014/04/01/will-cleric/

31/03/2014 www.pdf-archive.com

Henriks Char 55%

fear □ □ □ □ □ □ □ STRENGTH MODIFIER 1 + SIZE MODIFIER □ □ 0 □ □ 0 MISC MODIFIER □ □ □ ATTACK (Main hand) Short sword RANGE TYPE melee Slashing ATTACK BONUS DAMAGE CRITICAL +15 / +9 1d4+1d6+1 19-20 x2 NOTES RANGE TYPE melee Slashing □ □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ (Offhand) Short sword □ □ +1, Frost (Sneak attack +3d6 damage) ATTACK ATTACK BONUS DAMAGE CRITICAL +15 / +9 1d4+1d6+1 19-20 x2 □ □ □ □ □ □ NOTES □ +1, Frost (Sneak attack +3d6 damage) □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ ATTACK Shortbow RANGE TYPE 60feet Piercing □ □ ATTACK BONUS DAMAGE CRITICAL □ +16 / +10 1d4 x3 □ □ NOTES □ □ Arrows AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ □ ATTACK ATTACK BONUS DAMAGE CRITICAL □ □ RANGE TYPE □ NOTES □ □ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ □ ATTACK ATTACK BONUS DAMAGE CRITICAL □ □ □ RANGE TYPE 8 DEX MODIFIER □ 0 SPEED + 1 SIZE MODIFIER + 0 + NATURAL ARMOR 0 SKILLS SKILL NAME KEY ABILITY Appraise ■ Balance ■ Bluff ■ Climb ■ Concentration ■ Craft ■ ( _______________) Craft ■ ( _______________) Craft ■ ( _______________) Decipher Script Diplomacy ■ Disable Device Disguise ■ Escape Artist ■ Forgery ■ Gather Information ■ Handle Animal Heal ■ Hide ■ Intimidate ■ Jump ■ Arcana Knowledge ( ___________) local Knowledge ( ___________) Knowledge ( ___________) Knowledge ( ___________) Knowledge ( ___________) Listen ■ Move Silently ■ Open Lock Dance Perform (______________) Perform (______________) Perform (______________) Profession ( ___________) Profession ( ___________) Ride ■ Search ■ Sense Motive ■ Sleight of Hand Spellcraft Spot ■ Survival ■ Swim ■ Tumble Use Magic Device Use Rope ■ Stealth ______________________ Perception ______________________ ______________________ int dex* cha str* con int int int int cha int cha dex* int cha cha wis dex* cha str* int int int int int wis dex* dex cha cha cha wis wis dex int wis dex* int wis wis str* dex* cha dex Dex ____ Wis ____ ____ 0 DAMAGE REDUCTION MISC MODIFIER 0 + DEFLECTION MODIFIER 0 + conditional modifiers SPELL RESISTANCE + 8 + SHIELD BONUS DEX MODIFIER MISC.

https://www.pdf-archive.com/2014/05/20/henriks-char/

20/05/2014 www.pdf-archive.com

Aiden Stortill Hammerstone - Level One - PPGG 55%

Guardsman Ride w Sense Motive Sleight of Hand w Spellcraft Stealth w Survival Swim w Use Magic Device ranks 2 -1 -2 -3 3 -2 ranks total ability trained 5 -1 -2 0 -1 -2 5 -2 5 5 -2 3 -2 -1 -1 -1 -1 -1 -1 -1 3 -2 3 5 3 5 -1 5 3 0 -2 1 -2 2 6 1 3 -2 7 -2 1 2 3 2 3 -3 3 misc 3 3 3 STR STR STR STR STR STR mark a q to show a class skill.

https://www.pdf-archive.com/2018/03/08/aiden-stortill-hammerstone-level-one-ppgg/

08/03/2018 www.pdf-archive.com

Awesome McCoolname 55%

2.0 □ Search ■ int ______ = ______+______+______ 2 Bolts 2.0 = ______+______+______ AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______ 3 0.0 = ______+______+______ □ Sleight of Hand dex* ______ 2 ATTACK 0.0 = ______+______+______ □ Spellcraft int ______ ATTACK BONUS DAMAGE CRITICAL 2 2.0 = ______+______+______ ______ □ Spot ■ wis Kik 1 0 0 2 2.0 ______ = ______+______+______ □ Survival ■ wis RANGE TYPE NOTES 1 1.0 = ______+______+______ □ Swim ■ str* ______ 3 block/tiles away.

https://www.pdf-archive.com/2016/01/23/awesome-mccoolname-1/

23/01/2016 www.pdf-archive.com

Brand, Demon Warrior 54%

ATTACK BONUS B/S ★ Acrobatics Appraise Bluff Climb Craft Craft Craft Diplomacy Disable Device* Disguise Escape Artist Fly Handle Animal* Heal Intimidate Knowledge (arcana)* Knowledge (dungeoneering)* Knowledge (engineering)* Knowledge (geography)* Knowledge (history)* Knowledge (local)* Knowledge (nature)* Knowledge (nobility)* Knowledge (planes)* Knowledge (religion)* Linguistics* Perception Perform Perform Profession* Profession* Ride Sense Motive Sleight of Hand* Spellcraft* Stealth Survival Swim Use Magic Device* Ability Mod.

https://www.pdf-archive.com/2014/08/23/brand-demon-warrior/

23/08/2014 www.pdf-archive.com

PathfinderFormFillable%28Final%29.unlocked 51%

climb Red Hair with armor Total Bonus -1 Acrobatics 9 ■ Appraise 6 Bluff 0 Climb 7 ■ Craft Alchemy 3 ■ Craft 3 ■ Craft 10 ■ Diplomacy -1 Disable Device* 3 Disguise -1 Escape Artist -1 Fly 3 Handle Animal* 9 ■ Heal 6 Intimidate 8 ■ Knowledge (arcana)* Knowledge (dungeoneering)* 3 Knowledge (engineering)* 3 Knowledge (geography)* 3 8 ■ Knowledge (history)* 3 Knowledge (local)* 3 Knowledge (nature)* ■ Knowledge (nobility)* 3 ■ Knowledge (planes)* 10 ■ Knowledge (religion)* 9 ■ Linguistics* 9 7 Perception 3 Perform 3 Perform 5 Profession* Scribe Profession* 5 -1 Ride ■ Sense Motive 5 -1 Sleight of Hand* ■ Spellcraft* 10 -1 Stealth 5 Survival Swim 4 Use Magic Device* 3 Conditional Modifiers:

https://www.pdf-archive.com/2013/06/02/pathfinderformfillable-28final-29-unlocked/

02/06/2013 www.pdf-archive.com

Theophilus Lash 51%

Lucas + 0 0 + 0 +0 0 Arcane Spell Failure ARMOR CHECK PENALTY SPELL RESIST 0 + NATURAL ARMOR SIZE DEFLECTION ACID RESIST 0 + Acrobatics Appraise Artistry Bluff Climb Craft (Traps) Craft (Untrained) Diplomacy Disguise Escape Artist Fly Heal Intimidate Perception Perform (Untrained) Ride Sense Motive Spellcraft Stealth Survival Swim + DODGE COLD RESIST SKILL NAME Conditional Save Modifiers:

https://www.pdf-archive.com/2017/08/27/theophilus-lash/

27/08/2017 www.pdf-archive.com

TheParty 50%

Ability Score STR STRENGTH DEX DEXTERITY CON CONSTITUTION INT INTELLIGENCE WIS WISDOM CHA Modifier 12 +1 15 +2 13 +1 14 +2 18 +4 14 CHARISMA Saving Throw Total FORTITUDE Ability +3 Temp Notes WILL +7 = +2 +3 Acrobatics Appraise Bluff Climb Diplomacy Disguise Escape Artist Fly Handle Animal Heal Intimidate Knowledge (nature) Perception Ride Sense Motive Spellcraft +4 Stealth Survival Swim Elven Immunities:

https://www.pdf-archive.com/2014/09/28/theparty/

28/09/2014 www.pdf-archive.com

Blood Knight 48%

Climb, Craft, Heal, Intimidate, Knowledge(Arcana), Knowledge(Planes), Spellcraft, Survival, and Swim Spells Per Day Level BAB Fort Save Ref Save Will Save Special 1st 1 2 0 2 Blood Weapon, Blood Bane - - - - 2nd 2 3 0 3 Blood Blast - - - - 3rd 3 3 1 3 Empowered Bane - - - - th 4 4 1 4 Rune Sword 0 - - - 5 th 5 4 1 4 Arcane Armor Training 1 - - - 6th 6\1 5 2 5 Extraordinary Bane 1 - - - 7th 7\2 5 2 5 Blood Shield 1 0 - - 8th 8\3 6 2 6 Blood Armor 1 1 - - 9th 9\4 6 3 6 Blood Plague 2 1 - - 10th 4 1st 2nd 3rd 4th 10\5 7 3 7 Die Hard 2 1 0 - th 11\6\1 7 3 7 Blood Pool 2 1 1 - 12th 12\7\2 8 4 8 Blood Surge 2 2 1 - 13th 13\8\3 8 4 8 Blood Feud 3 2 1 0 14th 14\9\4 9 4 9 Arcane Armor Mastery 3 2 1 1 15th 15\10\5 9 5 9 Blood Debt 3 2 2 1 16th 16\11\6\1 10 5 10 Blood Bulwark 3 3 2 1 th 17\12\7\2 10 5 10 Arcane Protector 4 3 2 1 18 th 18\13\8\3 11 6 11 Abnormal Constitution 4 3 2 2 19th 19\149\4 11 6 11 Shielded Ally 4 3 3 2 20th 20\15\10\5 12 6 12 Blood Storm 4 4 3 3 11 17 Weapon and Armor Proficiency:

https://www.pdf-archive.com/2016/04/11/blood-knight/

11/04/2016 www.pdf-archive.com

Amanda.html 46%

5 SKILL NAME KEY SKILL ABILITY MISC ABILITY MODIFIER MODIFIER RANKS MODIFIER Listen¤§ wis 1 = 1 + 0 + 0 Move Silently¤ dex 12 = 4 + 8 + 0 Blanket, winter 3 Bolts, crossbow (10) 1 Open Lock§ dex 12 = 4 + 8 + 0 Crossbow, light 4 Flask 0 Perform (Sing)¤§ cha 11 = 3 + 8 + 0 Flint and steel 0 Horse, light 0 Profession§ wis 1 = 1 + 0 + 0 (cc)Ride¤§ dex 4 = 4 + 0 + 0 Lamp, common 1 Noble's outfit 10 int 3 = 3 + 0 + 0 Oil (1-pint flask) 1 Peasant's outfit 2 wis 1 = 1 + 0 + 0 Pouch, belt 3 Rapier 2 dex 8 = 4 + 2 + 2 5 x Rations, trail (per day) 5 Saddle, Riding 30 int 3 = 3 + 0 + 0 Saddlebags 8 Studded leather armor 20 (cc)Spellcraft§ int 3 = 3 + 0 + 0 Thieves' tools, masterwork Spot¤§ wis 1 = 1 + 0 + 0 2 Traveler's outfit 5 (cc)Survival¤§ wis 1 = 1 + 0 + 0 Swim¤§ str 0 = 0 + 0 + 0 Tumble dex 12 = 4 + 8 + 0 Use Magic Device§ cha 3 = 3 + 0 + 0 Use Rope¤§ dex 14 = 4 + 10 + 0 1 - 3 3 lb.

https://www.pdf-archive.com/2015/03/26/amanda-html/

26/03/2015 www.pdf-archive.com

Blood Knight 2 electric boogaloo 46%

Climb, Craft, Heal, Intimidate, Knowledge(Arcana), Knowledge(Planes), Spellcraft, Survival, and Swim Spells Per Day Level BAB Fort Save Ref Save Will Save Special 1st 1 2 0 2 Blood Weapon, Blood Bane - - - - 2nd 2 3 0 3 Blood Blast - - - - 3rd 3 3 1 3 Empowered Bane - - - - th 4 4 1 4 Rune Sword 0 - - - 5 th 5 4 1 4 Arcane Armor Training 1 - - - 6th 6\1 5 2 5 Extraordinary Bane 1 - - - 7th 7\2 5 2 5 Blood Shield 1 0 - - 8th 8\3 6 2 6 Blood Armor 1 1 - - 9th 9\4 6 3 6 Shielded Ally 2 1 - - 10th 4 1st 2nd 3rd 4th 10\5 7 3 7 Die Hard 2 1 0 - th 11\6\1 7 3 7 Blood Pool 2 1 1 - 12th 12\7\2 8 4 8 Blood Surge 2 2 1 - 13th 13\8\3 8 4 8 Arcane Protector 3 2 1 0 14th 14\9\4 9 4 9 Arcane Armor Mastery 3 2 1 1 15th 15\10\5 9 5 9 Blood Debt 3 2 2 1 16th 16\11\6\1 10 5 10 Blood Bulwark 3 3 2 1 th 17\12\7\2 10 5 10 Blood Feud 4 3 2 1 18 th 18\13\8\3 11 6 11 Abnormal Constitution 4 3 2 2 19th 19\149\4 11 6 11 Blood Plague 4 3 3 2 20th 20\15\10\5 12 6 12 Blood Storm 4 4 3 3 11 17 Weapon and Armor Proficiency:

https://www.pdf-archive.com/2016/04/11/blood-knight-2-electric-boogaloo/

11/04/2016 www.pdf-archive.com

Sibala Valdremori 46%

RESIST + 0 Acrobatics Appraise Bluff Climb Craft (Armor) Craft (Untrained) Diplomacy Disguise Escape Artist Fly Heal Intimidate Knowledge (Arcana) Knowledge (Dungeoneering) Knowledge (History) Knowledge (Local) Knowledge (Nobility) Knowledge (Planes) Knowledge (Religion) Linguistics(Drow, Orc) Perception Perform (Untrained) Profession (Scribe) Ride Sense Motive Spellcraft Stealth Survival Swim + Insight Sacred SKILL MODIFIER ABILITY MODIFIER 0 + Profane 0 MISC FIRE RESIST MAX RANKS:

https://www.pdf-archive.com/2017/01/21/sibala-valdremori/

21/01/2017 www.pdf-archive.com

Desmond Crestflaw 45%

Common, Tengu, Infernal, Abyssal, n/a 11 + Size diff x4 Intimidate 1 Linguistics 9 Perception 8 Ride* 0 Sense Motive 6 Sleight of Hand* n/a Spellcraft n/a Stealth* 0 Survival Track Trained Swim* -3 Use Magical Device n/a Knowledge:

https://www.pdf-archive.com/2017/01/09/desmond-crestflaw/

09/01/2017 www.pdf-archive.com

Ziltax 45%

100' 2-hand, P Appraise Bluff Climb Diplomacy Disable Device Disguise Escape Artist Fly Handle Animal Heal Intimidate Linguistics Perception Ride Sense Motive Sleight of Hand Spellcraft Stealth Survival Swim Use Magic Device +0 -2 +2 -2 -2 -3 -3 +6 -1 +7 -3 +7 -3 +2 +10 - INT (0) CHA (-2) STR (3) CHA (-2) DEX (2) CHA (-2) DEX (2) DEX (2) CHA (-2) WIS (2) CHA (-2) INT (0) WIS (2) DEX (2) WIS (2) DEX (2) INT (0) DEX (2) WIS (2) STR (3) CHA (-2) 1 1 1 1 1 - Feats Armor Proficiency (Light) When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Dexterity- and Strength-based skill checks.

https://www.pdf-archive.com/2018/02/02/ziltax/

01/02/2018 www.pdf-archive.com

Gunslinger 44%

SPECIAL ABILITIES Favoured class +1 per level Untrained Climb Diplomacy Disable Device Escape Artist Fly Handle Animal Heal Intimidate Linguistics Perception Ride Sense Motive Sleight of Hand Spellcraft Stealth Survival Swim Use Magic Device Knowledge (engineering) Knowledge (local) LANGUAGES hp rks + INT per level Level Level Adjustment Effective Character Level d + CON per level SKILLS Disguise © Marcus Downing 2016 Hit Die 1 Class Skills +3 Skill Bonus DEX INT CHA STR CHA DEX CHA DEX DEX CHA WIS CHA INT WIS DEX WIS DEX INT DEX WIS STR CHA INT INT Ranks Racial, Feats Armour Check Penalty Misc - - larger/ ±4 ifsmaller - Knowledge - INT Profession - WIS Ability Score Size Modifier Craft - INT Perform - CHA Player FEMALE Name http://charactersheets.minotaur.cc This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy.

https://www.pdf-archive.com/2016/11/23/gunslinger/

23/11/2016 www.pdf-archive.com