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HOVERCRAFT General Statement: The main aim of the competition is to finish all tasks and to grab the golden ball. The team who puts the golden ball in the gold mine will be finishing the task. In the beginning, two crafts start off at equidistant points from the mine field. Move up fast and make all obstacles clear before the opponent do. Grab all treasures in the field and put those on appropriate mines. Teams will earn points on putting treasures in the mines. The faster you fill the mines faster you earn the points. Arena: Ruby (treasure) Mine or Coal rock Sand Gold mine Golden ball Platinum ball Detailed Procedure and Rules of play: Mine field is divided into two parts. First part each team will have respective path to move on and in the second part both teams can move in any direction to complete the task. Mine field Part 1 Game Plan: Crafts will start off from the starting position, and first team to reach coal rock move the rock to opponent’s path and make your path clear. If your path is closed (opponent moved rock piece to your path) then you have to drive through the longer path with rough terrain. Mine field Part 2 Game plan: Grab the ruby (red ball) and put in the mine to start your entry to the treasure field. After you enter the treasure field you can move any path and grab any treasure to gain points. Team will earn points only when they place treasure in appropriate mines. No points for grabbing the treasures. Also there will be square coal ore on your path, put that to dumb area to score points. Arena Description: Points Table: Sl no: 1. 2. 3. 4. Action Points 100 50 50 ‐50 5. 6. 7. Moving obstacle to Opponent path Filling mine Completing Part 1 on mine field Skipping long path (Reset position to starting point & no obstacle on path) Square ore to its position Ball to mines Golden ball to gold mine 8. Platinum ball to mine 150 150 100 300
702.382.8135 Attorneys for Gilley’s Las Vegas and Treasure Island, LLC 8 UNITED STATES DISTRICT COURT 9 DISTRICT OF NEVADA 10 11 100 NORTH CITY PARKWAY, SUITE 1600 LAS VEGAS, NV 89106 (702) 382-2101 BROWNSTEIN HYATT FARBER SCHRECK, LLP 7 Filed 03/30/12 Page 1 of 17 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 SLEP-TONE ENTERTAINMENT CORPORATION, CASE NO.:
2:12-CV-00239-KJDRJJ 14 Plaintiff, PLAINTIFF SLEP-TONE ENTERTAINMENT CORPORATION’S MEMORANDUM OF POINTS AND AUTHORITIES IN OPPOSITION TO MOTION TO DISMISS BY DEFENDANTS GILLEY’S LAS VEGAS AND TREASURE ISLAND, LLC 15 v.
702.382.8135 Attorneys for Gilley’s Las Vegas and Treasure Island, LLC 8 UNITED STATES DISTRICT COURT 9 DISTRICT OF NEVADA 10 11 100 NORTH CITY PARKWAY, SUITE 1600 LAS VEGAS, NV 89106 (702) 382-2101 BROWNSTEIN HYATT FARBER SCHRECK, LLP 7 Filed 05/11/12 Page 1 of 6 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 SLEP-TONE ENTERTAINMENT CORPORATION, CASE NO.:
Enterprise Software Walnut Creek Treasure Search Partners, specializes in positions that are strategic in nature.
dungeon rules 94%
However, the Dungeon Region offers a new way to reach the Crown of Command via the Treasure Chamber space (see “Treasure Chamber” on page 7).
Frank Nash 9729 Whippoorwill Trail Jupiter, FL 33478 firstname.lastname@example.org www.apex-ephemera.com/gctc The Tinfoil Times Gold Coast Treasure Club, Inc.