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Slaying the Dragon (partner's past) 100%

The goal is to control your responses to the thoughts and urges, not to control the thoughts and urges themselves.

https://www.pdf-archive.com/2013/10/05/slaying-the-dragon-partner-s-past/

05/10/2013 www.pdf-archive.com

SentencesOnACDC 97%

Irrational urges lead to new experience.

https://www.pdf-archive.com/2014/12/17/sentencesonacdc/

16/12/2014 www.pdf-archive.com

ThresholdLauncherToolkit 2pg 91%

I'm launching a campaign to urge Founding Farmers DC to donate leftover food on Threshold, a new tool that urges change w/ $.

https://www.pdf-archive.com/2016/10/20/thresholdlaunchertoolkit-2pg/

20/10/2016 www.pdf-archive.com

Caucusres 89%

RESOLUTION IN SUPPORT OF THE CERTIFICATION OF A SUSTAINABLE FOOD AND AGRICULTURE  CAUCUS IN THE CALIFORNIA DEMOCRATIC PARTY  WHEREAS, California is the number one agriculture state in the United States, feeding California, the  country, and the world; the California Democratic Party has a Business & Professional Caucus, a Labor  Caucus, and a Computer & Internet Caucus, but does not have a Food and Agriculture Caucus; and over  400 members of the Democratic State Central Committee applied for the certification of a Sustainable  Food & Agriculture Caucus in July of 2009, an application which is still pending in the Rules Committee;  WHEREAS, persons who practice sustainable food and agriculture, including farmers (rural, urban, and  suburban), ranchers, farm workers, nutritionists, food preparers, food processors, food distributors, and  food servers, and persons seeking to support sustainable food and agriculture, are an underrepresented  demographic in the Democratic State Central Committee of the California Democratic Party, and without  a Caucus;  WHEREAS, a Sustainable Food and Agriculture Caucus would greatly benefit the California Democratic  Party by assisting the Party in outreach to this demographic, and energizing participation in, allegiance  to, and enthusiasm for, the California Democratic Party and its candidates;  THEREFORE, BE IT RESOLVED: That the Sonoma County Democratic Central Committee urges the  California Democratic Party to promptly certify a Sustainable Food & Agriculture Caucus.  BE IT FURTHER RESOLVED: That the Sonoma County Democratic Central Committee urges other DCCs to  join the Sonoma County Democratic Central Committee in urging the California Democratic Party to  promptly certify a Sustainable Food & Agriculture Caucus.     Offered by Paul Apffel on January 6th, 2011 to the Marin Democratic Central Committee ‐ passed.  Offered by Yannick A. Phillips on January 11th, 2011 to the Sonoma County Democratic Central  Committee ‐ Chair Stephen Gale calls for vote ‐ passed.   

https://www.pdf-archive.com/2011/03/31/caucusres/

31/03/2011 www.pdf-archive.com

ThresholdLauncherToolkit 89%

I'm launching a campaign to urge Founding Farmers DC to donate leftover food on Threshold, a new tool that urges change w/ $.

https://www.pdf-archive.com/2016/10/20/thresholdlaunchertoolkit/

20/10/2016 www.pdf-archive.com

dissertation 89%

  Modelling the flight of starlings  By  Simon Byford ‐ sjb17u@cs.nott.ac.uk  Supervised by  Dr. Jason Atkin ‐ jaa@cs.nott.ac.uk      School of Computer Science  University of Nottingham      Submitted May 2011, in partial fulfilment of the conditions of the award of the degree:  BSc (Hons) Mathematics and Computer Science  I hereby declare that this dissertation is all my own work, except as indicated in the text  Signature:      May 6th, 2011  Abstract    A  project  was  undertaken  to  build  a  software  model  capable  of  accurately  simulating  the flocking behaviour of starlings. After reviewing the relevant literature and studying  the mechanics of flocking, such a model was carefully designed and implemented in the  Java  programming  language.  The  model  is  capable  of  exhibiting  a  range  of  flocking  behaviours  with  simulations  comprising  upwards  of  200  individual  birds.  A  great  number of behavioural parameters are available to edit before and during simulations,  where  their  effects  can  be  viewed  in  real  time.  The  ability  to  spawn  virtual  falcons  as  well as starlings introduces the notion of a predator which is an area largely unexplored  in  previous  models.  A  number  of  interesting  observations  were  made  during  the  analysis phase of this project, including the fact that simulations employing metric and  topological distances induce much the same flocking behaviour, and that the application  can  typically  handle  simulations  comprising  up  to  500  individual  birds  before  experiencing  significant  drops  in  performance.  In  summary,  the  project  was  deemed  highly successful and a number of possible future extensions were proposed.    1      Table of contents  Abstract ................................................................................................................................................... 1  1 ‐ Introduction and motivation .............................................................................................................. 5  1.1 ‐ Aims and objectives .................................................................................................................... 5  1.2 ‐ Motivation .................................................................................................................................. 6  2 ‐ Related work ...................................................................................................................................... 7  2.1 ‐ Literature .................................................................................................................................... 7  2.1.1 ‐ Flocks, Herds, and Schools: A Distributed Behavioral Model .............................................. 7  2.1.2 ‐ An empirical study of large, naturally occurring starling flocks: a benchmark in collective  animal behaviour ............................................................................................................................ 8  2.1.3 ‐ Self‐organised complex aerial displays of thousands of starlings: a model ........................ 8  2.1.4 ‐ Interaction ruling animal collective behavior depends on topological rather than metric  distance: Evidence from a field study ............................................................................................. 9  2.1.5 ‐ Steering Behaviors for Autonomous Characters ................................................................. 9  2.1.6 ‐ An efficient algorithm to find k‐nearest neighbours in flocking behaviour ....................... 10  2.1.7 ‐ Aerial flocking patterns of wintering starlings, Sturnus vulgaris, under different predation  risk ................................................................................................................................................. 10  2.1.8 ‐ Parallel Bird Flocking Simulation ........................................................................................ 10  2.1.9 ‐ Simulating and Visualizing Natural Flocking Behaviour ..................................................... 11  2.1.10 ‐ Less related work ............................................................................................................. 11  2.2 ‐ Models ...................................................................................................................................... 12  2.2.1 ‐ Boids model ....................................................................................................................... 12  2.2.2 ‐ NetLogo Flocking model .................................................................................................... 13  2.2.3 ‐ 3D Flocking Boids II ............................................................................................................ 14  2.3 ‐ Other sources ............................................................................................................................ 14  3 ‐ Some theory ..................................................................................................................................... 15  3.1 ‐ The three urges ......................................................................................................................... 15  3.1.1 ‐ Separation .......................................................................................................................... 15  3.1.2 ‐ Alignment ........................................................................................................................... 15  3.1.3 ‐ Cohesion ............................................................................................................................ 15  3.2 ‐ Additional urges ........................................................................................................................ 16  3.2.1 ‐ Predator avoidance ............................................................................................................ 16  3.2.2 ‐ Randomness ....................................................................................................................... 16  3.2.3 ‐ Migration and obstacle avoidance ..................................................................................... 16  3.3 ‐ Combining urges ....................................................................................................................... 17  2    3.4 ‐ Steering processing chains ........................................................................................................ 18  3.4.1 ‐ Falcons ............................................................................................................................... 19  3.4.2 ‐ Starlings .............................................................................................................................. 20  3.5 ‐ Metric vs topological distance .................................................................................................. 21  4 ‐ Description of the work ................................................................................................................... 23  5 ‐ Design............................................................................................................................................... 26  5.1 ‐ Language, libraries and platform .............................................................................................. 26  5.2 ‐ Prototyping ............................................................................................................................... 27  5.3 ‐ GUI Design................................................................................................................................. 28  5.4 ‐ Class diagram ............................................................................................................................ 31  6 ‐ Implementation ............................................................................................................................... 32  6.1 ‐ Design changes ......................................................................................................................... 32  6.1.1 ‐ Awareness circle ................................................................................................................ 32  6.1.2 ‐ Save/load functionality ...................................................................................................... 33  6.1.3 ‐ Removal of viewing angle attribute ................................................................................... 33  6.1.4 ‐ Anti‐aliasing ....................................................................................................................... 33  6.1.5 ‐ FPS counter ........................................................................................................................ 34  6.1.6 ‐ Sizable window .................................................................................................................. 34  6.2 ‐ Classes ....................................................................................................................................... 35  6.2.1 ‐ AwarenessCircle ................................................................................................................. 35  6.2.2 ‐ Bird ..................................................................................................................................... 35  6.2.3 ‐ DynamicSimProperties ....................................................................................................... 36  6.2.4 ‐ FPSCounter......................................................................................................................... 36  6.2.5 ‐ Falcon ................................................................................................................................. 37  6.2.6 ‐ FlockManager .................................................................................................................... 38  6.2.7 ‐ GUIPanel ............................................................................................................................ 41  6.2.8‐ SimDims .............................................................................................................................. 42  6.2.9‐ SimulationManager ............................................................................................................ 42  6.2.10 ‐ SimulationPanel ............................................................................................................... 43  6.2.11 ‐ Starling ............................................................................................................................. 43  6.2.12 ‐ StaticSimProperties .......................................................................................................... 44  6.2.13 ‐ Window ............................................................................................................................ 44  6.3 ‐ Algorithms of interest ............................................................................................................... 46  6.3.1 ‐ Calculating the distance between birds ............................................................................. 46  3    6.3.2 ‐ Calculating the average bearing ........................................................................................ 47  6.3.3 ‐ Calculating the nearest n birds (topological distance) ...................................................... 49  6.3.4 ‐ Drawing the "awareness circle" ......................................................................................... 50  6.4 ‐ Notable problems faced ........................................................................................................... 51  6.4.1 ‐ Bias towards flocking in one particular direction .............................................................. 51  6.5 ‐ Testing ....................................................................................................................................... 52  6.5.1 ‐ “Continuous testing”.......................................................................................................... 52  6.5.2 ‐ Unit testing ........................................................................................................................ 52  7 ‐ Analysis and evaluation ................................................................................................................... 53  7.1 ‐ Analysis ..................................................................................................................................... 53  7.1.1 ‐ Tests involving starlings ..................................................................................................... 53  7.1.2 ‐ Tests involving starlings and falcons .................................................................................. 62  7.1.3 ‐ Metric vs topological distance ........................................................................................... 67  7.1.4 ‐ Performance testing .......................................................................................................... 68  7.2 ‐ Evaluation ................................................................................................................................. 70  8 ‐ Summary and further work .............................................................................................................. 74  8.1 ‐ Summary ................................................................................................................................... 74  8.2 ‐ Further work ............................................................................................................................. 75  8.2.1 ‐ 3D modelling ...................................................................................................................... 75  8.2.2 ‐ Obstacles ............................................................................................................................ 75  8.2.3 ‐ Walls................................................................................................................................... 75  8.2.4 ‐ More intelligent steering algorithms ................................................................................. 75  8.2.5 ‐ Larger scenes ..................................................................................................................... 76  8.2.6 ‐ Viewing angle attribute ..................................................................................................... 76  8.2.7 ‐ Collision penalty ................................................................................................................. 76  8.2.8 ‐ Wind ................................................................................................................................... 76  8.2.9 ‐ Separate behavioural attributes for falcons and starlings................................................. 77  8.2.10 ‐ Killing and evolution modelling ....................................................................................... 77  8.2.11 ‐ Variable speeds ................................................................................................................ 77  8.2.12 ‐ Migration urge ................................................................................................................. 78  8.2.13 ‐ Custom initial bird placement .......................................................................................... 78  8.2.14 ‐ Algorithmic optimisations ................................................................................................ 78  Appendix A – Related work ................................................................................................................... 79  Bibliography .......................................................................................................................................... 80  4   

https://www.pdf-archive.com/2011/05/07/dissertation/

07/05/2011 www.pdf-archive.com

Alabama-Probate-Judge-Letters 85%

(202) 466-3234 (202) 898-0955 (fax) www.au.org Hon.

https://www.pdf-archive.com/2015/02/11/alabama-probate-judge-letters/

11/02/2015 www.pdf-archive.com

Folio 83%

By acting as a bridge between the inner and outer worlds, symbols help us to reconcile our primitive inner urges with an external 59 The Folio environment where public and social considerations must be attended to.

https://www.pdf-archive.com/2017/04/21/folio/

21/04/2017 www.pdf-archive.com

Peace Brigades International Human Rights Concerns 2015-06 73%

We therefore suggest that the international community urges the Honduran government to:

https://www.pdf-archive.com/2016/05/01/peace-brigades-international-human-rights-concerns-2015-06/

01/05/2016 www.pdf-archive.com

Chronical Guide VtM Pgs 96-100.indd 73%

The Beast stands in direct opposition to a vampire’s Humanity and is responsible for many of the debased urges Kindred feel on a nightly basis.

https://www.pdf-archive.com/2011/04/14/chronical-guide-vtm-pgs-96-100-indd/

14/04/2011 www.pdf-archive.com

July2017WAS.PDF 70%

WASHINGTON AVIATION SUMMARY July 2017 EDITION CONTENTS I.

https://www.pdf-archive.com/2017/07/08/july2017was/

07/07/2017 www.pdf-archive.com

UK Eduscape commentary on the Wolf Review 66%

 Related to this issue, a good aspect of the report is that it urges the Government to clarify and evaluate rules relating to the teaching of vocational content by qualified professionals who are not primarily teachers/do not hold QTLS.

https://www.pdf-archive.com/2011/03/06/uk-eduscape-commentary-on-the-wolf-review/

06/03/2011 www.pdf-archive.com