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### win213R test1 review2016.02.19 -1-100%

Double quotes – interpolate strings (replaces variable names in the string) and Single quotes – literal string (does not replace variables in the string) Week 2 -- WORKING WITH POWERSHELL CONSOLE 1.

https://www.pdf-archive.com/2016/10/20/win213r-test1-review2016-02-19-1/

20/10/2016 www.pdf-archive.com

### Chapitre 4 - Coûts partiels99%

→ Charge variable ( CV ) :

https://www.pdf-archive.com/2014/11/02/chapitre-4-couts-partiels/

02/11/2014 www.pdf-archive.com

### Chapitre 5 - Seuil de rentabilité99%

→ Coût variable :

https://www.pdf-archive.com/2014/11/02/chapitre-5-seuil-de-rentabilite/

02/11/2014 www.pdf-archive.com

### TP algobox sur les suites98%

Un=U0+n*r Avec r, la raison de la suite -Ouvrir le logiciel Algobox -Déclarer une nouvelle variable -u_0 (type nombre) -r (type nombre) -n (type nombre) -un (type nombre) Cliquer sur DEBUT_ALGORITHME Cliquer sur Nouvelle Ligne Cliquer sur :

https://www.pdf-archive.com/2018/04/09/tp-algobox-sur-les-suites/

09/04/2018 www.pdf-archive.com

### T398%

Variable aleatoria unidimensional.

https://www.pdf-archive.com/2014/01/15/t3/

15/01/2014 www.pdf-archive.com

### REVISION GUIDE98%

DISCRETE RANDOM VARIABLES         The results of some experiments can take different values on different occasions - the result is said to be a variable.

https://www.pdf-archive.com/2016/06/20/revision-guide/

20/06/2016 www.pdf-archive.com

### Variable Names – 1.Image.Marked98%

C Programming Questions and Answers – Variable Names – 1 This se tio o C i te ie uestio s a d a s e s fo uses o Va ia le Na es .

https://www.pdf-archive.com/2014/05/23/variable-names-1-image-marked/

23/05/2014 www.pdf-archive.com

To declare a variable, simply state the name you want to use for your variable and assign it data using the ​= sign.

06/10/2016 www.pdf-archive.com

### RubyProgrammingLanguage97%

Ruby  Programming  Language                                  1 Overview  Ruby is a dynamic, reflective, object-oriented, general-purpose  programming language. It was developed by Yukihiro “Matz”  Matsumoto in the mid-1990s. Ruby was designed to be natural for  humans to use. Ruby is open-source. To download Ruby, visit:  https://www.ruby-lang.org/en    General  To run Ruby code via shell, use the Interactive Ruby Shell by typing  “​irb​” in the console. To exit the Interactive Ruby Shell, type the  command “​exit​”. Ruby files end with the file extension “​.rb​”. To run a  Ruby file in command line, type “​ruby​” followed by the filename:  ruby hello_world.rb Whitespace is generally ignored in Ruby. Newline characters indicate  the end of a statement. Ruby identifiers are the names of variables,  constants, and methods. Identifiers may consist of alphanumeric  characters as well as the underscore character. Identifiers are case  sensitive. Ruby also has a list of reserved words which may not be used as  constant or variable names, but may be used as method names.    Basic Input &amp; Output  Interaction with the console is possible with simple input and output  operations. The four rudimentary I/O operations are as follows:  ● “​puts​” - prints to console with trailing newline character  ● “​print​” - prints to console without trailing newline character  ● “​gets​” - reads from console with last character (usually newline)  2 ● “​gets.chomp​” - reads from console without last character (usually  newline)  Example of console interaction  # Asks user for their name and greets them puts “Hello, what is your name?” name = gets.chomp puts “Hello, #{name}!”   Object-oriented Programming  Ruby follows the object-oriented programming paradigm.  Object-oriented programming is based on the concepts of “objects”  which contain data and procedures. The paradigm is founded upon the  idea that when approaching problems, data types are determined first  and then operations associated with the data types are created.  Classes are data type definitions and contain fields and methods.  Fields are data members while methods are function members. To create  actual pieces of data, instances of an object are created. A class can be  thought of as a “blueprint” for creating objects.  For each created instance, the object has its own fields separate from  the class and other objects. However, the methods do not need to be  unique so there is only one copy of the methods in memory.  The main principles of object-oriented programming are   ● Encapsulation - principle where an instance’s fields should only  be read by the methods of the defining class. External  manipulation is not allowed. This results in modularized code  that is easier to fix, change, and debug.  ● Abstraction - principle where irrelevant data about an object is  hidden and only essential characteristics are available.  Abstractions allows for reduced complexity and increased  3 efficiency because it allows other people to use the functionality  of a piece of code without having to know exactly how it was  implemented.  ● Inheritance - principle where a descendent class inherits from  an ancestor class, gaining access to all members in the ancestor  class. A direct descendent forms a parent-child relationship.  Inheritance helps model real world objects.  ● Polymorphism - principle where a descendent class inherits  from an ancestor class, but the descendent class can modify the  members inherited for improved or more optimized  functionality.    Comments  Comments are statements that are not executed by the Ruby  interpreter. They are used to help other people reading code understand  it. Ruby supports single-line as well as multi-line comments. To write  single-line comments, enter a hash sign “​#​” followed by the comment.  Single-line comments can be written on the same line after a statement  or expression. To write multi-line comments, enclose the comment with  the “​=begin​” and “​=end​” statements. These must be at the beginning of a  line.  Examples of single-line comments  # This is a comment x = 10 # This is also a comment Examples of multi-line comments  =begin This is a 4 comment =end # This is # also a way to # write multi-line # comments   Variables  Variables are memory locations which hold data. The value of a  variable is assigned using an “​=​” assignment operator. During  assignment, the memory location denoted by the variable identifier on  the left side of the operator is set to the value denoted on the right side  of the operator.   Variable names start with a lowercase letter usually. After the first  letter, variable names can then contain uppercase letters as well as  numbers. Variable names should not include whitespace or punctuation.  Furthermore, variables are declared in Ruby without specifying data  types.   Ruby has five types of variables:  ● Local - variables defined in a method. They are not available  outside the method. Local variables start with a lowercase letter  or an underscore “​_​”. If uninitialized, they are interpreted as a  call to a method without any arguments.  ● Instance - variables available across methods for any particular  instance of an object. Instance variables are preceded by the at  sign “​@​” and are set to “​nil​” if uninitialized.  ● Class - variables available across different objects and their  descendents. Class variables are preceded by the double at sign

https://www.pdf-archive.com/2017/05/17/rubyprogramminglanguage/

17/05/2017 www.pdf-archive.com

### Sheet-2-201597%

Computer Software 2015 Exercises 2.1 (1) To declare an int variable x with initial value 200, you write a.

https://www.pdf-archive.com/2015/11/05/sheet-2-2015/

05/11/2015 www.pdf-archive.com

### Calculus at it's finest97%

In contrast to single variable functions, whose integrals represent the area underneath the function over an interval, multiple variable functions’ integrals represent the volume underneath the function.

https://www.pdf-archive.com/2014/06/02/calculus-at-it-s-finest/

02/06/2014 www.pdf-archive.com

### Declarations – 2.Image.Marked96%

Which keyword is used to prevent any changes in the variable within a C program?

https://www.pdf-archive.com/2014/05/23/declarations-2-image-marked/

23/05/2014 www.pdf-archive.com

### phpbasico96%

y la segunda es un bucle que se ejecuta 10 veces de 0 a 9, por cada vez que se ejecuta se escribe una línea, la variable \$i contiene el número de línea que se está escribiendo.

https://www.pdf-archive.com/2012/01/31/phpbasico/

31/01/2012 www.pdf-archive.com

### Help of Netcdf Extractor95%

According to the loaded file in this example, the main variable of this file is “tas” (temperature), so you can selected the related radio button as Fig.

https://www.pdf-archive.com/2018/05/10/help-of-netcdf-extractor/

10/05/2018 www.pdf-archive.com

### LES JEUX COLLECTIFS95%

https://www.pdf-archive.com/2018/05/15/les-jeux-collectifs/

15/05/2018 www.pdf-archive.com

### Directions and Reference Material95%

Expert Review Instrument:

https://www.pdf-archive.com/2018/01/06/directions-and-reference-material/

06/01/2018 www.pdf-archive.com

### GUIDE DE JEUX PRESPORTIFS95%

https://www.pdf-archive.com/2018/05/15/guide-de-jeux-presportifs/

15/05/2018 www.pdf-archive.com

### 15-0247 Manta Ray Surgical Tech 0694%

The 4.0mm and the 4.5mm Fixed Angle and Variable Angle Screws are available as self-drilling or self-tapping.

https://www.pdf-archive.com/2016/06/09/15-0247-manta-ray-surgical-tech-06/

09/06/2016 www.pdf-archive.com

### ACS TruckMountBrochure v2194%

230kg 20 15 REACH HEIGHT 20.00m PLATFORM HEIGHT 18.00m CLOSED LENGTH 6.55m CLOSED HEIGHT 2.55m TRAVELLING WIDTH 2.20m HORIZONTAL REACH 9.20m MAX LIFT CAPACITY 230kg WEIGHT 3500kg CAGE DIMENSIONS 0.70x1.40m MAX WIDTH/VARIABLE 2.96m CAGE ROTATION Yes GRADEABILITY n/a POWER Diesel IPAF 1b TM22 21.60m 10 5 0 -5 0 5 10 15 20 35 Max Lift Capacity:

https://www.pdf-archive.com/2016/07/12/acs-truckmountbrochure-v21/

12/07/2016 www.pdf-archive.com

### Probability Theory93%

1 2 Lifetime of the touching–screen technology The manufacturer has a strong interest in knowing the distribution of the following random variable U = min(X, Y ) .

https://www.pdf-archive.com/2015/10/19/probability-theory/

19/10/2015 www.pdf-archive.com

### 1301Midterm F201593%

variable   e.

https://www.pdf-archive.com/2015/10/04/1301midterm-f2015/

04/10/2015 www.pdf-archive.com

### CDSs & the Bust of the Housing Bubble93%

17 4.2.1 Dependent Variable:

https://www.pdf-archive.com/2016/11/07/cdss-the-bust-of-the-housing-bubble/

07/11/2016 www.pdf-archive.com

### Writing quality JavaScript code.93%

In​ ​JavaScript​ ​the​ ​use​ ​of​ ​global​ ​variables​ ​is​ ​to​ ​be​ ​done​ ​lightly,​ ​for​ ​both​ ​readability​ ​and security​ ​reasons,​ ​remember​ ​that​ ​global​ ​variables​ ​can​ ​be​ ​manipulated​ ​and​ ​gotten​ ​by the​ ​user,​ ​which​ ​we’d​ ​rather​ ​keep​ ​under​ ​wraps​ ​if​ ​possible,​ ​it​ ​is​ ​also​ ​very​ ​easy​ ​when writing​ ​javascript​ ​for​ ​the​ ​namespace​ ​to​ ​get​ ​incredibly​ ​clogged​ ​up,​ ​you​ ​could​ ​be accidently​ ​using​ ​a​ ​different​ ​variable​ ​and​ ​not​ ​even​ ​know​ ​it,​ ​obviously​ ​creating​ ​a​ ​range of​ ​problems​ ​when​ ​it​ ​comes​ ​to​ ​you​ ​debugging,​ ​you​ ​also​ ​have​ ​to​ ​think​ ​about​ ​the​ ​user, javascript​ ​can​ ​also​ ​be​ ​compiled​ ​on​ ​for​ ​example​ ​phones,​ ​which​ ​have​ ​less​ ​memory allocation​ ​space​ ​and​ ​saving​ ​global​ ​variables​ ​can​ ​be​ ​fairly​ ​costly​ ​over​ ​time,​ ​so​ ​best​ ​to be​ ​safe​ ​and​ ​keep​ ​the​ ​scope​ ​of​ ​your​ ​variables​ ​as​ ​local​ ​as​ ​possible​ ​if​ ​you​ ​can​ ​help​ ​it.

https://www.pdf-archive.com/2017/11/07/writing-quality-javascript-code/

07/11/2017 www.pdf-archive.com

### Java-Test93%

Java - Test Questions Q 1 - What is the size of boolean variable?

https://www.pdf-archive.com/2017/06/21/java-test/

21/06/2017 www.pdf-archive.com

### Variable Names – 2.Image.Marked93%

C Programming Questions and Answers – Variable Names – 2 “a fou d s 1000+ Interview Questions &amp;

https://www.pdf-archive.com/2014/05/23/variable-names-2-image-marked/

23/05/2014 www.pdf-archive.com