Great Crusade Eldar Rule Set version 3.3.pdf


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CRAFTWORLD ELDAR
BEL’ANNO THE WRAITHSEER 125 POINTS HQ UNIT
WS BS S T W I A LD Sv
Bel’Anno The Wraithseer 4 4 10 8 3 4 1 10 4+
Unit Composition : 1 Wraith seer (Unique)
Unit Type: Monstrous Creature
Wargear: Two Shuriken Catapults, Wraithsword, Runes of Warding & Witnessing, Ghosthelm
Options: May replace one or both of its Shuriken Catapults with Flamers for free. Must choose
between two and four of the Farseer psychic powers from pg 28 in Codex Eldar at the following cost:
Fortune +30 points; Doom +25 points; Guide +20 points; Mind War +20 points; Eldritch Storm + 20
points
Special Rules
Fearless
Psyker: The Wraithseer may attempt to cast two different psychic powers each per turn. They
must be on the same target if they are shooting attacks
Invulnerable: The Wraithseer’s save is invulnerable

ASERIES LIGHTBLADE CORSAIR CAPTAIN 140 points HQ UNIT
WS BS S T W I A LD Sv
Aseries Lightblade 6 5 3 3 3 7 4 10 3+
Unit Composition: 1 Corsair Captain (Unique)
Unit Type: Infantry
Wargear: Executioner (2 Hands, +2 Str Power Weapon), Avenger Shuriken Catapult, Sun Shield
Special Rules
Independent Character, Fleet, Counter Attack (Applies to Squad), Infiltrate
Sun Shield: Wrist mounted projector. 4+ Invulnerable Save and counts as Assault and Defensive
Grenades in combat.
Orbital Bombardment: Able to call on firepower from his ship, Eternal Hawk, Lightblade may make
the following attack once per game.