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CHARACTER
Campaign
MALE
OD
EV
IL
L
FU
GO
W
LA
C
TI
AO
CH
Race
Size
Skill Ranks
CLASSES
XP
ABILITIES
Item
Bonus
Ability
Modifier
Temp
Score
Temp
Modifier
d
2
3
d
d
4
d
5
STR
STR
STR
DEX
DEX
DEX
CON
CON
CON
INT
INT
INT
Acrobatics
WIS
WIS
WIS
Appraise
CHA
CHA
CHA
Bluff
Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)
FEATS & SPECIAL ABILITIES
Favoured class
+1 per level
Untrained
Climb
Diplomacy
Disable Device
Escape Artist
Fly
Handle Animal
Heal
Intimidate
Linguistics
Perception
Ride
Sense Motive
Sleight of Hand
Spellcraft
Stealth
Survival
Swim
Use Magic Device
Knowledge (engineering)
Knowledge (local)
LANGUAGES
hp
rks
+ INT
per level
Level
Level
Adjustment
Effective
Character
Level
d
+ CON
per level
SKILLS
Disguise
© Marcus Downing 2016
Hit Die
1
Class
Skills
+3
Skill
Bonus
DEX
INT
CHA
STR
CHA
DEX
CHA
DEX
DEX
CHA
WIS
CHA
INT
WIS
DEX
WIS
DEX
INT
DEX
WIS
STR
CHA
INT
INT
Ranks
Racial,
Feats
Armour
Check
Penalty
Misc
-
-
larger/
±4 ifsmaller
-
Knowledge - INT
Profession - WIS
Ability
Score
Size
Modifier
Craft - INT
Perform - CHA
Player
FEMALE
Name
http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INITIATIVE
Feats
INITIATIVE BONUS
ATTACKS
Training
INIT = DEX +
Misc
+
+
Range
SPEED
SPEED
ft
Speed with Armour
Temp Speed
ft
ft
sq
Swim Speed
ft
sq
Fly Speed
sq
ft
ft
+
=
sq
#
ft
+
Buffs
sq
Range
=
ft
-
ft
Attack Bonus
Critical
×
Damage
Critical
×
d
sq
Range
COMBAT MANOEUVRE
Base
BONUS
Attack Bonus
Misc
-
CMD = 10 + STR + DEX +
FLAT-FOOTED
CMD
Deflection
Modifier
/
/
Base
Attack Bonus
+ BAB
+
Misc
+
Size
Modifier
-
#
SAVES
Size
Modifier
-
#
Special Ammo
#
+ BAB
+
×
Special Ammo
#
Base
Attack Bonus
Critical
d
Ammo
Deflection
Modifier
Damage
sq
+
Dodge
Modifier
Attack Bonus
Type
Ammo
Size
Modifier
COMBAT MANOEUVRE
DEFENCE
+ CMD
Damage
+
COMBAT MANOEUVRES
+ CMB
×
d
Type
ft
Temp CMD
Attack Bonus
sq
Range
Power
Attack
Conditional Modifiers
Temp CMB
Critical
d
Nerfs
+
CMD = 10 + STR
Damage
sq
Type
Power
Attack
Nerfs
Buffs
CMB = STR + BAB
Attack Bonus
Type
ft
-
Morale
Bonus
#
RANGED
ATTACK
+
Temp Damage
Bonus
×
Special Ammo
Climb Speed
MELEE
ATTACK
Morale
Bonus
Critical
d
sq
Range
Temp Attack
Bonus
Damage
sq
Ammo
BASE ATTACK
BASE
ATTACK BONUS
Attack Bonus
Type
FORTITUDE SAVE
FORT
Misc
+
= CON +
Base
Racial
Misc
Temp
+
+
+
+
+
+
+
+
REFLEX SAVE
REF
= DEX +
WILL SAVE
Conditional Modifiers
WILL
= WIS +
Evasion
Improved
Evasion
Endurance
+
Trap
Sense
Conditional Modifiers
HEALTH
Dying
HIT POINTS Wounds
Stable
Non-lethal
Unconscious
hp
hp
hp
EFFECTS
ARMOUR CLASS
Dodge
Modifier
ARMOUR CLASS
AC
= 10 + DEX +
Deflection
Modifier
Armour AC
Natural
Armour
Shield AC
Size
Modifier
+
+
+
+
+
+
+
+
+
+
FLAT-FOOTED ARMOUR CLASS
AC
= 10
/
/
TOUCH ARMOUR CLASS
AC
Temp AC
= 10 + DEX +
Spell Resistance
+
/
/
/
+
Conditional Modifiers
+ AC
Damage Reduction
/
Notes
© Marcus Downing 2016
http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
ARMOUR
INVENTORY
Value
EQUIPMENT
Head / Hat / Mask
Weight
Properties
Properties
Max Speed
Type
ft
Check Penalty
Weight
sq
Spell Failure
%
lb
Max AC DEX
Armour AC
AC
Headband
Properties
SHIELD
Eyes
Properties
Check Penalty
Weight
Spell Failure
lb
%
Shield AC
Properties
AC
Neck / Throat
Properties
Shoulders
Properties
Chest
Properties
#
Belts
#
Properties
#
#
Hands
Clothes / Body
Properties
Properties
Carried Items
lb
lb
Weapons, Ammo
lb
Medium Load
Armour, Shield
lb
Ring
Arms / Wrists
Worn Items
lb
Properties
Properties
Ring
Feet
Properties
Properties
Light Load
lb
Heavy Load
lb
Scrolls, Potions,
Wands, Components
lb
Total Weight
lb
MONEY
Copper
Silver
,
Gold
,
,
© Marcus Downing 2016
CHARGES
#
CHARGES
#
CHARGES
WANDS
#
gp
,
pp
,
,
sp
,
,
Platinum
Total
cp
,
,
.
SCROLLS
POTIONS
#
#
#
#
http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
GUNSLINGER
Gunslinger
Level
FIREARMS
Capacity
GRIT
GRIT POINTS
PER DAY
pts
Range
Misc
Misfire
ft
= WIS +
sq 1 -
Attack Bonus
(
ft )
Damage
Critical
×
d
Capacity
Range
Misfire
ft
pts
Successful critical hit with a firearm
+1 grit point
Killing blow with a firearm
+1 grit point
Daring acts
GM’s ruling
(
ft )
Damage
Critical
×
d
Capacity
Range
Misfire
ft
GUN TRAINING
DAMAGE BONUS
sq 1 -
Attack Bonus
sq 1 -
Attack Bonus
(
ft )
Damage
Critical
×
d
Capacity
MISFIRE VALUE
= DEX
2
Range
Misfire
FIREARMS
ft
sq 1 -
Attack Bonus
(
ft )
Damage
Critical
×
d
Capacity
Range
Misfire
ft
sq 1 -
Attack Bonus
(
ft )
Damage
Critical
×
d
DEEDS
NIMBLE
NIMBLE
DODGE BONUS
+
AC
=
(
Gunslinger
Level
+2
Level
) ÷ 4 (Round down)
1
BONUS FEATS
Level
Level
4
3
Level
8
Use touch AC beyond first range increment
Gunslinger’s Dodge
Move 5ft immediately; +2 AC against triggering attack
Alternatively, drop prone for +4 AC
Quick Clear
Fix a broken firearm as standard action
Gunslinger Initiative
+2 Initiative; (with Quick Draw, draw firearm as part of initiative)
*
Pistol-whip
Surprise melee attack. One handed: d6/d4 Two handed: d10/d8
Also, CMB to knock prone
1 pt
Utility Shot
Blast lock or
Shoot unattended object or
Stop bleeding
Dead Shot
Roll all attacks, additional hits add dice
Startling Shot
On a miss, target is flat footed till its next turn
Targeting
As a full round, target a part of the body:
Arms: drops one carried item (no damage)
Head: confused for one round
Legs: knocked prone
Torso: 19-20 critical range
Wings: begins to fall
1 pt
Bleeding Wound
Bleed damage equal to DEX
Alternatively, 1 pt Strength, Dexterity or Constitution damage
1 pt
2 pt
Expert Loading
Keep a broken gun from exploding on a misfire
1 pt
Lightning Reload
Reload as a swift action once per round (with Rapid Reload, free action)
Evasive
Gain Evasion and Improved Uncanny Dodge
*
Shoot into the air to inspire fear within 30ft
1 pt
Reroll a saving throw (must take second roll)
Reroll a skill check
2 pt
1 pt
Level
12
Level
16
Level
Level
20
TRUE GRIT
7
Level
20
Any 2 deeds except Slinger’s Luck
Level
11
Level
15 Menacing Shot
Slinger’s Luck
Level
Cheat Death
19 Stunning Shot
Death’s Shot
*
© Marcus Downing 2016
Cost
Deadeye
1 pt per range increment
1 pt
(1 pt to fix as a move action)
On falling to 0hp or below, restore to 1hp
*
1 pt
*
*
all remaining pts
On a hit, Fort (DC 10 + ½ level + WIS) or stunned for 1 round
2 pt
On a critical, Fort (DC 10 + ½ level + DEX) or die
1 pt
Deeds with no cost are only available while you have at least 1 grit point remaining
http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
ORIGINS
FU
GO
OD
Parents
W
LA
CHARACTER
BACKGROUND
AO
TI
EV
CH
FRIENDLY
IL
L
Name
C
HOSTILE
Origin
/ Region
/ Town
FU
GO
W
LA
OD
Country
TI
EV
AO
IL
L
CH
FRIENDLY
C
HOSTILE
AFFILIATIONS
PORTRAIT
FU
GO
W
LA
OD
Religion
TI
EV
AO
IL
L
CH
FRIENDLY
C
HOSTILE
FU
GO
W
LA
OD
Employer
TI
EV
AO
IL
L
CH
FRIENDLY
C
HOSTILE
/ Region
/ Town
FU
GO
W
LA
OD
Current Country
TI
EV
AO
IL
L
CH
FRIENDLY
C
HOSTILE
FU
GO
W
LA
OD
Affiliation
TI
EV
AO
IL
L
CH
FRIENDLY
C
HOSTILE
FU
GO
W
LA
OD
Affiliation
TI
EV
AO
IL
L
CH
FRIENDLY
C
HOSTILE
APPEARANCE
FRIENDS AND FOES
OD
GO
FU
MALE
W
LA
FEMALE
Race
TI
EV
FRIENDLY
IL
L
Weight
AO
Height
CH
Age
C
HOSTILE
Hair
FU
GO
W
LA
OD
Eyes
TI
EV
IL
L
AO
FRIENDLY
CH
Defining Features
C
FU
GO
W
LA
OD
HOSTILE
TI
EV
IL
L
AO
FRIENDLY
CH
Preferred Clothing
C
FU
GO
W
LA
OD
HOSTILE
TI
EV
IL
L
AO
C
Motivations
FRIENDLY
CH
PERSONALITY
FU
GO
W
LA
OD
HOSTILE
TI
EV
AO
IL
L
CH
FRIENDLY
Fears
C
FU
GO
W
LA
OD
HOSTILE
TI
EV
IL
L
AO
FRIENDLY
CH
Likes
C
FU
GO
Dislikes
W
LA
OD
HOSTILE
TI
EV
AO
IL
L
CH
FRIENDLY
C
HOSTILE
OD
FU
GO
W
LA
Quirks
TI
EV
AO
IL
L
CH
FRIENDLY
C
HOSTILE
© Marcus Downing 2016
http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INTELLIGENT ITEM
INTELLIGENT ITEM
Name
EGO
Base magic item
OD
FU
GO
W
LA
ITEM’S TOTAL
EGO SCORE
TI
EV
AO
C
In the event of a personality conflict, the wielder
must make a will save against the item’s ego,
or the item becomes dominant.
CH
Intelligent items with an ego 20 or more always
consider themselves superior to any character.
IL
L
EGO
Item value
,
,
gp
+ EGO
POWERS AND PURPOSE
ABILITIES
Bonus
Ability
Score
INT
INT
WIS
WIS
CHA
CHA
Ability Modifier =
(Total Ability Score - 10) ÷ 2
+ EGO
Temp
Bonus
Ability
Modifier
+ EGO
+ EGO
SENSES
+ EGO
EMPATHY
Item can communicate emotional intent.
SPEECH
Item can talk in languages it knows.
TELEPATHY
Item can communicate with its wielder,
regardless of language.
SENSES
30ft
60ft
+ EGO
+1
120ft
Darkvision
Blindsense
+ EGO
+1
READ LANGUAGES
Item can read any language.
+1
READ MAGIC
Item can decipher magical writing.
+1
+ EGO
LANGUAGES
+ EGO
+ EGO
Total ego bonus from item powers, dedicated powers,
special purpose etc.
© Marcus Downing 2016
+ EGO
http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's
Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing.
For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
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