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Paynter Daniel Resume

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 Daniel Paynter P.O. Box 1892 Oceana, WV 24870 Cell: (304) 923-6095 Home: (304) 682-0044 Paynter.Daniel@gmail.com www.danpaynter.co.cc Qualities I am a very detail oriented, hardworking, passionate, communicative team player. I pride myself on my ability to communicate and work well with one on one as well as team based situations. I always look for a solution to a problem before asking for help . I love to help other people as well as my teammates. I always try my hardest to give 110% Education Full Sail University 2010-Present| Game Art University of Advancing Technology 2008-2009| Game Art and Animation Relevant Experience Environment Artist Zero Barrier Full Conversion Quake 4 Mod | February 2008 - March 2009 88 Innovations Modeling High, Mid, and Low poly assets, UV Unwrapping, Texturing and Inserting into the game engine. http://www.moddb.com/mods/zero-barrier Tim Bowser’s Teachers Assistant | May 2011- Present Full Sail University Helping with any administrative work, working on assets for students to use for class. 3D Modeler | May 2011-December 2011  ESPN, X-Games 17 Modeled high poly assets for commercial transitions for video replay during Winter and Summer X-Games 17.  Modeled a “Futuristic” version of the X-Games logo as well as a screen for video replays. Animated a “Futuristic” screen coming out of the X-Games logo I Modeled. Prepared Assets for render for broadcast on HDTV. Relevant Technical Skills          High, Mid, and Low Poly Modeling Efficient UV unwrapping Zbrush Sculpting Texturing Baking Maps for use in engine Importing and exporting assets into and out of engine Lighting and Shading Environment Design and Pre-Production Understanding of how an environment affects gameplay and engine/gameplay performance Other Technical Skills Re su m e:     Keyframe Animation Compositing Technical Rigging Mental Ray Rendering Programs Efficient in Autodesk Maya, Pixologic Zbrush, Adobe Photoshop, XNormal, UDK Knowledge of Cryengine 2-3, Doom 3/Quake 4 Engine, Cortex, Motionbuilder, Endorphin, NUKE, Microsoft Office, Adobe Flash  2   

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Paynter_Daniel_Resume.pdf
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