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Nigarious the Black
character Name
Paladin/Oath of Vengeance 1 Noble
Andrew
class & level
BackgrouNd
Player Name
Dragonborn
Chaotic Neutral
race
aligNmeNt
exPerieNce PoiNts
inspiratiOn
strEngth
17
+2
prOficiEncy bOnus
20
0
30
armOr
class
initiativE
spEEd
A dark sense of humor and twisted mind.
There is nothing that I won't do to
protect my pride and smite those I deem
unworthy.
+3
PersoNality traits
hit Point maximum
+3 strength
dExtErity
0
10
cOnstitutiOn
The only thing a man has in this world
is his pride and sense of justice.
dexterity
+2 constitution
-1
0
12
*
*
ideals
currEnt hit pOints
intelligence
+1 Wisdom
Only ties to my companion
+5 charisma
saving thrOws
tEmpOrary hit pOints
BoNds
14
+2
intElligEncE
8
-1
wisdOm
*
*
*
8
-1
0
acrobatics (dex)
-1
animal handling (Wis)
-1
arcana (int)
total
Failures
hit dice
16
+3
*
Ill tempered and not much of a people
person. Will smite down anyone who
gets in the way of his duties.
death saves
FlaWs
+5 athletics (str)
+3 deception (cha)
Name
+1 history (int)
-1
insight (Wis)
+5 intimidation (cha)
-1
investigation (int)
-1
medicine (Wis)
-1
Nature (int)
-1
Perception (Wis)
atk BoNus damage/tyPe
Warhammer
+5
1d8 +3 bludgeoning
Crossbow, heavy
+2
1d10 piercing
+3 Performance (cha)
charisma
+5 Persuasion (cha)
-1
religion (int)
0
sleight of hand (dex)
0
stealth (dex)
-1
survival (Wis)
attacks & spEllcasting
Passive Wisdom (PercePtioN)
cP
Languages.Common, Draconic
sP
Weapon.Simple, Martial
eP
Armor. Light, Medium, Heavy, Shields
Tools. Navigators tools, Horn, Dragonchess set,
Land, Cooks utensils
Breath Weapon. You can use your action to exhale
destructive energy. Your draconic ancestry determines the
size, shape, and damage type of the exhalation. When you
use your breath weapon, each creature in the area of the
exhalation must make a saving throw, the type of which is
determined by your draconic ancestry. The DC for this
saving throw equals 8 + your Constitution modifier + your
proficiency bonus. A creature takes 2d6 damage on a failed
save, and half as much damage on a successful one. The
damage increases to 3d6 at 6th level, 4d6 at 11th level,
and 5d6 at 16th level. After you use your breath weapon,
you can't use it again until you complete a short or long
rest.
Divine Sense. The presence of strong evil registers on your
senses like a noxious odor, and powerful good rings like
heavenly music in your ears. As an action, you can open
your awareness to detect such forces. Until the end of
your next turn, you know the location of any celestial,
fiend, or undead within 60 feet of you that is not behind
total cover. You know the type (celestial, fiend, or
undead) of any being whose presence you sense, but not its
identity (the vampire Count Strahd von Zarovich, for
instance). Within the same radius, you also detect the
presence of any place or object that has been consecrated
or desecrated, as with the hallow spell. You can use this
feature a number of times equal to 1 + your Charisma
modifier. When you finish a long rest, you regain all
expended uses.
Lay on Hands. Your blessed touch can heal wounds. You have a
pool of healing power that replenishes when you take a
long rest. With that pool, you can restore a total number
of hit points equal to your paladin level × 5. As an
action, you can touch a creature and draw power from the
pool to restore a number of hit points to that creature,
up to the maximum amount remaining in your pool.
Alternatively, you can expend 5 hit points from your pool
of healing to cure the target of one disease or neutralize
one poison affecting it. You can cure multiple diseases
and neutralize multiple poisons with a single use of Lay
on Hands, expending hit points separately for each one.
This feature has no effect on undead and constructs.
gP
PP
OthEr prOficiEnciEs & languagEs
Draconic Ancestry. You have draconic ancestry. Choose one
type of dragon from the Draconic Ancestry table. Your
breath weapon and damage resistance are determined by the
dragon type, as shown in the table.
Damage Resistance. You have resistance to the damage type
associated with your draconic ancestry.
skills
9
successes
EquipmEnt
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
fEaturEs & traits
25
Nigarious the Black
character name
6'7
255
AGE
HEIGHT
WEIGHT
EYES
SKIN
HAIR
Name
symbol
character appearance
allies & organizations
Born to a proud and powerful black dragon clan
Nigarious was trained in combat and religion from
an early age. He was trained and taught so that
he too could one day be a Servant to the great
Black Dragon of which his clan had served for a
long time. As a teen Nigarious showed great
promise in becoming a Paladin being larger than
the others his age with a gift for the divine.
Upon his 16th birthday it was decided he would be
sent away from the clan to further his training
so that he may return as a servant of the Gods
and the Black Dragon. The years passed as
Nigarious pushed himself to be the best he could
possibly be, all while awaiting the day he could
return home to take his honorable place in the
clan. Upon is 23rd birthday NIgarious returned
to the remote village, only to find that it was
no more. His friends, his family, and even the
proud great Black Dragon were all destroyed.
Down but not out Nigarious swore on his fallen
clan's grave that he would seek vengeance and
bring justice to whomever or whatever brought
shame upon the clan. Once again Nigarious set
out by himself this time much angrier and driven
determined to judge the world by his standards
and to bring honor back to his clan.
character backstory
additional features & traits
treasure
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Cha
Paladin
Spellcasting
ability
spellcasting
class
0
Spell
Level
1
pr
ed
epar
cantrips
slots total
3
13
+5
spell save dc
6
slots expended
7
2
spell name
spells known
4
8
2
5
9
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
spell attack
bonus
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