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Funding is almost complete
CROWDFUNDING
A developer can risk a minimal amount of time into creating a
game demo, then launch a crowdfunding campaign to prove whether
people will buy it. This idea of proving a game is also known
as market validation of your IP.
Some developers immediately shy away from such a path because
they have issues with asking. If your heart cringed a little at
the topic of crowdfunding, or perhaps you believe it is a bad
idea to run a crowdfunding campaign if you do not need the
funds, then I recommend at least watching Amanda Palmer's TED
talk The Art of Asking.
Crowdfunding is not the only way to prove that people will buy
an indie game, one can also use alpha funding. Keep in mind
that alpha funding is best suited to certain types of games,
for example those with high replayability. Also, alpha funding
tends to work best with existing, proven brands. For the purpo
se of this article we will focus on crowdfunding, but if you'd
like more information check out Expert tips on alpha funding.
by Nathanael Weiss on 11/03/15
Help Bunker’s developpers to finish their game by designing the Titan Boss.
Or head to http://www.bunker.com/ to help actively the creators.
Source : Gamasutra.com
Guillaume-CLARISSE-tgs-bn.pdf (PDF, 213.54 KB)
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