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MANUAL final

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THE FUSE MANUAL ABOUT A LL TH INGS BACON. ADVENTURES TO THE FRIDGE. OPERATION GUIDELINES OPERATION DECISIONS - ALL DECISIONS ARE DIRECTLY LINKED TO THE AIMS OF THE GUILD. TO PROGRESS THROUGH ALL END GAME CONTENT BUT HAVE FUN DOING IT. - NOTHING IS SET IN STONE. - WE WILL REVISIT OUR POLICIES WHEN THE TIME IS RIGHT. THEY ARE NOT UP FOR DISCUSSION CURRENTLY. - ACTIVITY AND ABILITY ARE COVERED SEPERATELY. DAYS & TIMES THE FOUR OPERATION DAYS WILL BE FINALISED WHEN WE KNOW WHAT DAY THE RESET WILL BE ON. YOU ARE EXPECTED TO BE ONLINE 15 MINUTES BEFORE THE START TIME. OPERATION START : 19 : 30 GMT OPERATION END : 22 : 30 GMT *OPERATION END MAY BE ADJUSTED IF THE GROUP AGREES. COMPOSITION 3 TANKS - 4 MELEE - 5 RANGE - 4 HEALERS RAID LEADERS DO NOT NEED TO BE OFFICERS. EVERYONE WHO WANTS A SHOT AT DOING SO PROVIDING THE OFFICERS AGREE WILL BE GIVEN THE CHANCE. SIGN UP SYSTEM WEB BASED SIGN UP SYSTEM. SIGNS UPS WILL BE DONE SO IN ADVANCED. THE OPERATION COMPOSITION WILL BE LOCKED OUT 24 HOURS PRIOR TO IT’S START. OPERATION ROTA ROTA SYSTEM THE GUILD INTENDS TO RUN TWO 16 MAN OPERATIONS TEAMS 4 DAYS PER WEEK USING 48 MEMBERS. TO DO THIS A ROTATION SYSTEM HAS BEEN EMPLOYED THAT IS REALISTIC TO MANAGE AND SUITS THE GUILD. BASED ON A 100% ATTENDANCE SITUATION ALL MEMBERS WILL FUNCTION ON A 2 WEEKS ON, 1 WEEK OFF BASIS. THE GROUPS WILL BE SHUFFLED AFTER EVERY THREE WEEK PERIOD TO AVOID SEPARATE GROUPS FORMING. IF YOU’RE SCHEDULED TO SIT OUT A WEEK YOU’LL BE ON STANDBY WITH 15 OTHER PLAYERS. STANDBY IF YOU ARE ON STANDBY YOU MUST : - ALWAYS BE AVAILABLE THROUGH YOUR CHOSEN MEANS OF COMMUNICATION. YOU MAY BE ASKED TO STEP IN AT ANY TIME, YOU MUST BE PREPARED. - ALWAYS KEEP YOUR LOCKOUT FOR 16 MAN RUNS UNTIL THE LAST OFF DAY OF THE OPERATION WEEK. YOU CAN THEN RUN THE 16 MAN OPERATION/S WITH GUILD MEMBERS WHO HAVE BEEN ON STANDBY OR SOCIALS. WHILST ON STANDBY YOU MAY RUN 8 MAN OPERATIONS WITH FELLOW GUILD MEMBERS BUT BE AWARE THAT THE TWO MAIN RUNS TAKE PRIORITY. IF YOU ARE REQUIRED YOU HAVE TO DROP FROM THEM IMMEDIATELY. ONCE YOU’RE CALLED UP YOU WILL BE MARKED AND DROPPED DOWN THE QUEUE SO CALL UPS ARE SPREAD CONSISTENTLY ACROSS THOSE PLACED ON STANDBY. TO RUN TWO 16 MAN OPERATION TEAMS 4 DAYS PER WEEK WE WILL REQUIRE A LARGE AMOUNT OF CONSUMABLES AND CRAFTABLE ITEMS. GUILD MEMBERS WILL ALWAYS BE ENCOURAGED TO CONTRIBUTE IN ANYWAY THEY CAN. ASSISSTANCE IN FARMING OR PRODUCING CONTENT FOR THE BETTERMENT OF THE GUILD’S PROGRESSION WILL BE APPRECIATED BY ALL. FINALLY WHEN YOUR OFF WEEK DOES COME MAKE SURE YOU USE IT TO HAVE A REST. O U T O F T H E PA N A N D I N T O THE BRE AD. OPERATION ROTA JANUARY 4TH - WEEK 1 WEDS GROUP 1 7:30PM - 10:30PM GROUP 2 THUR GROUP 1 7:30PM - 10:30PM GROUP 2 SUN GROUP 1 7:30PM - 10:30PM GROUP 2 MON GROUP 1 7:30PM - 10:30PM GROUP 2 STANDBY TANK 1 TANK 4 TANK 1 TANK 4 TANK 1 TANK 4 TANK 1 TANK 4 TANK 7 TANK 2 TANK 5 TANK 2 TANK 5 TANK 2 TANK 5 TANK 2 TANK 5 TANK 8 TANK 3 TANK 6 TANK 3 TANK 6 TANK 3 TANK 6 TANK 3 TANK 6 TANK 9 MELEE 1 MELEE 5 MELEE 1 MELEE 5 MELEE 1 MELEE 5 MELEE 1 MELEE 5 MELEE 9 MELEE 2 MELEE 6 MELEE 2 MELEE 6 MELEE 2 MELEE 6 MELEE 2 MELEE 6 MELEE 10 MELEE 3 MELEE 7 MELEE 3 MELEE 7 MELEE 3 MELEE 7 MELEE 3 MELEE 7 MELEE 11 MELEE 4 MELEE 8 MELEE 4 MELEE 8 MELEE 4 MELEE 8 MELEE 4 MELEE 8 MELEE 12 RANGE 1 RANGE 6 RANGE 1 RANGE 6 RANGE 1 RANGE 6 RANGE 1 RANGE 6 RANGE 11 RANGE 2 RANGE 7 RANGE 2 RANGE 7 RANGE 2 RANGE 7 RANGE 2 RANGE 7 RANGE 12 RANGE 3 RANGE 8 RANGE 3 RANGE 8 RANGE 3 RANGE 8 RANGE 3 RANGE 8 RANGE 13 RANGE 4 RANGE 9 RANGE 4 RANGE 9 RANGE 4 RANGE 9 RANGE 4 RANGE 9 RANGE 14 RANGE 5 RANGE 10 RANGE 5 RANGE 10 RANGE 5 RANGE 10 RANGE 5 RANGE 10 RANGE 15 HEAL 1 HEAL 5 HEAL 1 HEAL 5 HEAL 1 HEAL 5 HEAL 1 HEAL 5 HEAL 9 HEAL 2 HEAL 6 HEAL 2 HEAL 6 HEAL 2 HEAL 6 HEAL 2 HEAL 6 HEAL 10 HEAL 3 HEAL 7 HEAL 3 HEAL 7 HEAL 3 HEAL 7 HEAL 3 HEAL 7 HEAL 11 HEAL 4 HEAL 8 HEAL 4 HEAL 8 HEAL 4 HEAL 8 HEAL 4 HEAL 8 HEAL 12 JANUARY 11TH - WEEK 2 WEDS GROUP 1 7:30PM - 10:30PM GROUP 2 THUR GROUP 1 7:30PM - 10:30PM GROUP 2 SUN GROUP 1 7:30PM - 10:30PM GROUP 2 MON GROUP 1 7:30PM - 10:30PM GROUP 2 STANDBY TANK 7 TANK 8 TANK 7 TANK 8 TANK 7 TANK 8 TANK 7 TANK 8 TANK 1 TANK 9 TANK 5 TANK 9 TANK 5 TANK 9 TANK 5 TANK 9 TANK 5 TANK 4 TANK 3 TANK 6 TANK 3 TANK 6 TANK 3 TANK 6 TANK 3 TANK 6 TANK 2 MELEE 9 MELEE 11 MELEE 9 MELEE 11 MELEE 9 MELEE 11 MELEE 9 MELEE 11 MELEE 1 MELEE 10 MELEE 12 MELEE 10 MELEE 12 MELEE 10 MELEE 12 MELEE 10 MELEE 12 MELEE 2 MELEE 3 MELEE 7 MELEE 3 MELEE 7 MELEE 3 MELEE 7 MELEE 3 MELEE 7 MELEE 5 MELEE 4 MELEE 8 MELEE 4 MELEE 8 MELEE 4 MELEE 8 MELEE 4 MELEE 8 MELEE 6 RANGE 11 RANGE 14 RANGE 11 RANGE 14 RANGE 11 RANGE 14 RANGE 11 RANGE 14 RANGE 1 RANGE 12 RANGE 15 RANGE 12 RANGE 15 RANGE 12 RANGE 15 RANGE 12 RANGE 15 RANGE 2 RANGE 13 RANGE 8 RANGE 13 RANGE 8 RANGE 13 RANGE 8 RANGE 13 RANGE 8 RANGE 3 RANGE 4 RANGE 9 RANGE 4 RANGE 9 RANGE 4 RANGE 9 RANGE 4 RANGE 9 RANGE 6 RANGE 5 RANGE 10 RANGE 5 RANGE 10 RANGE 5 RANGE 10 RANGE 5 RANGE 10 RANGE 7 HEAL 9 HEAL 11 HEAL 9 HEAL 11 HEAL 9 HEAL 11 HEAL 9 HEAL 11 HEAL 1 HEAL 10 HEAL 12 HEAL 10 HEAL 12 HEAL 10 HEAL 12 HEAL 10 HEAL 12 HEAL 2 HEAL 3 HEAL 7 HEAL 3 HEAL 7 HEAL 3 HEAL 7 HEAL 3 HEAL 7 HEAL 5 HEAL 4 HEAL 8 HEAL 4 HEAL 8 HEAL 4 HEAL 8 HEAL 4 HEAL 8 HEAL 6 OPERATION ROTA JANUARY 18TH - WEEK 3 WEDS GROUP 1 7:30PM - 10:30PM GROUP 2 THUR GROUP 1 7:30PM - 10:30PM GROUP 2 SUN GROUP 1 7:30PM - 10:30PM GROUP 2 MON GROUP 1 7:30PM - 10:30PM GROUP 2 STANDBY TANK 7 TANK 8 TANK 7 TANK 4 TANK 7 TANK 8 TANK 7 TANK 8 TANK 3 TANK 9 TANK 2 TANK 9 TANK 5 TANK 9 TANK 5 TANK 9 TANK 5 TANK 5 TANK 1 TANK 4 TANK 3 TANK 6 TANK 3 TANK 6 TANK 3 TANK 6 TANK 6 MELEE 9 MELEE 11 MELEE 9 MELEE 5 MELEE 9 MELEE 11 MELEE 9 MELEE 11 MELEE 3 MELEE 10 MELEE 12 MELEE 10 MELEE 6 MELEE 10 MELEE 12 MELEE 10 MELEE 12 MELEE 4 MELEE 1 MELEE 5 MELEE 3 MELEE 7 MELEE 3 MELEE 7 MELEE 3 MELEE 7 MELEE 7 MELEE 2 MELEE 6 MELEE 4 MELEE 8 MELEE 4 MELEE 8 MELEE 4 MELEE 8 MELEE 8 RANGE 11 RANGE 14 RANGE 11 RANGE 6 RANGE 11 RANGE 14 RANGE 11 RANGE 14 RANGE 4 RANGE 12 RANGE 15 RANGE 12 RANGE 7 RANGE 12 RANGE 15 RANGE 12 RANGE 15 RANGE 5 RANGE 13 RANGE 3 RANGE 13 RANGE 8 RANGE 13 RANGE 8 RANGE 13 RANGE 8 RANGE 8 RANGE 1 RANGE 6 RANGE 4 RANGE 9 RANGE 4 RANGE 9 RANGE 4 RANGE 9 RANGE 9 RANGE 2 RANGE 7 RANGE 5 RANGE 10 RANGE 5 RANGE 10 RANGE 5 RANGE 10 RANGE 10 HEAL 9 HEAL 11 HEAL 9 HEAL 5 HEAL 9 HEAL 11 HEAL 9 HEAL 11 HEAL 3 HEAL 10 HEAL 12 HEAL 10 HEAL 6 HEAL 10 HEAL 12 HEAL 10 HEAL 12 HEAL 4 HEAL 1 HEAL 5 HEAL 3 HEAL 7 HEAL 3 HEAL 7 HEAL 3 HEAL 7 HEAL 7 HEAL 2 HEAL 6 HEAL 4 HEAL 8 HEAL 4 HEAL 8 HEAL 4 HEAL 8 HEAL 8 ROTA SYSTEM IN EACH THREE WEEK PERIOD YOU WILL ALWAYS ATTEND 2 OUT OF THE 3 WEEKS. AN EXAMPLE OF HOW THE SYSTEM WOULD WORK. ON - ON - OFF - ON - OFF- ON - ON -OFF- ON - ON - OFF - ON IT’S WORTH NOTING AGAIN THAT THIS IS BASED ON A 100% ATTENDANCE RATE. W H O ’ S E AT I N G A N D W H AT SAUCE? LOOT SYSTEM LOOT COUNCIL LOOT COUNCIL MEMBERS WILL BE DECIDED PRIOR TO THE START OF THE OPERATION/S. THE MEMBERS OF THE LOOT COUNCIL WILL BE SELECTED BY PRIOR TO THE OPERATION WEEK FROM THOSE WHO VOLUNTEERED TO BECOME A PART OF IT. AN OFFICER WILL ALWAYS BE PART OF THE COUNCIL PROVIDING THEY FIT INTO THE ROTATION. THOSE WITHIN THE COUNCIL WILL BE SELECTED IN A WAY THAT WILL BALANCE THE COUNCIL SO EACH ROLE AND CLASS IS COVERED. ATTENDENCE AND SKILL HAVE NO BARING ON WHETHER OR NOT YOU WILL RECEIVE LOOT. YOU WILL BE TOLD PRIOR TO THE OPERATION BEGINNING IF THIS DOES NOT APPLY TO YOU. LOOT WILL BE DISTRIBUTED ON A MAIN SPEC BASIS. THE LOOT COUNCIL RESERVES THE RIGHT TO PRIOR DECIDE WHERE AN ITEM IF WILL GO IF THE SITUATION PERMITS ALTHOUGH THIS WILL ONLY BE DONE UNDER EXCEPTIONAL CIRCUMSTANCES THAT ARE HINDERING GUILD PROGRESSION. LOOT CHART WHEN YOU RECIEVE AN ITEM YOU WILL BE MARKED AS SUCH DEPENDING ON THE RAID TIER (NORMAL, HARD, NIGHTMARE). EXAMPLE : PLAYER A HAS RECEIVED 3 PIECES OF GEAR, PLAYER B HAS RECEIVED 1 PIECE OF GEAR. GEAR DROPS THAT BOTH CAN USE. PLAYER B GETS THE GEAR. PLAYER A HAS 2 PIECES OF GEAR, PLAYER B HAS 2 PIECES OF GEAR. THE GEAR IS A UPGRADE TO BOTH. THEY ROLL. LOOT WILL BE DISTRIBUTED SO THAT EVERYBODY RECEIVES THE SAME AMOUNT OF GEAR WHERE POSSIBLE. WE PLAN ON GEARING THE GUILD, NOT THE PLAYER. WE ARE NOT A LOOT CENTRIC GUILD. SITUATIONS THAT ARE POTENTIALLY TROUBLESOME WILL DISCUSSED PRIOR TO THE OPERATION AND IF YOU HAVE AN ISSUE CONTACT AN OFFICER IN GOOD TIME AND IT WILL BE DISCUSSED. TANK 1 2 3 4 MELEE 1 2 3 4 TANK 1 1 1 1 1 MELEE 1 1 1 1 1 TANK 2 1 1 1 1 MELEE 2 1 1 1 1 TANK 3 1 1 1 1 MELEE 3 1 1 1 1 TANK 4 1 1 1 1 MELEE 4 1 1 1 1 TANK 5 1 1 1 1 MELEE 5 1 1 1 1 TANK 6 1 1 1 1 MELEE 6 1 1 1 1 TANK 7 1 1 1 1 MELEE 7 1 1 1 1 TANK 8 1 1 1 1 MELEE 8 1 1 1 1 TANK 9 1 1 1 1 MELEE 9 1 1 1 1 MELEE 10 1 1 1 1 MELEE 11 1 1 1 1 MELEE 12 1 1 1 1 HEAL 1 2 3 4 RANGE 1 2 3 4 RANGE 1 1 1 1 1 RANGE 2 1 1 1 1 RANGE 3 1 1 1 1 RANGE 4 1 1 1 1 HEAL 1 1 1 1 1 RANGE 5 1 1 1 1 HEAL 2 1 1 1 1 RANGE 6 1 1 1 1 HEAL 3 1 1 1 1 RANGE 7 1 1 1 1 HEAL 4 1 1 1 1 RANGE 8 1 1 1 1 HEAL 5 1 1 1 1 RANGE 9 1 1 1 1 HEAL 6 1 1 1 1 RANGE 10 1 1 1 1 HEAL 7 1 1 1 1 RANGE 11 1 1 1 1 HEAL 8 1 1 1 1 RANGE 12 1 1 1 1 HEAL 9 1 1 1 1 RANGE 13 1 1 1 1 HEAL 10 1 1 1 1 RANGE 14 1 1 1 1 HEAL 11 1 1 1 1 RANGE 15 1 1 1 1 HEAL 12 1 1 1 1 T H E R E ’ S M A N Y W AY S T O M A KE A BACON SA NDWICH, I F W E F I N D A N O T H E R W AY T H AT S S U P E R I O R Y O U CAN BE SURE WE’LL PUT B R O W N S A U C E O N I T.

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