Intro (PDF)




File information


Title: Intro
Author: Victória Konrath

This PDF 1.4 document has been generated by Canva, and has been sent on pdf-archive.com on 17/04/2018 at 18:46, from IP address 187.115.x.x. The current document download page has been viewed 201 times.
File size: 1.14 MB (4 pages).
Privacy: public file













File preview


Intro

+ SOCIETY

Due to its dynamic, the society is responsible for not
recognizing its need of something that connects them
to a permanent reality, capable of understanding their
actions and working on them to improve their
personality and general behavior, especially if its brain
functions in a different way.

Campaign Description
Through the combination of brain sensors added
to Sony VR system and the participation of
Eletronic Arts, autism will be able to be studied in
a much healthier way, connecting them to an
almost real world that provides different everyday
activities. It will make them comfortable, helping
on their integration to their real life. 

Explanation
Virtual reality will be able to detect different reactions on the brain cells through the game
connecting it to diverse events to improve their answer to all kinds of contact and moments. 
It is proved that the autistic brain works amazingly
when treated through the virtual reality system,
nevertheless it is important to have a mechanism
that incorporates its data to a major structure to
execute the program focalizing on certain parts of
the brain. The sensors ought to capture effectively
information about autism and its manners in order
to boost its capacity to comprehend the world.  

Eletronic Arts: The Sims
The Sims has been one of the most popular games since it has been
invented. People can simulate activities through
created characters whose personalities, families and houses are chosen
by the player. 
According to Autism Support Network, "to them games are a chaotic
collection of mysterious mannerisms, facial expressions, voice
fluctuations, gestures, and emotions that have to be unraveled slowly and
meticulously to be understood." 
Based on that, the game would be responsible for providing a virtual world with similar
activities to people inside the spectrum, facilitating the perception of the world from their
eyes. 

Conclusion
In conclusion, the perception of an autistic person of the world is going to be auxiliated once its
brain cells increases its competence of receiving material after the device acts up, making it easier to
interpret the society, which could possibly be an obstacle. 






Download Intro



Intro.pdf (PDF, 1.14 MB)


Download PDF







Share this file on social networks



     





Link to this page



Permanent link

Use the permanent link to the download page to share your document on Facebook, Twitter, LinkedIn, or directly with a contact by e-Mail, Messenger, Whatsapp, Line..




Short link

Use the short link to share your document on Twitter or by text message (SMS)




HTML Code

Copy the following HTML code to share your document on a Website or Blog




QR Code to this page


QR Code link to PDF file Intro.pdf






This file has been shared publicly by a user of PDF Archive.
Document ID: 0000757808.
Report illicit content